Commit Graph

28 Commits

Author SHA1 Message Date
Max Horn
e3e9ba99ee Fix for bug #885466 (FT: Text gets drawn under moving bits), by making AKOS codec 16 honor the charset mask
svn-id: r13455
2004-04-04 01:11:27 +00:00
Max Horn
033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
d7660a2662 introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
svn-id: r10571
2003-10-03 18:33:57 +00:00
Max Horn
3f55f2669d renamed class Scumm to ScummEngine (consisten with other engine names; also makes room for a potential 'Scumm' namespace)
svn-id: r10549
2003-10-02 22:42:03 +00:00
Max Horn
440100606c made scale table const again; some cleanup in setupBompScale
svn-id: r8559
2003-06-19 16:03:12 +00:00
Torbjörn Andersson
9917c08f69 Comitted the partial (but seemintly good enough) actorHit implementation
from patch #754895.

Ship-to-ship combat is still rather glitchy, but there are probably other
reasons for that.

svn-id: r8519
2003-06-16 15:11:24 +00:00
Max Horn
9cbcde684b cleanup / added comments / code unification
svn-id: r8235
2003-06-01 13:09:30 +00:00
Max Horn
90468ea46e cleanup
svn-id: r8150
2003-05-30 17:52:17 +00:00
Max Horn
fbf2dff545 merged all AKOS codec 1 decoders into one
svn-id: r8092
2003-05-29 11:07:54 +00:00
Max Horn
c62c448a35 more costuem code merging
svn-id: r8088
2003-05-29 10:31:05 +00:00
Max Horn
b69ea5bec8 more costume cleanup
svn-id: r8087
2003-05-29 10:16:00 +00:00
Max Horn
0a6daf767f more costume/akos changes
svn-id: r8074
2003-05-29 02:46:06 +00:00
Max Horn
59acd18cee they are getting more and more similar :-)
svn-id: r8073
2003-05-29 02:14:31 +00:00
Max Horn
52723beaf0 some more akos/old costume code unification, and cleanup
svn-id: r8060
2003-05-28 21:08:56 +00:00
Max Horn
1f70da0155 const as const can!
svn-id: r8058
2003-05-28 20:01:47 +00:00
Max Horn
f4be51cd68 modified akos / 'old' costume (charset) masking code to a) match each other; also, the costume.cpp code looks again checks _zbuf != 0 even for non-SMALL_HEADER games, as it used to 1 year ago ;-) (note: this change is kinda experimental; might fix some bugs, might introduce some regressions)
svn-id: r7473
2003-05-12 17:50:09 +00:00
Paweł Kołodziejski
aa3766018f updated copyrights headers
svn-id: r6726
2003-03-06 21:46:56 +00:00
Max Horn
eaf2e1a313 more akos/costume merging
svn-id: r6352
2003-01-07 17:35:20 +00:00
Max Horn
d9515432e4 started unifying code in akos.cpp and costume.cpp
svn-id: r6343
2003-01-05 23:53:16 +00:00
Max Horn
81c421ec0c cleanup
svn-id: r6197
2002-12-27 14:04:25 +00:00
Paweł Kołodziejski
a125d1cc1a changed number strips to dynamic and increased arrays tdirty and bdirty to 80
svn-id: r5296
2002-10-24 06:28:54 +00:00
Max Horn
93c8e145a8 akos cleanup, second stage
svn-id: r5242
2002-10-22 12:18:17 +00:00
Max Horn
9f33d561a9 akos cleanup, first stage
svn-id: r5238
2002-10-22 11:47:45 +00:00
James Brown
88593c4a2a ludde's akos 16 cleanup and mods - fixes the full throttle dumpster animation too
svn-id: r5230
2002-10-22 10:37:08 +00:00
Paweł Kołodziejski
0718ff5126 cleanup akos16, still broken
svn-id: r5228
2002-10-22 07:25:26 +00:00
Paweł Kołodziejski
dfee215a1b cleanup and fixes akos16: types, init. variables at mirror, missing '+' at decode, but still broken :(
svn-id: r5221
2002-10-21 18:49:11 +00:00
Paweł Kołodziejski
dadcb24239 badly akos16 implementation
svn-id: r5204
2002-10-21 06:01:04 +00:00
Max Horn
ce46866403 Initial revision
svn-id: r4785
2002-08-21 16:07:07 +00:00