Robert Špalek
7bec12bbec
Fix 2 MIDI bugs
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svn-id: r45392
2009-10-26 09:03:54 +00:00
Torbjörn Andersson
994408a770
Fixed some cppcheck warnings.
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svn-id: r45391
2009-10-26 06:20:13 +00:00
Torbjörn Andersson
463ccc896a
Removed unused variable.
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svn-id: r45390
2009-10-26 05:19:43 +00:00
Robert Špalek
74da9e5e3b
Fix Escape in the intro, and switching map and the inventory
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svn-id: r45389
2009-10-26 04:59:52 +00:00
Travis Howell
6b61700a7b
Add patch from Tobias, for masking support in PCE version of Loom, with minor changes.
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svn-id: r45387
2009-10-26 02:45:26 +00:00
Johannes Schickel
cac32b61ce
Typos.
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svn-id: r45386
2009-10-25 23:36:09 +00:00
Johannes Schickel
6b404cf5cf
Allow overwriting of the output path.
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svn-id: r45385
2009-10-25 23:29:48 +00:00
Johannes Schickel
811764e8cc
Add warning when no engine definitions are found (or the configure file is missing).
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svn-id: r45384
2009-10-25 23:17:58 +00:00
Johannes Schickel
3d8492cd30
Allow overwriting the file prefix in the relative path arguments of MSVC project files.
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svn-id: r45383
2009-10-25 23:14:15 +00:00
Travis Howell
7e98cf5ca9
Remove unused variables.
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svn-id: r45382
2009-10-25 23:12:46 +00:00
Johannes Schickel
290f7b3937
Use slashes instead of backslashes in internal path representation.
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svn-id: r45381
2009-10-25 23:03:12 +00:00
Johannes Schickel
6672468b23
Initial check in of a tool which is able to create MSVC project files out of the configure / Makefile based build system.
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svn-id: r45380
2009-10-25 22:47:43 +00:00
Filippos Karapetis
b5feeb60b6
Moved the cel count calculation to the new graphics code
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svn-id: r45379
2009-10-25 22:33:08 +00:00
Filippos Karapetis
1a4b617398
- Removed graphics options code from the old GUI. Almost all of them are not supposed to be modified by the user (e.g. the way lines and brushes are drawn), and we can implement any of them again if needed in the new GUI (but they shouldn't really be needed).
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- Added a config option to disable dithering in the new GUI if requested, called "undither", which is set to true by default and can be changed to false if needed per game
- The per-resource palette code has been removed for now, to be replaced by regular hashmaps (once the FreeSCI scifx reading code has been converted)
svn-id: r45378
2009-10-25 20:53:07 +00:00
Martin Kiewitz
0315264328
SCI/newgui: SciGuiView is now able to detect "straight" EGA mappings and will then ignore the mapping. This will result in undithering working for those views. All EGA-mapping views in qfg2 seem to be special fx related so they dont need undithering at all
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svn-id: r45377
2009-10-25 20:46:14 +00:00
Martin Kiewitz
fa627f4233
SCI: kGameIsRestarting - another change, setting back delay back to 30msecs, but no delay during initial 50 calls. This seems to make qfg2 and iceman happy.
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svn-id: r45376
2009-10-25 20:12:12 +00:00
Martin Kiewitz
c0235a268d
SCI: kGameIsRestarting - changing speed throttler to 10 msecs, lsl5 is still "somewhat" playable, codename iceman and qfg2 didnt show some animations cause of the higher delay
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svn-id: r45375
2009-10-25 20:03:10 +00:00
Martin Kiewitz
5a465c86c2
SCI/newgui: SciGuiView disable undithering when EGA mappings are available (support needs to get implemented for this case), also fixes a part of the undithering code
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svn-id: r45374
2009-10-25 19:49:09 +00:00
Martin Kiewitz
ce9dcd7aa8
SCI/newgui: kAddToPic - behaviour is different between SCI1EARLY and SCI1MIDDLE (fixes graphic glitch in qfg2 intro)
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svn-id: r45373
2009-10-25 19:04:36 +00:00
Martin Kiewitz
f0fc4810fd
SCI: kAddToPic - removing support for argc==0 case, if this really gets used somewhere, we need to set _picNotValid in that case
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svn-id: r45372
2009-10-25 18:43:23 +00:00
Martin Kiewitz
f6d8c1c40d
SCI/newgui: removed list parameter from addToPicDrawCels()
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svn-id: r45371
2009-10-25 17:37:44 +00:00
Travis Howell
4064d35d15
Add patch from Tobias, for initial costume support in PCE version of Loom, with minor changes.
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svn-id: r45370
2009-10-25 14:20:47 +00:00
Martin Kiewitz
6e5dd8e357
SCI/newgui: circle bitmap table fixed, fixes qfg1 character selection graphic
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svn-id: r45369
2009-10-25 08:46:56 +00:00
Filippos Karapetis
410c298757
Cleanup
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svn-id: r45368
2009-10-25 08:10:57 +00:00
Matthew Hoops
55e0efeb8f
Add support for CD Audio in Jones in the Fast Lane CD and KQ6 CD.
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svn-id: r45367
2009-10-25 03:26:20 +00:00
Filippos Karapetis
452ae8a576
Cleanup
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svn-id: r45366
2009-10-25 02:36:51 +00:00
Matthew Hoops
9b6f2be526
Mark Jones CD with the CD flag and add CD in the extras field.
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svn-id: r45365
2009-10-25 00:13:08 +00:00
Johannes Schickel
56181a475c
Change "=" to ":=" in some module.mk files for consistency.
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svn-id: r45364
2009-10-24 21:55:53 +00:00
Martin Kiewitz
c45efbe9ab
SCI/newgui: dont react on paletteSet when playing an EGA game (fixes Xmas card EGA)
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svn-id: r45363
2009-10-24 19:47:53 +00:00
Martin Kiewitz
8551e6cfe3
SCI/newgui: support for EGA mapping in SCI1 games, fixes qfg2 character selection
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svn-id: r45362
2009-10-24 19:29:06 +00:00
Florian Kagerer
b07e8d3c20
LOL: fixed bug in spell casting code
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svn-id: r45361
2009-10-24 18:52:57 +00:00
Willem Jan Palenstijn
4a3ebce699
SCI: Restore accumulator after executing send from debugger
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svn-id: r45360
2009-10-24 13:26:12 +00:00
Travis Howell
ff78169680
Correct error in CD music table for PCE version of Loom.
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svn-id: r45359
2009-10-24 12:33:18 +00:00
Torbjörn Andersson
cc19ed27a1
Made the "drafts" debugger command work with the PC-Engine version. The drafts
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appear to be stored in the same variables as in the DOS CD version. Other than
that, I only have the DOS floppy version, so other versions still may or may
not work as intended.
svn-id: r45358
2009-10-24 09:51:28 +00:00
Travis Howell
a5c97673eb
The CD music was hard coded in PCE version of Loom.
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svn-id: r45356
2009-10-24 03:52:38 +00:00
Arnaud Boutonné
5535554455
Gob - Add a workaround for gob3 Sofa bug #2867294 . It's now possible to exit the animation by clicking
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svn-id: r45353
2009-10-23 22:00:51 +00:00
Arnaud Boutonné
ee9273b3c0
Gob - Fix animations without extension
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svn-id: r45352
2009-10-23 21:48:28 +00:00
Martin Kiewitz
701caea8d7
SCI: kAddToPic - abort when list is null reference (fixes qfg1 saved game loading on some screens)
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svn-id: r45351
2009-10-23 20:41:59 +00:00
Filippos Karapetis
f0c4290287
Reset the graphics input after reconstructing game scripts. This fixes savegame loading in KQ4
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svn-id: r45350
2009-10-23 20:10:51 +00:00
Florian Kagerer
6248d3a21d
LOL: fixed minor regression
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svn-id: r45349
2009-10-23 19:20:59 +00:00
Martin Kiewitz
bed7206ee3
SCI/newgui: fixed EGA palette code in SciGuiPicture so that palettes 1+ get applied correctly (fixes qfg1 nighttime)
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svn-id: r45348
2009-10-23 19:08:32 +00:00
Martin Kiewitz
8fa9f9b0ee
SCI/newgui: Priority band (old gfx) now gets correctly initialized, fixes kq4 intro logo
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svn-id: r45347
2009-10-23 18:05:14 +00:00
Travis Howell
8bb99f4571
Fix object names in PCE version of Loom.
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svn-id: r45346
2009-10-23 12:50:51 +00:00
Martin Kiewitz
9c9181eed6
SCI: speed throttler moved to kGameIsRestarting for all games. Also made the delay shorter. sq3 now seems to work fine, kq1 also has animations and lsl5 mud wrestling is also working correctly.
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svn-id: r45345
2009-10-23 11:25:48 +00:00
Travis Howell
770fbdcf53
Add opcode difference in PCE version of Loom.
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svn-id: r45343
2009-10-23 07:51:08 +00:00
Martin Kiewitz
8e6291f7bb
SCI: kGameIsRestarting - implemented speed throttler in here for sci0/sci01 games, test only!
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svn-id: r45342
2009-10-22 21:30:30 +00:00
Martin Kiewitz
12cdcea516
SCI: kAnimate disable throttler for SCI0 and SCI01 games cause of issues in at least kq1. temporary solution only!
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svn-id: r45341
2009-10-22 21:19:03 +00:00
Martin Kiewitz
4095d92a5e
SCI/newgui: make cursor left work in textedit control. some wip changes, because i need to backlevel
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svn-id: r45340
2009-10-22 21:04:45 +00:00
Filippos Karapetis
42068f5853
Cleanup
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svn-id: r45337
2009-10-22 15:12:54 +00:00
Max Horn
161f49ac48
Fix bug #2703992 : OSX: make bundle fails
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svn-id: r45336
2009-10-22 12:04:56 +00:00