Gregory Montoir
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13e613ae21
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disable GMM save/load when original quit/options dialogs is displayed
svn-id: r35344
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2008-12-13 19:35:33 +00:00 |
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Gregory Montoir
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3de7a31dc1
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reduced saveload code dup
svn-id: r35276
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2008-12-07 14:24:46 +00:00 |
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Max Horn
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40136f2590
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Switched various Engine APIs to use Common::Error
svn-id: r34916
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2008-11-06 17:05:54 +00:00 |
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Max Horn
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55c10e0ec6
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Patch #2122869: ALL: Common load dialog
svn-id: r34883
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2008-11-03 18:32:16 +00:00 |
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Max Horn
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9b160804ab
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
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2008-09-30 12:27:38 +00:00 |
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Christopher Page
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7f480ac571
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Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed
svn-id: r33082
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2008-07-16 04:22:56 +00:00 |
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Christopher Page
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c210f90a62
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TOUCHE works with the new GMM implementation
svn-id: r33046
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2008-07-13 22:24:55 +00:00 |
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Christopher Page
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102d79440d
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Touche now uses the new _quit flag
svn-id: r32795
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2008-06-26 05:04:42 +00:00 |
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Kostas Nakos
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1f6237567e
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add virtual keyboard show/hide calls
svn-id: r30388
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2008-01-10 22:04:00 +00:00 |
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Gregory Montoir
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3d59f80520
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don't expose the Common::drawLine implementation details in client code, keep it local to graphics.cpp.
svn-id: r29640
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2007-11-25 23:26:50 +00:00 |
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Eugene Sandulenko
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8d228219c9
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Switch to our common drawLine routine
svn-id: r29635
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2007-11-25 10:27:50 +00:00 |
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Gregory Montoir
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d8831b44da
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simplified touche savegame listing
svn-id: r29112
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2007-09-27 20:38:23 +00:00 |
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Gregory Montoir
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3d2485ca97
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rename ui.cpp to menu.cpp for consistency with other engines
svn-id: r29108
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2007-09-26 19:26:12 +00:00 |
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