Sven Hesse
3668895abc
CoktelVideo cleanup: Splitting up some IMD methods and removing the obsolete notifyPaused()
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svn-id: r42715
2009-07-24 21:36:42 +00:00
Sven Hesse
025702ba40
/Finally/ fixing the longstanding flicker bug in Woodruff. I was completely mistaken about its cause, too
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svn-id: r42572
2009-07-17 20:03:41 +00:00
Sven Hesse
df52a5d58e
Adding a workaround for the vanishing Coh Cott bug ( #1972466 ), which is actually an error in that video file
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svn-id: r42570
2009-07-17 19:22:12 +00:00
Sven Hesse
e861fab808
Added a Key and ShortKey enum
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svn-id: r42121
2009-07-05 11:27:11 +00:00
Sven Hesse
ebc9e38ed0
Fixing the Woodruff intro: Using a flag that's /not/ already used be the scripts
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svn-id: r41306
2009-06-06 21:41:22 +00:00
Sven Hesse
2901694486
Demoplayer:
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- Fixing the flawed double mode
- Adding an "auto" double mode, where the videos get scaled if possible
svn-id: r41294
2009-06-06 19:06:47 +00:00
Max Horn
400d2b10af
GOB: Replaced many uses of strdupcpy by Common::String
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svn-id: r41077
2009-05-31 16:59:45 +00:00
Filippos Karapetis
11251cf296
Moved the Coktel video player into its own subdirectory
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svn-id: r40755
2009-05-21 10:48:03 +00:00
Sven Hesse
43f58b2869
Moving CoktelVideo (IMD/VMD) and the Indeo3 code (needed for Urban Runner's VMDs) to graphics/video/
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svn-id: r40744
2009-05-20 20:41:10 +00:00
Sven Hesse
d0c88ca6a0
Playing half-sized videos fullscreen in the demoplayer
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svn-id: r40211
2009-04-29 19:58:43 +00:00
Sven Hesse
d8972c3f2c
The video now works correctly in the non-interactive Urban Runner demo
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svn-id: r40128
2009-04-24 21:30:40 +00:00
Sven Hesse
4d3a4a85f6
Rotating the object backwards in the magnifing view works now
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svn-id: r35396
2008-12-16 20:21:29 +00:00
Sven Hesse
c45f149ea1
First step at getting the magnifier and memory view corrected
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svn-id: r35389
2008-12-16 02:57:48 +00:00
Sven Hesse
bbe6ff006e
Music/Video handling fixes/stubs
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svn-id: r35351
2008-12-14 03:08:02 +00:00
Sven Hesse
353a239bdb
Preliminary support for extra data and scripts in video files (urgh, this is so...vile).
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Used in The Last Dynasty, which now plays a bit further (the video sequences, at least)
svn-id: r35227
2008-12-03 22:14:47 +00:00
Sven Hesse
62d0a0d1d1
Implemented GobEngine::pauseEngineIntern()
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svn-id: r32233
2008-05-23 20:40:28 +00:00
Sven Hesse
aac4786bbe
This should fix the video not closing / chunk slot clogging bug (Yeah, I'm apparently stupid *g*)
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svn-id: r32131
2008-05-14 23:58:26 +00:00
Sven Hesse
18db41db50
Implemented the background "music" / atmospheric sounds in Woodruff
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svn-id: r31949
2008-05-08 15:51:02 +00:00
Sven Hesse
9d5eea2d2c
Sound in object videos works now, too
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svn-id: r31916
2008-05-07 03:49:53 +00:00
Sven Hesse
455a167b9d
Fixing the object video offsets
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svn-id: r31795
2008-05-01 03:00:51 +00:00
Sven Hesse
ab1a3b0cc8
Implemented support for VMDs substituting object animations.
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Still far from being complete (and correct), but it's a start...
- Only VMD "command" -3 is followed
- Not all animation types are working
- Timing is still off in most cases
- Offsets are generally OK, but not always
- No sound yet
- Shouldn't segfault randomly, but I'm not entirely sure ;)
svn-id: r31750
2008-04-27 03:19:19 +00:00
Sven Hesse
5878f701c1
Fixed some Lost in Time bugs:
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- CD cutscenes are drawn correctly know
- CD cutscenes are (more) correctly synced now
- The cursor doesn't flicker anymore when a video is played in the background
svn-id: r31014
2008-02-29 22:24:52 +00:00
Paul Gilbert
6eb64102a4
Fix to remove a tab character from the GPL header
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svn-id: r30238
2008-01-05 12:45:14 +00:00
Sven Hesse
f06f150c76
Restructured and cleaned-up IMD playing
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svn-id: r28327
2007-07-30 15:53:38 +00:00