120 Commits

Author SHA1 Message Date
Strangerke
54f391a689 MORTEVIELLE: Merge SpeechManager and SoundManager 2013-08-11 18:09:40 +02:00
Strangerke
f621297dc7 MORTEVIELLE: Get rid of the 640Kb _mem buffer 2013-08-11 17:16:30 +02:00
Strangerke
4ddf729c07 MORTEVIELLE: Remove some useless code and variables 2013-08-11 12:53:01 +02:00
Strangerke
272740bb5c MORTEVIELLE: Handle sounds 2013-08-10 16:23:51 +02:00
Strangerke
673ea511ea MORTEVIELLE: some refactoring in ambiant sound code 2013-08-10 14:01:30 +02:00
Strangerke
62b6c333d5 MORTEVIELLE: Play ambiant sounds 2013-08-10 13:41:50 +02:00
Strangerke
134532090b MORTEVIELLE: Implement music in intro screen 2013-08-04 10:39:34 +02:00
Torbjörn Andersson
870a583c8b MORTEVIELLE: Pass Pattern struct by reference
This should avoid unnecessary copying of a 400+ byte struct. This
was a low-priority Coverity issue, for some reason without a CID.
2013-08-04 09:24:33 +02:00
Strangerke
178feb8e8b MORTEVIELLE: Rename ROOM9 into JULIA_ROOM 2013-08-03 14:55:19 +02:00
Strangerke
65b0b59bd5 MORTEVIELLE: Some more renaming 2013-08-03 12:56:21 +02:00
Strangerke
c79ce89680 MORTEVIELLE: Rework code using _openObjects 2013-08-03 12:09:13 +02:00
D G Turner
b4a0fd13ef MORTEVIELLE: Another fix for WinCE compilation.
S_OK is a system define in the WinCE toolchain library headers, so this
conflicts. Renamed to S_OKAY in the engine code to avoid this.
2013-07-31 01:07:48 +01:00
D G Turner
3a4507bf5a MORTEVIELLE: Fix compilation on WinCE.
The LANG_* symbols were colliding with defined symbols in the WinCE
system headers. Renamed to avoid this.
2013-07-30 20:53:07 +01:00
Strangerke
b50f0e2a0d MORTEVIELLE: Remove remaining macros, start refactoring menus, modify the way _cfiphBuffer is read/written 2013-07-29 01:58:03 +02:00
Strangerke
0b8db36af5 MORTEVIELLE: Remove another use of _mem 2013-07-27 00:08:56 +02:00
Strangerke
8009b2ebd8 MORTEVIELLE: Remove another use of _mem 2013-07-26 13:10:54 +02:00
Strangerke
8e2fe73afa MORTEVIELLE: Use a specific buffer instead of _mem for the animations 2013-07-25 10:32:21 +02:00
Strangerke
e86ec8bc81 MORTEVIELLE: Use variable size for _rightFramePict in order to handle the different sizes of the Amiga and Atari versions 2013-07-25 10:24:25 +02:00
Strangerke
51f6966656 MORTEVIELLE: Use a specific buffer instead of _mem for the right frame 2013-07-25 10:10:09 +02:00
Strangerke
91ed517332 MORTEVIELLE: Move Current Picture out of _mem buffer, some renaming 2013-07-24 18:22:35 +02:00
Strangerke
9bbfd7f628 MORTEVIELLE: Start working on displayPicture, misc renaming and refactoring 2013-07-24 15:16:56 +02:00
Strangerke
d5a6c9e4ab MORTEVIELLE: Remove useless define 2013-07-24 13:16:28 +02:00
Strangerke
06e57dd53b MORTEVIELLE: Remove useless constant, rename another one 2013-07-24 12:30:58 +02:00
Strangerke
3573929625 MORTEVIELLE: Give a better name to kAdrDecBuffer 2013-07-23 17:19:16 +02:00
Strangerke
03e32ca318 MORTEVIELLE: Get rid of phaz, Fix an uninitialized variable in setRandomPresenceRoom9 2013-07-23 15:03:47 +02:00
Strangerke
95ade596a1 MORTEVIELLE: Renaming fields and functions related to the number of answers per character 2013-07-23 10:51:42 +02:00
Strangerke
be886b4e38 MORTEVIELLE: Improve question cheat in debugger 2013-07-23 10:44:33 +02:00
Strangerke
dcdf68b0a6 MORTEVIELLE: Some more renaming 2013-07-23 09:31:47 +02:00
Strangerke
a5b18d7905 MORTEVIELLE: Remove _msg array 2013-07-22 23:59:43 +02:00
Strangerke
624d05d7bc MORTEVIELLE: Fix invalid read size in music code 2013-07-22 09:25:08 +02:00
Strangerke
88f5fe7329 MORTEVIELLE: Get rid of the last remaining magic values used with _mem 2013-07-21 19:59:58 +02:00
Strangerke
d5ad25316c MORTEVIELLE: Remove constants previously used by the mouse code 2013-07-21 09:27:15 +02:00
Strangerke
042011a3fe MORTEVIELLE: Remove one more magic value, simplify draw() 2013-07-20 23:58:47 +02:00
Strangerke
448acf7435 MORTEVIELLE: Get rid of some more magic values 2013-07-20 19:06:25 +02:00
Strangerke
0ed03cb738 MORTEVIELLE: Get rid of magic value 0x5000 2013-07-20 18:59:49 +02:00
Strangerke
66de61e812 MORTEVIELLE: Get rid of magic value 0x6000 2013-07-20 18:59:48 +02:00
Strangerke
8b14677f57 MORTEVIELLE: Get rid of magic value 0x7000 2013-07-20 18:59:47 +02:00
Strangerke
d5b10f7dd4 MORTEVIELLE: Some more renaming 2013-07-20 18:59:40 +02:00
Strangerke
716b28b7ea MORTEVIELLE: Reorder some functions in mortevielle.h 2013-07-20 18:59:39 +02:00
Strangerke
fadedd2eac MORTEVIELLE: Little refactoring of decryptNextChar() 2013-07-20 18:59:38 +02:00
Strangerke
220088d6e8 MORTEVIELLE: Fix define name in Mortevielle.h 2013-07-19 14:03:53 +02:00
Strangerke
5924230634 MORTEVIELLE: Replace some British words by US ones 2013-07-19 10:59:20 +02:00
Paul Gilbert
e14278eb58 MORTEVIELLE: Changed savegames to use the game target to generate filenames 2013-07-13 19:10:03 -04:00
Strangerke
32c62aaf80 MORTEVIELLE: Some renaming in Mortevielle.h 2013-07-07 16:09:42 +02:00
Strangerke
ba9b17fa35 MORTEVIELLE: Remove unused const 2013-07-06 23:59:47 +02:00
Strangerke
d3351c9460 MORTEVIELLE: The German version now starts with broken texts 2013-07-03 00:38:51 +02:00
Strangerke
8e40527813 MORTEVIELLE: More renaming 2013-06-29 10:30:42 +02:00
Strangerke
fae077d848 MORTEVIELLE: Get rid of some magic values 2013-06-28 22:07:53 +02:00
Strangerke
554e04535f MORTEVIELLE: Some more renaming, introduce MENU_NONE constant 2013-06-28 21:13:01 +02:00
Strangerke
7be196865b MORTEVIELLE: Rename displayStatusArrow() 2013-06-28 20:08:24 +02:00