Strangerke
|
54f391a689
|
MORTEVIELLE: Merge SpeechManager and SoundManager
|
2013-08-11 18:09:40 +02:00 |
|
Strangerke
|
f621297dc7
|
MORTEVIELLE: Get rid of the 640Kb _mem buffer
|
2013-08-11 17:16:30 +02:00 |
|
Strangerke
|
4ddf729c07
|
MORTEVIELLE: Remove some useless code and variables
|
2013-08-11 12:53:01 +02:00 |
|
Strangerke
|
272740bb5c
|
MORTEVIELLE: Handle sounds
|
2013-08-10 16:23:51 +02:00 |
|
Strangerke
|
673ea511ea
|
MORTEVIELLE: some refactoring in ambiant sound code
|
2013-08-10 14:01:30 +02:00 |
|
Strangerke
|
62b6c333d5
|
MORTEVIELLE: Play ambiant sounds
|
2013-08-10 13:41:50 +02:00 |
|
Strangerke
|
134532090b
|
MORTEVIELLE: Implement music in intro screen
|
2013-08-04 10:39:34 +02:00 |
|
Torbjörn Andersson
|
870a583c8b
|
MORTEVIELLE: Pass Pattern struct by reference
This should avoid unnecessary copying of a 400+ byte struct. This
was a low-priority Coverity issue, for some reason without a CID.
|
2013-08-04 09:24:33 +02:00 |
|
Strangerke
|
178feb8e8b
|
MORTEVIELLE: Rename ROOM9 into JULIA_ROOM
|
2013-08-03 14:55:19 +02:00 |
|
Strangerke
|
65b0b59bd5
|
MORTEVIELLE: Some more renaming
|
2013-08-03 12:56:21 +02:00 |
|
Strangerke
|
c79ce89680
|
MORTEVIELLE: Rework code using _openObjects
|
2013-08-03 12:09:13 +02:00 |
|
D G Turner
|
b4a0fd13ef
|
MORTEVIELLE: Another fix for WinCE compilation.
S_OK is a system define in the WinCE toolchain library headers, so this
conflicts. Renamed to S_OKAY in the engine code to avoid this.
|
2013-07-31 01:07:48 +01:00 |
|
D G Turner
|
3a4507bf5a
|
MORTEVIELLE: Fix compilation on WinCE.
The LANG_* symbols were colliding with defined symbols in the WinCE
system headers. Renamed to avoid this.
|
2013-07-30 20:53:07 +01:00 |
|
Strangerke
|
b50f0e2a0d
|
MORTEVIELLE: Remove remaining macros, start refactoring menus, modify the way _cfiphBuffer is read/written
|
2013-07-29 01:58:03 +02:00 |
|
Strangerke
|
0b8db36af5
|
MORTEVIELLE: Remove another use of _mem
|
2013-07-27 00:08:56 +02:00 |
|
Strangerke
|
8009b2ebd8
|
MORTEVIELLE: Remove another use of _mem
|
2013-07-26 13:10:54 +02:00 |
|
Strangerke
|
8e2fe73afa
|
MORTEVIELLE: Use a specific buffer instead of _mem for the animations
|
2013-07-25 10:32:21 +02:00 |
|
Strangerke
|
e86ec8bc81
|
MORTEVIELLE: Use variable size for _rightFramePict in order to handle the different sizes of the Amiga and Atari versions
|
2013-07-25 10:24:25 +02:00 |
|
Strangerke
|
51f6966656
|
MORTEVIELLE: Use a specific buffer instead of _mem for the right frame
|
2013-07-25 10:10:09 +02:00 |
|
Strangerke
|
91ed517332
|
MORTEVIELLE: Move Current Picture out of _mem buffer, some renaming
|
2013-07-24 18:22:35 +02:00 |
|
Strangerke
|
9bbfd7f628
|
MORTEVIELLE: Start working on displayPicture, misc renaming and refactoring
|
2013-07-24 15:16:56 +02:00 |
|
Strangerke
|
d5a6c9e4ab
|
MORTEVIELLE: Remove useless define
|
2013-07-24 13:16:28 +02:00 |
|
Strangerke
|
06e57dd53b
|
MORTEVIELLE: Remove useless constant, rename another one
|
2013-07-24 12:30:58 +02:00 |
|
Strangerke
|
3573929625
|
MORTEVIELLE: Give a better name to kAdrDecBuffer
|
2013-07-23 17:19:16 +02:00 |
|
Strangerke
|
03e32ca318
|
MORTEVIELLE: Get rid of phaz, Fix an uninitialized variable in setRandomPresenceRoom9
|
2013-07-23 15:03:47 +02:00 |
|
Strangerke
|
95ade596a1
|
MORTEVIELLE: Renaming fields and functions related to the number of answers per character
|
2013-07-23 10:51:42 +02:00 |
|
Strangerke
|
be886b4e38
|
MORTEVIELLE: Improve question cheat in debugger
|
2013-07-23 10:44:33 +02:00 |
|
Strangerke
|
dcdf68b0a6
|
MORTEVIELLE: Some more renaming
|
2013-07-23 09:31:47 +02:00 |
|
Strangerke
|
a5b18d7905
|
MORTEVIELLE: Remove _msg array
|
2013-07-22 23:59:43 +02:00 |
|
Strangerke
|
624d05d7bc
|
MORTEVIELLE: Fix invalid read size in music code
|
2013-07-22 09:25:08 +02:00 |
|
Strangerke
|
88f5fe7329
|
MORTEVIELLE: Get rid of the last remaining magic values used with _mem
|
2013-07-21 19:59:58 +02:00 |
|
Strangerke
|
d5ad25316c
|
MORTEVIELLE: Remove constants previously used by the mouse code
|
2013-07-21 09:27:15 +02:00 |
|
Strangerke
|
042011a3fe
|
MORTEVIELLE: Remove one more magic value, simplify draw()
|
2013-07-20 23:58:47 +02:00 |
|
Strangerke
|
448acf7435
|
MORTEVIELLE: Get rid of some more magic values
|
2013-07-20 19:06:25 +02:00 |
|
Strangerke
|
0ed03cb738
|
MORTEVIELLE: Get rid of magic value 0x5000
|
2013-07-20 18:59:49 +02:00 |
|
Strangerke
|
66de61e812
|
MORTEVIELLE: Get rid of magic value 0x6000
|
2013-07-20 18:59:48 +02:00 |
|
Strangerke
|
8b14677f57
|
MORTEVIELLE: Get rid of magic value 0x7000
|
2013-07-20 18:59:47 +02:00 |
|
Strangerke
|
d5b10f7dd4
|
MORTEVIELLE: Some more renaming
|
2013-07-20 18:59:40 +02:00 |
|
Strangerke
|
716b28b7ea
|
MORTEVIELLE: Reorder some functions in mortevielle.h
|
2013-07-20 18:59:39 +02:00 |
|
Strangerke
|
fadedd2eac
|
MORTEVIELLE: Little refactoring of decryptNextChar()
|
2013-07-20 18:59:38 +02:00 |
|
Strangerke
|
220088d6e8
|
MORTEVIELLE: Fix define name in Mortevielle.h
|
2013-07-19 14:03:53 +02:00 |
|
Strangerke
|
5924230634
|
MORTEVIELLE: Replace some British words by US ones
|
2013-07-19 10:59:20 +02:00 |
|
Paul Gilbert
|
e14278eb58
|
MORTEVIELLE: Changed savegames to use the game target to generate filenames
|
2013-07-13 19:10:03 -04:00 |
|
Strangerke
|
32c62aaf80
|
MORTEVIELLE: Some renaming in Mortevielle.h
|
2013-07-07 16:09:42 +02:00 |
|
Strangerke
|
ba9b17fa35
|
MORTEVIELLE: Remove unused const
|
2013-07-06 23:59:47 +02:00 |
|
Strangerke
|
d3351c9460
|
MORTEVIELLE: The German version now starts with broken texts
|
2013-07-03 00:38:51 +02:00 |
|
Strangerke
|
8e40527813
|
MORTEVIELLE: More renaming
|
2013-06-29 10:30:42 +02:00 |
|
Strangerke
|
fae077d848
|
MORTEVIELLE: Get rid of some magic values
|
2013-06-28 22:07:53 +02:00 |
|
Strangerke
|
554e04535f
|
MORTEVIELLE: Some more renaming, introduce MENU_NONE constant
|
2013-06-28 21:13:01 +02:00 |
|
Strangerke
|
7be196865b
|
MORTEVIELLE: Rename displayStatusArrow()
|
2013-06-28 20:08:24 +02:00 |
|