Filippos Karapetis
fa3d3e3643
- The game's cursor is now handled via ScummVM's cursor manager, instead of the game itself (this means that there might be regressions where the cursor is visible when it shouldn't be)
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- Removed the textSurface pointer, which was used in the Spanish version. Non-Spanish versions of the game hold the font data in the tableSurface buffer (which contains picture 96). The font data for Spanish versions is in picture 974. Now both versions load their font data from the tableSurface buffer
- hay_que_load -> loadedDifferentChapter
- Merged withoutVerb() and selectVerb()
This is a big change, it might lead to regressions!
svn-id: r34488
2008-09-11 09:31:45 +00:00
Filippos Karapetis
77cd9d6230
Removed the unused variable changeColor
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svn-id: r34480
2008-09-10 13:06:40 +00:00
Filippos Karapetis
f5fecc864f
Merged all the methods to assign and set default palettes
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svn-id: r34479
2008-09-10 12:03:42 +00:00
Filippos Karapetis
3202ef4dd1
Reduced game memory usage by about 400KB by only loading the current language strings, not all strings
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svn-id: r34472
2008-09-10 08:25:12 +00:00
Filippos Karapetis
932399481a
- Cleanup and simplification
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- Moved several simple animations out of animation.cpp
- Moved some animations with talk sequences inside drascula.dat
- A new version of drascula.dat is needed (will be uploaded shortly)
svn-id: r34464
2008-09-09 15:59:06 +00:00
Filippos Karapetis
2ddadd7a45
Cleanup of exitRoom()
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svn-id: r34463
2008-09-09 12:57:57 +00:00
Filippos Karapetis
d829f40f08
Cleanup
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svn-id: r34462
2008-09-09 12:57:12 +00:00
Filippos Karapetis
dc304dbde2
Cleanup. Simplified converse()
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svn-id: r34460
2008-09-09 11:20:34 +00:00
Max Horn
57e724bfc3
Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; added a new alternate SeekableReadStream::readLine() instead
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svn-id: r34315
2008-09-03 17:53:25 +00:00
Filippos Karapetis
de64aa9c4a
Document some animations
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svn-id: r34190
2008-08-27 10:00:32 +00:00
Filippos Karapetis
d431bfa137
Removed some unneeded sanity checks that have been introduced with the latest cleanups
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svn-id: r34183
2008-08-26 10:59:59 +00:00
Filippos Karapetis
dbbfaa4c83
talk_dr_grande -> talk_drascula_big
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talk_baul -> talk_trunk
svn-id: r34182
2008-08-26 08:35:02 +00:00
Filippos Karapetis
0a2a468d83
Simplified several calls to copyBackground()
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svn-id: r34181
2008-08-26 08:21:21 +00:00
Filippos Karapetis
3b0aba1c38
Merged talk_vonBraun and talk_vonBraunpuerta
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svn-id: r34180
2008-08-26 08:05:36 +00:00
Filippos Karapetis
3a782bfc48
Cleanup
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svn-id: r34179
2008-08-26 07:48:19 +00:00
Filippos Karapetis
e2fe740e35
Fix for original game bug with the wall plug in chapter 5.
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Fixes bug #2059621 - DRASCULA: Plug bug
svn-id: r34160
2008-08-25 15:58:45 +00:00
Filippos Karapetis
4abc98dfdf
Fix for bug #2062024 - "DRASCULA: Error talking with blind man"
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svn-id: r34154
2008-08-25 15:07:05 +00:00
Eugene Sandulenko
a64491e905
Italian version now has properly translated verbs area as well as numerous
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fixes to object names. So new version of packet.005 was prepared.
svn-id: r34124
2008-08-24 21:31:20 +00:00
Eugene Sandulenko
9521b9a12a
Fix inventory.
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svn-id: r34122
2008-08-24 21:28:20 +00:00
Filippos Karapetis
8b48de9949
Fix for bug #2057664 - "DRASCULA: No GUI warning when playing from CD"
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svn-id: r34030
2008-08-19 10:12:35 +00:00
Filippos Karapetis
148ef16d8b
Fixed regression from commit #33576 . Fixes bug #2056282 - "DRASCULA: can't use inventory objects"
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svn-id: r34028
2008-08-19 10:05:07 +00:00
Eugene Sandulenko
19b6334418
Patch #2045543 : Possible fix for Drascula's decodeRLE()
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svn-id: r33973
2008-08-17 18:58:23 +00:00
Torbjörn Andersson
9d0b0523cf
Fixed a bunch of Valgrind warnings (mostly uninitialised variables, but also an
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invalid free()), so that I can start and quit the game without any unexpected
warnings. (The obvious next step, of course, would be to actually *play* the game
for a bit...)
svn-id: r33766
2008-08-10 18:44:00 +00:00
Eugene Sandulenko
327ae17095
Add checksums for ScummVM repacked Italian and Spanish versions.
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svn-id: r33761
2008-08-10 17:35:42 +00:00
Kostas Nakos
df12c19dad
address the ignored events and bad inventory screen handling 'features'
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svn-id: r33758
2008-08-10 17:15:30 +00:00
Kostas Nakos
cb6cbc69d3
hint the backend to show the VK
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svn-id: r33756
2008-08-10 17:13:24 +00:00
Eugene Sandulenko
c49e7ab73f
Fix bug #2011470 : "DRASCULA: slowdown when you hold mouse buttons"
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svn-id: r33576
2008-08-03 12:02:09 +00:00
Eugene Sandulenko
c88c69f357
Fix bug #2017432 : "DRASCULA: Typing is slow when you save a game"
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svn-id: r33574
2008-08-03 11:42:05 +00:00
Torbjörn Andersson
4984a28ca5
Fixed #2021902 ("DRASCULA: Can't adjust the volume inside the game"). I can't
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verify that this matches the original behaviour, but at least it's better now.
svn-id: r33558
2008-08-03 07:40:04 +00:00
Eugene Sandulenko
7e808d7714
Fix bug #2007170 : "DRASCULA: No Spaces in SaveGames Names"
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svn-id: r33541
2008-08-02 21:22:05 +00:00
Eugene Sandulenko
4d10465cdf
Fix crash when drascula.dat file is missing
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svn-id: r33537
2008-08-02 21:05:46 +00:00
Max Horn
bd296a45fa
Fixed unitialized variables
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svn-id: r32865
2008-07-01 10:33:25 +00:00
Filippos Karapetis
ef07d7e8a7
Added patch from bug report #2001189 - "DRASCULA: Wrong intro music in Spanish version"
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svn-id: r32783
2008-06-25 12:02:34 +00:00
Filippos Karapetis
9654ee4fa3
Possible fix for (for the drascula engine) for bug #2001583 - "WINCE: CRUISE and DRASCULA engines can not be compiled"
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svn-id: r32777
2008-06-25 08:36:07 +00:00
Filippos Karapetis
8541fb5148
Possible fix for bug #1979086 - "DRASCULA: Wrong language detection(?) and crash"
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svn-id: r32728
2008-06-17 21:52:58 +00:00
Filippos Karapetis
cca355acd7
Removed duplicate code
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svn-id: r32727
2008-06-17 18:27:03 +00:00
Filippos Karapetis
6fa6a2fbca
Pressing enter when entering the name of a save game should save that game
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svn-id: r32661
2008-06-10 22:41:41 +00:00
Filippos Karapetis
b652c20114
Fixed regression in the pendulum room, preventing the player from selecting John's hands (new version of drascula.dat needed)
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svn-id: r32657
2008-06-10 22:14:47 +00:00
Filippos Karapetis
bdfdf0e7b3
The static arrays in drascula.dat contain signed integers as well
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svn-id: r32651
2008-06-10 21:07:11 +00:00
Filippos Karapetis
985903a071
Use the array sizes loaded from drascula.dat, instead of ARRAYSIZE
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svn-id: r32650
2008-06-10 21:06:39 +00:00
Filippos Karapetis
e03bd801d6
Fixed character walking in room 14 (the bar, right after BJ is kidnapped). This should fix the issues with the pianist in bug report #1979989 - "DRASCULA : Lip sync error when talking to pianist"
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svn-id: r32648
2008-06-10 20:19:44 +00:00
Filippos Karapetis
c51b11e862
verbo -> verb
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svn-id: r32645
2008-06-10 18:56:59 +00:00
Filippos Karapetis
930ba6d02d
drawSurface1 -> bgSurface
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svn-id: r32644
2008-06-10 18:54:32 +00:00
Filippos Karapetis
aac3270de1
endianess fixes
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svn-id: r32639
2008-06-09 18:03:11 +00:00
Filippos Karapetis
a9c93a4be9
Fixed regression from commit #32636 , leading to a crash
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svn-id: r32638
2008-06-09 18:02:09 +00:00
Eugene Sandulenko
50c62c7eac
Properly initialize and free memory for texts
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svn-id: r32636
2008-06-09 14:45:45 +00:00
Filippos Karapetis
661e507772
Properly initialize and destroy the different arrays read from drascula.dat. Also, fixed a crash that occurred from the last commit
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svn-id: r32635
2008-06-09 14:36:58 +00:00
Filippos Karapetis
9e9c38c689
Bugfix to read the first array element correctly by sev
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svn-id: r32634
2008-06-09 14:23:04 +00:00
Filippos Karapetis
a353776f2f
- drascula.dat is now read completely
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- Removed the rest of the game static data (staticdata.h)
- Some naming convention fixes (added underscore to some shared variables)
- Renamed objeto -> object
svn-id: r32628
2008-06-09 10:11:42 +00:00
Eugene Sandulenko
5c44c48dd0
Restore apostrophe hack.
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svn-id: r32623
2008-06-08 22:11:18 +00:00