538 Commits

Author SHA1 Message Date
Filippos Karapetis
fa3d3e3643 - The game's cursor is now handled via ScummVM's cursor manager, instead of the game itself (this means that there might be regressions where the cursor is visible when it shouldn't be)
- Removed the textSurface pointer, which was used in the Spanish version. Non-Spanish versions of the game hold the font data in the tableSurface buffer (which contains picture 96). The font data for Spanish versions is in picture 974. Now both versions load their font data from the tableSurface buffer
- hay_que_load -> loadedDifferentChapter
- Merged withoutVerb() and selectVerb()
This is a big change, it might lead to regressions!

svn-id: r34488
2008-09-11 09:31:45 +00:00
Filippos Karapetis
77cd9d6230 Removed the unused variable changeColor
svn-id: r34480
2008-09-10 13:06:40 +00:00
Filippos Karapetis
f5fecc864f Merged all the methods to assign and set default palettes
svn-id: r34479
2008-09-10 12:03:42 +00:00
Filippos Karapetis
3202ef4dd1 Reduced game memory usage by about 400KB by only loading the current language strings, not all strings
svn-id: r34472
2008-09-10 08:25:12 +00:00
Filippos Karapetis
932399481a - Cleanup and simplification
- Moved several simple animations out of animation.cpp
- Moved some animations with talk sequences inside drascula.dat
- A new version of drascula.dat is needed (will be uploaded shortly)

svn-id: r34464
2008-09-09 15:59:06 +00:00
Filippos Karapetis
2ddadd7a45 Cleanup of exitRoom()
svn-id: r34463
2008-09-09 12:57:57 +00:00
Filippos Karapetis
d829f40f08 Cleanup
svn-id: r34462
2008-09-09 12:57:12 +00:00
Filippos Karapetis
dc304dbde2 Cleanup. Simplified converse()
svn-id: r34460
2008-09-09 11:20:34 +00:00
Max Horn
57e724bfc3 Renamed SeekableReadStream::readLine to SeekableReadStream::readLine_OLD; added a new alternate SeekableReadStream::readLine() instead
svn-id: r34315
2008-09-03 17:53:25 +00:00
Filippos Karapetis
de64aa9c4a Document some animations
svn-id: r34190
2008-08-27 10:00:32 +00:00
Filippos Karapetis
d431bfa137 Removed some unneeded sanity checks that have been introduced with the latest cleanups
svn-id: r34183
2008-08-26 10:59:59 +00:00
Filippos Karapetis
dbbfaa4c83 talk_dr_grande -> talk_drascula_big
talk_baul -> talk_trunk

svn-id: r34182
2008-08-26 08:35:02 +00:00
Filippos Karapetis
0a2a468d83 Simplified several calls to copyBackground()
svn-id: r34181
2008-08-26 08:21:21 +00:00
Filippos Karapetis
3b0aba1c38 Merged talk_vonBraun and talk_vonBraunpuerta
svn-id: r34180
2008-08-26 08:05:36 +00:00
Filippos Karapetis
3a782bfc48 Cleanup
svn-id: r34179
2008-08-26 07:48:19 +00:00
Filippos Karapetis
e2fe740e35 Fix for original game bug with the wall plug in chapter 5.
Fixes bug #2059621 - DRASCULA: Plug bug

svn-id: r34160
2008-08-25 15:58:45 +00:00
Filippos Karapetis
4abc98dfdf Fix for bug #2062024 - "DRASCULA: Error talking with blind man"
svn-id: r34154
2008-08-25 15:07:05 +00:00
Eugene Sandulenko
a64491e905 Italian version now has properly translated verbs area as well as numerous
fixes to object names. So new version of packet.005 was prepared.

svn-id: r34124
2008-08-24 21:31:20 +00:00
Eugene Sandulenko
9521b9a12a Fix inventory.
svn-id: r34122
2008-08-24 21:28:20 +00:00
Filippos Karapetis
8b48de9949 Fix for bug #2057664 - "DRASCULA: No GUI warning when playing from CD"
svn-id: r34030
2008-08-19 10:12:35 +00:00
Filippos Karapetis
148ef16d8b Fixed regression from commit #33576. Fixes bug #2056282 - "DRASCULA: can't use inventory objects"
svn-id: r34028
2008-08-19 10:05:07 +00:00
Eugene Sandulenko
19b6334418 Patch #2045543: Possible fix for Drascula's decodeRLE()
svn-id: r33973
2008-08-17 18:58:23 +00:00
Torbjörn Andersson
9d0b0523cf Fixed a bunch of Valgrind warnings (mostly uninitialised variables, but also an
invalid free()), so that I can start and quit the game without any unexpected
warnings. (The obvious next step, of course, would be to actually *play* the game
for a bit...)

svn-id: r33766
2008-08-10 18:44:00 +00:00
Eugene Sandulenko
327ae17095 Add checksums for ScummVM repacked Italian and Spanish versions.
svn-id: r33761
2008-08-10 17:35:42 +00:00
Kostas Nakos
df12c19dad address the ignored events and bad inventory screen handling 'features'
svn-id: r33758
2008-08-10 17:15:30 +00:00
Kostas Nakos
cb6cbc69d3 hint the backend to show the VK
svn-id: r33756
2008-08-10 17:13:24 +00:00
Eugene Sandulenko
c49e7ab73f Fix bug #2011470: "DRASCULA: slowdown when you hold mouse buttons"
svn-id: r33576
2008-08-03 12:02:09 +00:00
Eugene Sandulenko
c88c69f357 Fix bug #2017432: "DRASCULA: Typing is slow when you save a game"
svn-id: r33574
2008-08-03 11:42:05 +00:00
Torbjörn Andersson
4984a28ca5 Fixed #2021902 ("DRASCULA: Can't adjust the volume inside the game"). I can't
verify that this matches the original behaviour, but at least it's better now.

svn-id: r33558
2008-08-03 07:40:04 +00:00
Eugene Sandulenko
7e808d7714 Fix bug #2007170: "DRASCULA: No Spaces in SaveGames Names"
svn-id: r33541
2008-08-02 21:22:05 +00:00
Eugene Sandulenko
4d10465cdf Fix crash when drascula.dat file is missing
svn-id: r33537
2008-08-02 21:05:46 +00:00
Max Horn
bd296a45fa Fixed unitialized variables
svn-id: r32865
2008-07-01 10:33:25 +00:00
Filippos Karapetis
ef07d7e8a7 Added patch from bug report #2001189 - "DRASCULA: Wrong intro music in Spanish version"
svn-id: r32783
2008-06-25 12:02:34 +00:00
Filippos Karapetis
9654ee4fa3 Possible fix for (for the drascula engine) for bug #2001583 - "WINCE: CRUISE and DRASCULA engines can not be compiled"
svn-id: r32777
2008-06-25 08:36:07 +00:00
Filippos Karapetis
8541fb5148 Possible fix for bug #1979086 - "DRASCULA: Wrong language detection(?) and crash"
svn-id: r32728
2008-06-17 21:52:58 +00:00
Filippos Karapetis
cca355acd7 Removed duplicate code
svn-id: r32727
2008-06-17 18:27:03 +00:00
Filippos Karapetis
6fa6a2fbca Pressing enter when entering the name of a save game should save that game
svn-id: r32661
2008-06-10 22:41:41 +00:00
Filippos Karapetis
b652c20114 Fixed regression in the pendulum room, preventing the player from selecting John's hands (new version of drascula.dat needed)
svn-id: r32657
2008-06-10 22:14:47 +00:00
Filippos Karapetis
bdfdf0e7b3 The static arrays in drascula.dat contain signed integers as well
svn-id: r32651
2008-06-10 21:07:11 +00:00
Filippos Karapetis
985903a071 Use the array sizes loaded from drascula.dat, instead of ARRAYSIZE
svn-id: r32650
2008-06-10 21:06:39 +00:00
Filippos Karapetis
e03bd801d6 Fixed character walking in room 14 (the bar, right after BJ is kidnapped). This should fix the issues with the pianist in bug report #1979989 - "DRASCULA : Lip sync error when talking to pianist"
svn-id: r32648
2008-06-10 20:19:44 +00:00
Filippos Karapetis
c51b11e862 verbo -> verb
svn-id: r32645
2008-06-10 18:56:59 +00:00
Filippos Karapetis
930ba6d02d drawSurface1 -> bgSurface
svn-id: r32644
2008-06-10 18:54:32 +00:00
Filippos Karapetis
aac3270de1 endianess fixes
svn-id: r32639
2008-06-09 18:03:11 +00:00
Filippos Karapetis
a9c93a4be9 Fixed regression from commit #32636, leading to a crash
svn-id: r32638
2008-06-09 18:02:09 +00:00
Eugene Sandulenko
50c62c7eac Properly initialize and free memory for texts
svn-id: r32636
2008-06-09 14:45:45 +00:00
Filippos Karapetis
661e507772 Properly initialize and destroy the different arrays read from drascula.dat. Also, fixed a crash that occurred from the last commit
svn-id: r32635
2008-06-09 14:36:58 +00:00
Filippos Karapetis
9e9c38c689 Bugfix to read the first array element correctly by sev
svn-id: r32634
2008-06-09 14:23:04 +00:00
Filippos Karapetis
a353776f2f - drascula.dat is now read completely
- Removed the rest of the game static data (staticdata.h)
- Some naming convention fixes (added underscore to some shared variables)
- Renamed objeto -> object

svn-id: r32628
2008-06-09 10:11:42 +00:00
Eugene Sandulenko
5c44c48dd0 Restore apostrophe hack.
svn-id: r32623
2008-06-08 22:11:18 +00:00