Max Horn
a6b57dc3a9
- Added GCC_PRINTF attribute to several funcs where it makes sense
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- change some constants from double to float, to avoid "loss of precision due to implicit conversion" warnings
- removed duplicate prototypes for some funcs
- fixed some "increases required alignment of target type" warnings
svn-id: r42009
2009-07-01 20:51:04 +00:00
Travis Howell
2620d6836c
Add initial support for Personal Nightmare.
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Thanks to dreammaster for file decompression and icon decoding code.
NOTE: setjmp/longjmp code will require conversion for portability.
svn-id: r39216
2009-03-08 08:45:21 +00:00
Travis Howell
89063a38ce
Cleanup.
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svn-id: r36233
2009-02-07 04:32:33 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Travis Howell
c42dada465
Revert debug output.
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svn-id: r27583
2007-06-21 07:34:54 +00:00
Travis Howell
b4041c450f
Add font table for Spanish version of Elvira 2.
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svn-id: r27582
2007-06-21 07:34:06 +00:00
Travis Howell
61c91cafb9
Cleanup.
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svn-id: r27552
2007-06-20 01:01:29 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Travis Howell
2d3e77db85
Split game engines, to allow further cleanups.
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svn-id: r26481
2007-04-15 05:04:48 +00:00
Torbjörn Andersson
16e7a12878
Some very obvious cleanups.
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svn-id: r25635
2007-02-16 17:13:29 +00:00
Travis Howell
bd0a327a39
Remove vga opcodes which are never used by games
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svn-id: r24557
2006-10-28 14:08:35 +00:00
Travis Howell
f1accee702
Cleanup
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svn-id: r24531
2006-10-27 12:55:48 +00:00
Travis Howell
ff574a63ee
Split code into more specific files and cleanup
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svn-id: r24394
2006-10-20 02:10:51 +00:00