Nicolas Bacca
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7e2ff83e70
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Fix #783732 : freeze on Pocket PC
svn-id: r9550
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2003-08-06 10:06:19 +00:00 |
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Robert Göffringmann
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b241be004d
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removed useless _backScreen from SkyScreen
svn-id: r8923
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2003-07-12 04:21:20 +00:00 |
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Robert Göffringmann
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fa921ad6d6
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fixed screen blit during fnDrawScreen
svn-id: r8916
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2003-07-11 22:59:56 +00:00 |
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Robert Göffringmann
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b3247c5e5f
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fixed endian specific palette bugs for restarting game and control panel
svn-id: r8899
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2003-07-10 20:09:19 +00:00 |
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Robert Göffringmann
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2c9a784be8
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finished loading and saving, fixed grid bugs (some debugging code not yet removed), implemented fnLincTextModule
svn-id: r8682
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2003-07-01 01:29:29 +00:00 |
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Robert Göffringmann
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5d70cc1b10
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reduced number of copy_rects() during sequences.
svn-id: r8286
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2003-06-03 18:10:32 +00:00 |
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Robert Göffringmann
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9a450413cd
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forgot to remove debug printfs and to make sequenceRunning volatile.
svn-id: r8267
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2003-06-02 06:48:36 +00:00 |
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Robert Göffringmann
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3ac5b4ccfa
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added some functions to SkyLogic, -Screen, -Talk and -Disk, moved SkyGrid out of SkyState
svn-id: r8266
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2003-06-02 06:42:42 +00:00 |
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Robert Göffringmann
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859dd93159
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removed debugging stuff
svn-id: r8077
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2003-05-29 03:26:28 +00:00 |
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Oliver Kiehl
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79ba8e7227
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add screen update to main loop
svn-id: r8063
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2003-05-28 21:29:50 +00:00 |
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Robert Göffringmann
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bc290162bd
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implemented screen.asm and sprites.asm (not yet working)
svn-id: r8036
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2003-05-27 16:42:20 +00:00 |
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Robert Göffringmann
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7fb5bd3a3d
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reordered some intro commands, made fade-in look nicer
svn-id: r7531
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2003-05-15 19:14:40 +00:00 |
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Robert Göffringmann
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d0e5d1f44c
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restructured some things (mainly the screen routines), moved things out from SkyState. (not yet complete)
svn-id: r7516
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2003-05-14 22:33:39 +00:00 |
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