13 Commits

Author SHA1 Message Date
Gregory Montoir
13e613ae21 disable GMM save/load when original quit/options dialogs is displayed
svn-id: r35344
2008-12-13 19:35:33 +00:00
Gregory Montoir
3de7a31dc1 reduced saveload code dup
svn-id: r35276
2008-12-07 14:24:46 +00:00
Max Horn
40136f2590 Switched various Engine APIs to use Common::Error
svn-id: r34916
2008-11-06 17:05:54 +00:00
Max Horn
55c10e0ec6 Patch #2122869: ALL: Common load dialog
svn-id: r34883
2008-11-03 18:32:16 +00:00
Max Horn
9b160804ab Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
2008-09-30 12:27:38 +00:00
Christopher Page
7f480ac571 Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
svn-id: r33082
2008-07-16 04:22:56 +00:00
Christopher Page
c210f90a62 TOUCHE works with the new GMM implementation
svn-id: r33046
2008-07-13 22:24:55 +00:00
Christopher Page
102d79440d Touche now uses the new _quit flag
svn-id: r32795
2008-06-26 05:04:42 +00:00
Kostas Nakos
1f6237567e add virtual keyboard show/hide calls
svn-id: r30388
2008-01-10 22:04:00 +00:00
Gregory Montoir
3d59f80520 don't expose the Common::drawLine implementation details in client code, keep it local to graphics.cpp.
svn-id: r29640
2007-11-25 23:26:50 +00:00
Eugene Sandulenko
8d228219c9 Switch to our common drawLine routine
svn-id: r29635
2007-11-25 10:27:50 +00:00
Gregory Montoir
d8831b44da simplified touche savegame listing
svn-id: r29112
2007-09-27 20:38:23 +00:00
Gregory Montoir
3d2485ca97 rename ui.cpp to menu.cpp for consistency with other engines
svn-id: r29108
2007-09-26 19:26:12 +00:00