Travis Howell
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7ced14e961
|
talkQueue should be actor specific
svn-id: r15318
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2004-09-28 00:58:00 +00:00 |
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Max Horn
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daef27cec9
|
This one doesn't make sense either...
svn-id: r15317
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2004-09-27 23:55:49 +00:00 |
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Max Horn
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1610325c4c
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Hm, there seems to be no point in subtractig 1 from height/width of these rects (in fact it might cut off too much in a few corner cases, now?); so i am changing it to match the way rects are used in the rest of the SCUMM engine
svn-id: r15316
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2004-09-27 23:53:03 +00:00 |
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Max Horn
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92c17aecd4
|
Fix endian problems with some HE sound code; also: better code to determine the size of the SDAT chunk
svn-id: r15315
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2004-09-27 23:38:19 +00:00 |
|
Travis Howell
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1aa01bf1cc
|
Revert small part, actor backgrounds were no longer reset.
svn-id: r15314
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2004-09-27 23:31:17 +00:00 |
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Max Horn
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f974de7e16
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Well, it *looks* as if that clipping code could be simplified. We'll see if somebody starts to yell about the changes, though :-)
svn-id: r15313
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2004-09-27 23:10:19 +00:00 |
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Max Horn
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193c3bc8ee
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Fix for bug #1035184 (ALL: Transition FX not working anymore)
svn-id: r15312
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2004-09-27 22:29:35 +00:00 |
|
Gregory Montoir
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b347a5d4c0
|
Temporary fix for akos codec32 (this should re-use the existing code in Gdi). There are still some glitches, but catalog2 doesn't crash anymore when displaying the HE logo.
svn-id: r15311
|
2004-09-27 21:46:25 +00:00 |
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Max Horn
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9eede9a4ac
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Looking at my code transformations again, numstrip could in theory become negative, so strengthen the loop condition to catch that case
svn-id: r15310
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2004-09-27 21:07:27 +00:00 |
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Max Horn
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93f86eda94
|
cleanup / comments
svn-id: r15309
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2004-09-27 20:44:27 +00:00 |
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Max Horn
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d3444e3ba1
|
Perform some more clipping -- yet another attempt at bug #1033857 :-)
svn-id: r15308
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2004-09-27 20:42:10 +00:00 |
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Travis Howell
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d066b12eae
|
Correction for roomImages
RMSC is room scripts.
svn-id: r15307
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2004-09-27 10:25:45 +00:00 |
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Travis Howell
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993ac60b9b
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Revert, just made matters worse.
svn-id: r15306
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2004-09-27 07:32:49 +00:00 |
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Travis Howell
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9df6b70990
|
tentacle (and maybe others) were reading too far.
Hopefully this way will work better.
svn-id: r15305
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2004-09-27 01:35:19 +00:00 |
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Travis Howell
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9dcd1d5ccd
|
Revert by bad change and just adjust for BMAP images.
svn-id: r15304
|
2004-09-27 01:26:05 +00:00 |
|
Max Horn
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3c050327ce
|
Properly fix actor redrawing in V7_SMOOTH_SCROLLING_HACK mode
svn-id: r15303
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2004-09-26 20:32:57 +00:00 |
|
Gregory Montoir
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bbb4de2360
|
stop the current sfx from playing if a cutaway is cancelled
svn-id: r15302
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2004-09-26 18:55:11 +00:00 |
|
Max Horn
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bc5407c154
|
fix actor masking with V7_SMOOTH_SCROLLING_HACK enabled
svn-id: r15301
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2004-09-26 18:09:48 +00:00 |
|
Max Horn
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b60c95be7c
|
cleanup
svn-id: r15300
|
2004-09-26 18:09:06 +00:00 |
|
Max Horn
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59fb1a53cf
|
enums are more efficient than static const ints :-)
svn-id: r15299
|
2004-09-26 18:08:51 +00:00 |
|
Max Horn
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f3fe01fa67
|
Text clipping in charset renderer was broken in some cases, fixed (this might help bug #1033857)
svn-id: r15298
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2004-09-26 16:53:51 +00:00 |
|
Torbjörn Andersson
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8f4a5ea3a5
|
Removed obsolete comment about floating/locked memory.
svn-id: r15297
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2004-09-26 16:10:21 +00:00 |
|
Max Horn
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5053ee335f
|
Comment clarification
svn-id: r15296
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2004-09-26 16:09:17 +00:00 |
|
Max Horn
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925d7d1aa1
|
Use enums instead of hard coding assumptions about their values (i.e. 1 in this case)
svn-id: r15294
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2004-09-26 15:44:49 +00:00 |
|
Gregory Montoir
|
914d00f51a
|
wiz stuff cleanup and o90_unknown1C opcode update
svn-id: r15293
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2004-09-26 15:29:58 +00:00 |
|
Travis Howell
|
2872781231
|
Add HE object flag support
svn-id: r15292
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2004-09-26 15:25:58 +00:00 |
|
Torbjörn Andersson
|
dfad37c10b
|
Fingolfin's suggested fix for the DOTT cursor regression. (The initial
cross-hair cursor was set while _roomWidth was 0, so the cursor image was
cropped down to nothing.)
svn-id: r15291
|
2004-09-26 14:56:51 +00:00 |
|
Travis Howell
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3b24bb05e4
|
Correction.
svn-id: r15290
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2004-09-26 14:46:51 +00:00 |
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Max Horn
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dd778741c9
|
flag computation makes no sense; the whole thing looks quirky :-/
svn-id: r15289
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2004-09-26 14:07:53 +00:00 |
|
Travis Howell
|
274a69a384
|
Re-enable V7_SMOOTH_SCROLLING_HACK since invalid read/write were unrelated.
svn-id: r15288
|
2004-09-26 13:41:10 +00:00 |
|
Torbjörn Andersson
|
e42e428de8
|
I think this fixes bug #1034519
svn-id: r15287
|
2004-09-26 12:49:43 +00:00 |
|
Travis Howell
|
175264c36a
|
Ooops
svn-id: r15286
|
2004-09-26 09:13:02 +00:00 |
|
Travis Howell
|
db5e307901
|
COMI reads object flag from headers, it doesn't use useOrDecompress at all.
svn-id: r15285
|
2004-09-26 08:50:10 +00:00 |
|
Max Horn
|
cc7ca9ce4b
|
some more pointless cleanup / moving around of stuff :-)
svn-id: r15284
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2004-09-26 07:30:29 +00:00 |
|
Travis Howell
|
a53d6ebcf0
|
_shadowPalette should be cleared for SCUMM 7 games too.
svn-id: r15283
|
2004-09-26 06:50:08 +00:00 |
|
Travis Howell
|
4e24375cae
|
Always reads the same spot.
svn-id: r15282
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2004-09-26 03:06:45 +00:00 |
|
Max Horn
|
75b4bd0cc4
|
reorder stuff
svn-id: r15281
|
2004-09-26 00:06:51 +00:00 |
|
Travis Howell
|
71216d46ca
|
Enable drawWizImage flag 0x2
svn-id: r15280
|
2004-09-25 23:59:43 +00:00 |
|
Gregory Montoir
|
bb39c2e389
|
fix for bug #1034707
svn-id: r15279
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2004-09-25 23:47:10 +00:00 |
|
Max Horn
|
f66960c4b9
|
Remove obsolete path param
svn-id: r15278
|
2004-09-25 23:33:34 +00:00 |
|
Max Horn
|
61b7e2155a
|
Fix doxygen warnings
svn-id: r15277
|
2004-09-25 23:26:46 +00:00 |
|
Travis Howell
|
db00315d5b
|
Revert change, breaks draw of objects.
svn-id: r15276
|
2004-09-25 23:14:09 +00:00 |
|
Travis Howell
|
d10dc2a3d0
|
No longer required
svn-id: r15275
|
2004-09-25 22:43:44 +00:00 |
|
Travis Howell
|
b70df8a975
|
Remove leftover
svn-id: r15274
|
2004-09-25 22:42:07 +00:00 |
|
Max Horn
|
3211239a7d
|
cleanup
svn-id: r15273
|
2004-09-25 17:50:42 +00:00 |
|
Max Horn
|
a7406555d8
|
Cleanup / correction
svn-id: r15272
|
2004-09-25 17:46:23 +00:00 |
|
Eugene Sandulenko
|
5c146947cc
|
Fix compilation.
svn-id: r15271
|
2004-09-25 16:30:14 +00:00 |
|
Max Horn
|
972846017c
|
Turning off V7_SMOOTH_SCROLLING_HACK for now again
svn-id: r15270
|
2004-09-25 15:52:50 +00:00 |
|
Gregory Montoir
|
ac4ca820ee
|
get rid of the dirty hack needed to display wiz cursors in HE games
svn-id: r15269
|
2004-09-25 14:17:49 +00:00 |
|
Gregory Montoir
|
554d157c78
|
enable WizPolygon rendering, maze in kinddemo is now displayed
svn-id: r15268
|
2004-09-25 14:03:14 +00:00 |
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