35 Commits

Author SHA1 Message Date
Gregory Montoir
8f6ae7973e patch #910779 (with minor tweaks), fotaq hebrew support :
- reversed button captions in journal
- reversed command text in pinnacle room
- reverse order of lines in dialogue chooser

thanks Ori Avtalion !

svn-id: r13447
2004-04-03 17:58:58 +00:00
Gregory Montoir
11ef1b614a try to track the journal issue in spanish version
svn-id: r13382
2004-03-25 21:40:35 +00:00
Joost Peters
1020f97cea Enable music volume slider in Journal
svn-id: r13222
2004-03-09 00:52:07 +00:00
Gregory Montoir
ec5f7b87c6 cleanup (removed irrevelant comments and useless XXX'ed code)
svn-id: r13214
2004-03-07 10:46:02 +00:00
Nicolas Bacca
000094a562 Display keyboard when saving
svn-id: r13156
2004-03-02 21:17:45 +00:00
Joost Peters
bb0ed8bc81 Handle comic book case, enable music toggle and some minor cleanup.
svn-id: r13074
2004-02-27 23:54:13 +00:00
Gregory Montoir
356bed1de9 Fixed arrow dialogue glitches (partial display) in non-english versions. This was due to a (wrong) blitting order of the bobs, arrows are now the last ones.
svn-id: r12959
2004-02-21 08:52:25 +00:00
Joost Peters
d40d9b7f0d - Added MT32 -> GM mapping, this fixes the wrong sound for the clock in the beginning as well as various tunes.
- Don't try to play invalid music (list probably is incomplete)
- Work around annoying notes bug in 2 pieces of Floda music
- Stop music when loading savegames

svn-id: r12584
2004-01-24 22:55:09 +00:00
Gregory Montoir
ff43b1f8d5 - fixed bug #880415 (only setup bam scene after all _vm->update() calls)
- constness

svn-id: r12564
2004-01-20 21:58:26 +00:00
Gregory Montoir
95de2117a2 New save/load code, this *breaks* compatiblity with the previous
savefile format. Use the 'qsc' tool to convert your old files
(http://0x.7fc1.org/fotaq/qsc.[cpp|exe]).

svn-id: r12339
2004-01-12 13:40:02 +00:00
David Eriksson
72d54f173e Never mind.
svn-id: r12304
2004-01-10 16:54:00 +00:00
David Eriksson
c27915b46d Correct comment
svn-id: r12299
2004-01-10 16:03:08 +00:00
David Eriksson
c13a04f570 - Must have either subtitles or speech
- Should not be possible to disable text on non-CD-ROM versions

svn-id: r12296
2004-01-10 15:48:13 +00:00
Gregory Montoir
634df6923d renamed some methods and moved some code to Display
svn-id: r12276
2004-01-09 13:36:37 +00:00
Gregory Montoir
370589dde5 cleanup, xref update
svn-id: r12256
2004-01-08 16:41:03 +00:00
Gregory Montoir
85f8b442f2 - new Grid class to handle all zones / areas stuff
- adapted Logic/Walk code to use it

svn-id: r12250
2004-01-08 14:10:32 +00:00
Gregory Montoir
74829245d9 mostly cleanup :
- moved main update() method to QueenEngine
- merged update() & checkPlayer()
- added a method in Logic class to handle the CUTAWAY_SPECIAL stuff
- Journal remembers last seen page
- no need to call loadPanel() to restore panel palette, use palSetPanel() instead

svn-id: r12240
2004-01-08 10:25:18 +00:00
Gregory Montoir
e90f846df9 - enabled debugger in QueenEngine::errorString
- initialise Cutaway::_personCount* when the Cutaway starts
- minor tweaks in BankManager

svn-id: r12185
2004-01-06 16:53:35 +00:00
Max Horn
033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Gregory Montoir
d62d44d29c simplified room switching code a bit
svn-id: r12165
2004-01-06 09:29:33 +00:00
Gregory Montoir
232a709fd4 added a class to manage banks, Queen::Graphics cleanup
svn-id: r12157
2004-01-05 13:40:28 +00:00
Gregory Montoir
143b5bea80 - added code to only redraw changed blocks in order to avoid full screen refresh
- minor code cleanup in Graphics/Display

svn-id: r12147
2004-01-04 20:25:21 +00:00
Gregory Montoir
d91b30c933 minor cleanup & add playSong() calls in Logic::handlePinnacleRoom
svn-id: r12031
2003-12-30 10:46:05 +00:00
Gregory Montoir
bd23a44f49 cleanup & follow code conventions
svn-id: r12019
2003-12-29 20:18:31 +00:00
Gregory Montoir
67159d4539 cleanup Resource class a bit :
- re-use some methods to read the resource table (normal / compressed)
- removed _gameVersion member as we can do without it (and is mostly
  useless in case of a compressed data file) ; now, we use the
  'JAS version string' as it is sufficient to detect if the game is
  a floppy version / demo etc.
- const'ness
- tweaked checkJASVersion() for interview mini game

removed (useless) dirty hack in Logic::changeRoom() to setup initial
scene in demos (pclogo.cut doesn't exist at all !)

svn-id: r11998
2003-12-28 15:29:05 +00:00
Gregory Montoir
dae474e86d handle mouse wheel in Journal screen
svn-id: r11758
2003-12-19 09:21:02 +00:00
Gregory Montoir
c2be8ed45d constructors cleanup
svn-id: r11589
2003-12-11 22:16:35 +00:00
Gregory Montoir
a53d2c99f5 get rid of GameConfig, use ConfigurationManager
svn-id: r11555
2003-12-10 20:13:25 +00:00
Gregory Montoir
31411c9fc2 minor cleanup, reuse some data from intervie.exe
svn-id: r11519
2003-12-06 13:13:13 +00:00
Gregory Montoir
3befded402 cleanup header includes
svn-id: r11449
2003-12-01 20:48:41 +00:00
Gregory Montoir
577aad5edd cleanup
svn-id: r11438
2003-11-30 20:41:02 +00:00
Gregory Montoir
9c6e5ce50a - speak correct sentence when object is not usable
- some hardcoded stuff for rooms 69 & 108
- handle CUTJOEF

svn-id: r11383
2003-11-27 13:49:00 +00:00
Marcus Comstedt
584760fc70 Use standard functions (itoa => sprintf).
svn-id: r11378
2003-11-26 21:44:58 +00:00
Gregory Montoir
871c4f8342 rename some methods (purely cosmetic) and fix some walking problems when closing Journal screen
svn-id: r11373
2003-11-26 20:40:43 +00:00
Gregory Montoir
7cbb485907 preliminary journal implementation ; this should allow to save/load game state and somewhat configure sound/speech stuff
svn-id: r11370
2003-11-26 13:53:17 +00:00