neuromancer
|
8360e708ca
|
HYPNO: use the correct video when the alarm is activated in boyz
|
2022-06-16 09:50:40 +02:00 |
|
neuromancer
|
554f923c2e
|
HYPNO: removed useless _civiliansShoot state variable in boyz
|
2022-06-14 12:53:17 +02:00 |
|
neuromancer
|
d393affc34
|
HYPNO: fixed several corner cases in video sequences and improved debugging in boyz
|
2022-06-14 12:53:17 +02:00 |
|
neuromancer
|
271f2ae159
|
HYPNO: show correct video during death sequences in boyz
|
2022-06-14 08:47:26 +02:00 |
|
neuromancer
|
8cb54c005b
|
HYPNO: show correct video during death sequence in boyz
|
2022-06-14 08:47:26 +02:00 |
|
neuromancer
|
620e1b98d9
|
HYPNO: fix memory leak of stats image in boyz
|
2022-06-13 12:33:47 +02:00 |
|
neuromancer
|
83d0c17ca9
|
HYPNO: fix memory leak of screen image in boyz
|
2022-06-13 12:33:47 +02:00 |
|
neuromancer
|
048d265d09
|
HYPNO: fix memory leak of screen image in boyz
|
2022-06-13 12:33:47 +02:00 |
|
neuromancer
|
ad99a2e8f8
|
HYPNO: correctly set flashback mode when loading a previous game in boyz
|
2022-06-13 12:33:47 +02:00 |
|
neuromancer
|
711a00856b
|
HYPNO: fix memory leak of boxes image in boyz
|
2022-06-13 12:33:47 +02:00 |
|
neuromancer
|
e9d826b1a4
|
HYPNO: correctly initialize previousHealth and civiliansShoots fields
|
2022-06-13 09:18:10 +02:00 |
|
neuromancer
|
228a6e5e32
|
HYPNO: correctly initialize noAmmoSoundRate
|
2022-06-13 09:18:10 +02:00 |
|
neuromancer
|
01b15ef4d5
|
HYPNO: save and load flashback mode field in boyz
|
2022-06-13 09:18:10 +02:00 |
|
neuromancer
|
8e5cb76d44
|
HYPNO: make sure the bonus field is resetted with the rest of the stats
|
2022-06-12 14:41:22 +02:00 |
|
neuromancer
|
5bb25ba122
|
HYPNO: make sure the bonus field is initialized
|
2022-06-12 14:10:04 +02:00 |
|
neuromancer
|
e230ad0627
|
HYPNO: store and load global stats in boyz
|
2022-06-12 14:10:04 +02:00 |
|
neuromancer
|
1518bff4ab
|
HYPNO: refactored arcade stats to use a class
|
2022-06-12 14:10:04 +02:00 |
|
neuromancer
|
26437f35f1
|
HYPNO: save and restore stats in boyz
|
2022-06-12 14:10:04 +02:00 |
|
neuromancer
|
feed1a4ce3
|
HYPNO: improved stats counting in boyz
|
2022-06-12 14:10:04 +02:00 |
|
neuromancer
|
6408c8c9e8
|
HYPNO: avoid always resetting stats and correctly count missed targets
|
2022-06-12 14:10:04 +02:00 |
|
neuromancer
|
fd71173beb
|
HYPNO: added missing stats info collected during levels in boyz
|
2022-06-12 14:10:04 +02:00 |
|
Orgad Shaneh
|
b2322a8c4f
|
JANITORIAL: Add some long casts to match %ld format
Needed on Win64 compilation.
|
2022-06-12 10:24:34 +02:00 |
|
neuromancer
|
3c3fd1b342
|
HYPNO: added initial implementation of showing stats in boyz
|
2022-06-11 09:50:22 +02:00 |
|
neuromancer
|
a80cd2a111
|
HYPNO: fixed palette handling when the arcade sequence is not starting in the first frame
|
2022-06-11 09:50:22 +02:00 |
|
neuromancer
|
7e9e0a2ce7
|
HYPNO: correctly added missing videos when visiting each territory in boyz
|
2022-06-09 22:37:48 +02:00 |
|
neuromancer
|
f18f86baed
|
HYPNO: added missing videos when visiting each territory in boyz
|
2022-06-09 22:37:48 +02:00 |
|
neuromancer
|
d0b5a35785
|
HYPNO: only show minemap if GS_MINEMAP is enabled in boyz
|
2022-06-09 13:01:12 +02:00 |
|
neuromancer
|
033a12e578
|
HYPNO: use state variables to track down info collected in boyz
|
2022-06-09 13:01:12 +02:00 |
|
neuromancer
|
b7ef272277
|
HYPNO: show minefield map during level c42 in boyz
|
2022-06-09 13:01:12 +02:00 |
|
neuromancer
|
b9759b054c
|
HYPNO: implement start new mission button in boyz
|
2022-06-09 13:01:12 +02:00 |
|
neuromancer
|
bcd4ac2058
|
HYPNO: complete the table of levels in boyz
|
2022-06-08 21:05:34 +02:00 |
|
neuromancer
|
25635812d2
|
HYPNO: added pickABox implementation for level 51 in boyz
|
2022-06-08 21:05:34 +02:00 |
|
neuromancer
|
fd0632044f
|
HYPNO: fixed crash in YS level in boyz
|
2022-06-08 21:05:34 +02:00 |
|
neuromancer
|
39bacf820e
|
HYPNO: fixed issue highlighting items of menus in boyz
|
2022-06-08 21:05:34 +02:00 |
|
neuromancer
|
66523d947f
|
HYPNO: more triggers in flashback mode in boyz
|
2022-06-08 21:05:34 +02:00 |
|
neuromancer
|
a6eb0c0fb4
|
HYPNO: unlock all levels using corresponding cheat in boyz
|
2022-06-08 21:05:34 +02:00 |
|
neuromancer
|
31d4d802f0
|
HYPNO: enable cheat to unluck all levels in boyz
|
2022-06-08 21:05:34 +02:00 |
|
neuromancer
|
aa88bd8f55
|
HYPNO: enable explicit cheat to unlock all levels
|
2022-06-08 21:05:34 +02:00 |
|
neuromancer
|
e329ec78d6
|
HYPNO: load arrow pointers for the direction selection in boyz
|
2022-06-06 21:21:30 +02:00 |
|
neuromancer
|
29baaab5a8
|
HYPNO: enable granade crossair in boyz
|
2022-06-06 21:21:30 +02:00 |
|
neuromancer
|
1a4e53d1ec
|
HYPNO: added preliminary implementation of direction selection for level 42 in boyz
|
2022-06-06 18:32:30 +02:00 |
|
Cameron Cawley
|
79a752c4f2
|
HYPNO: Avoid unnecessary scaling
|
2022-06-06 10:05:41 +02:00 |
|
Cameron Cawley
|
ecc726ff8a
|
HYPNO: Replace use of Graphics::ManagedSurface with Graphics::Surface
|
2022-06-06 10:05:41 +02:00 |
|
neuromancer
|
147e9703c0
|
HYPNO: added end credits in boyz
|
2022-06-06 09:13:33 +02:00 |
|
neuromancer
|
0af0943868
|
HYPNO: implemented helicopter boss fight in boyz
|
2022-06-06 09:13:33 +02:00 |
|
Cameron Cawley
|
47932474c5
|
HYPNO: Reduce memory usage when loading Smacker files with HYP2 signatures
|
2022-06-05 21:30:06 +02:00 |
|
neuromancer
|
47f52a4d73
|
HYPNO: loading of flashback screens in boyz
|
2022-06-05 21:06:33 +02:00 |
|
neuromancer
|
cb3b4a894f
|
HYPNO: connected select c5 level with the rest in boyz
|
2022-06-05 21:06:33 +02:00 |
|
neuromancer
|
9d57e11b57
|
HYPNO: correctly use enemy sound rate in boyz
|
2022-06-05 21:06:33 +02:00 |
|
neuromancer
|
142f069f1b
|
HYPNO: load level select_c5 in boyz
|
2022-06-05 21:06:33 +02:00 |
|