Commit Graph

77 Commits

Author SHA1 Message Date
Johannes Schickel
80a73d4ae6 Renamed opcode 95 to o2_showItemString.
svn-id: r31185
2008-03-18 18:20:13 +00:00
Johannes Schickel
9dc4bcb407 - Impelemented opcodes:
-> 95: o2_showPickUpString
  -> 107: o2_waitForConfirmationClick
  -> 161: o2_getRainbowRoomData
  -> 162: o2_drawSceneShapeEx
- Did I mention that HoF is completable now?

svn-id: r31184
2008-03-18 18:07:05 +00:00
Johannes Schickel
83390027c2 - Implemented opcodes:
-> 12: o2_setCharacterFacing
  -> 14: o2_moveCharacter
  -> 61: o2_loadZShapes
  -> 83: o2_setPathfinderFlag
  -> 90: o2_setSceneAnimPos
  -> 160: o2_updateTwoSceneAnims
- Implemented dino riding sequence
- Fixed bug in KyraEngine_v2::initSceneScreen which caused some gfx glitches

svn-id: r31183
2008-03-18 17:00:26 +00:00
Johannes Schickel
2af4fc1034 - Implemented opcodes:
-> 21: o2_backUpScreen
  -> 22: o2_restoreScreen
  -> 28: o2_addItemToInventory
  -> 50: o2_wipeDownMouseItem
  -> 67: o2_loadPalette384
  -> 68: o2_setPalette384
  -> 165: o2_disableTimer
  -> 166: o2_enableTimer
  -> 167: o2_setTimerCountdown
- renamed some timer functions

svn-id: r31182
2008-03-18 15:50:43 +00:00
Johannes Schickel
4c880c77a4 Fixed pathfinder post processing in HoF, this should smooth walk paths a lot.
svn-id: r31179
2008-03-18 13:29:12 +00:00
Florian Kagerer
68a603139d -missed animator_v2.cpp in last commit
svn-id: r31171
2008-03-17 23:45:33 +00:00
Florian Kagerer
760b44da10 - implement opcode 29: o2_drawShape
svn-id: r31170
2008-03-17 23:32:26 +00:00
Johannes Schickel
845d65d8b7 Implemented opcode 98: o2_setDeathHandlerFlag
svn-id: r31168
2008-03-17 23:27:33 +00:00
Johannes Schickel
1042c6dccf Implemented opcodes:
- 70: o2_backUpInventoryGfx
 - 71: o2_disableSceneAnim
 - 72: o2_enableSceneAnim
 - 73: o2_restoreInventoryGfx

svn-id: r31167
2008-03-17 23:01:50 +00:00
Johannes Schickel
8752939fe4 Implemented opcodes:
- 91: o2_blockInRegion
 - 92: o2_blockOutRegion

svn-id: r31166
2008-03-17 22:42:12 +00:00
Johannes Schickel
f6f61a5bc3 - Fixed opcode 115 (fixed dragon scene)
- renamed opcode 155 to o2_addToSceneAnimPosAndUpdate

svn-id: r31165
2008-03-17 22:32:30 +00:00
Florian Kagerer
d71523ae15 remove unnecessary code duplication
svn-id: r31163
2008-03-17 21:15:24 +00:00
Johannes Schickel
c7ede8337e Let Kyra1 and Kyra2 use a common savegame version number. (cleanup)
svn-id: r31155
2008-03-17 18:13:28 +00:00
Johannes Schickel
91a800cf02 Implemented quick (via hotkeys) save/load suppot for HoF.
svn-id: r31154
2008-03-17 18:10:52 +00:00
Florian Kagerer
b9339221e4 - implement debugger commands: gamespeed and pass_codes
- implement opcode 151: meanWhileScene()
- fix dragon flight scene: this is still totally messed up, but at least the screen doesn't stay blank any more

svn-id: r31152
2008-03-17 01:34:24 +00:00
Florian Kagerer
04a2ac1485 - implement zanthIdleChat()
- bug fix for zanthRandomChat()

svn-id: r31147
2008-03-16 17:16:17 +00:00
Johannes Schickel
79cc924d0e Implemented opcode 16: o2_soundFadeOut
svn-id: r31146
2008-03-16 15:35:12 +00:00
Johannes Schickel
042666ca04 Implemented opcode 34: o2_removeItemSlotFromInventory
svn-id: r31145
2008-03-16 15:30:57 +00:00
Johannes Schickel
2bbaadbf95 Implemented opcodes:
- 15: o2_customCharacterChat
 - 18: o2_restoreTalkTextMessageBkgd
 - 94: o2_setCauldronState
 - 154: o2_setupSceneAnimation

svn-id: r31144
2008-03-16 15:28:05 +00:00
Johannes Schickel
f0d54b4513 Reworked skipFlag handling.
svn-id: r31143
2008-03-16 14:32:49 +00:00
Johannes Schickel
3bfa70bc3e Implemented opcode 30: o2_addItemToCurScene
svn-id: r31140
2008-03-16 13:39:40 +00:00
Johannes Schickel
2a95c653eb - Impelemented opcode 155: o2_stopSceneAnimation
- fixed crash while switching chapters

svn-id: r31139
2008-03-16 13:31:18 +00:00
Florian Kagerer
b75c790c7a - add opcode 146 - resetInputColorCode()
- add updateWaterFlasks()
- some fixes for mouse pointer positioning in sjis mode
- bug fix for tim player

svn-id: r31136
2008-03-16 02:00:14 +00:00
Johannes Schickel
3da00ccc79 - cleanup
- enabled some chat related code in KyraEngine_v2::runLoop and KyraEngine_v2::handleInputUnkSub

svn-id: r31134
2008-03-15 21:11:22 +00:00
Johannes Schickel
db3e317ab3 Implemented opcodes:
- 27: o2_displayWsaSequence
 - 99: o2_setDrawNoShapeFlag
 - 129: o2_chapterChange
 - 159: o2_processPaletteIndex

svn-id: r31133
2008-03-15 21:03:35 +00:00
Florian Kagerer
fd7ed046bb - some more opcodes for wsa and tim sequences
- adding some code to inputSceneChange

svn-id: r31132
2008-03-15 20:24:26 +00:00
Johannes Schickel
f88a2923cd Implemented opcodes:
- 36: o2_removeItemFromInventory
 - 64: o2_disableAnimObject
 - 65: o2_enableAnimObject
 - 101: o2_showLetter
 - 115: o2_setSceneAnimPosAndUpdate

svn-id: r31131
2008-03-15 19:55:05 +00:00
Florian Kagerer
dc319c719f - implement opcode 127 (entering the color code for the skull in the rat cave now works)
- minor bug fix for mouse cursor (which sometimes would show when it shouldn't)

svn-id: r31129
2008-03-15 14:40:00 +00:00
Johannes Schickel
91adba9842 Implement opcodes:
-   7: o2_getCharacterScene
 -  54: o2_delaySecs
 - 103: o2_fillRect

svn-id: r31125
2008-03-15 09:57:41 +00:00
Florian Kagerer
9cedcd059b animations for inventory items and mouse pointers
svn-id: r31122
2008-03-15 00:16:11 +00:00
Johannes Schickel
d2bbfbcc35 - fixed little glitch when putting items in cauldron
- implemented listing of items in cauldron

svn-id: r31088
2008-03-09 15:24:47 +00:00
Johannes Schickel
05f68b17d4 - implemented cauldron handling for HoF (needs some more testing though)
- fixed bug in updateCharFacing
- added 'give' command to HoF debugger, which allows setting the hand item to a specified item

svn-id: r31087
2008-03-09 14:46:24 +00:00
Johannes Schickel
9b6be10181 Implemented spellbook in HoF.
svn-id: r31084
2008-03-09 11:28:51 +00:00
Johannes Schickel
130cfded75 Implement inventory scrolling for HoF.
svn-id: r31043
2008-03-05 17:38:12 +00:00
Johannes Schickel
b651a74b45 Started to implement GUI code for HoF.
Currently working:
 - _basic_ inventory, this doesn't include scrolling through the inventory

svn-id: r31038
2008-03-03 22:38:31 +00:00
Florian Kagerer
3969249b93 two more opcodes (Zanthia's random chats and mushroom drug effects) and some cleanup
svn-id: r30914
2008-02-22 00:33:56 +00:00
Florian Kagerer
bcdfe6ade0 some more opcodes (the fly tree is now operational) and some bug fixes
svn-id: r30903
2008-02-18 23:04:37 +00:00
Florian Kagerer
2032965063 scripting bug fix (npc scene startup scripts were executed twice)
svn-id: r30899
2008-02-17 21:58:46 +00:00
Florian Kagerer
753536fa61 committing patch 1891492 : dialogue (dlg/tim) support for HoF
- talking to NPCs is now possible.
- Zanthia's talks when entering a new scene for the first time now work
- using items on Zanthia is now possible.

svn-id: r30886
2008-02-17 02:06:04 +00:00
Johannes Schickel
b407420ebb Committed patch #1885629 "KYRA: HoF missing talkie credits and demo support".
svn-id: r30845
2008-02-10 18:34:48 +00:00
Johannes Schickel
c4ad0a1c0d Commit slightly modified patch #1880670 "KYRA: Hof: Zanthia chat fix for towns and floppy versions".
svn-id: r30694
2008-01-28 22:21:47 +00:00
Jordi Vilalta Prat
66e9d4f5e8 Removed trailing spaces.
svn-id: r30664
2008-01-27 19:47:41 +00:00
Johannes Schickel
fec6e22cc9 - slightly refactored user settings handling
- added user some settings handling for HoF

svn-id: r30653
2008-01-27 15:30:53 +00:00
Johannes Schickel
33a90c1e00 Commit patch #1869752 "KYRA: HoF startup patch for towns and floppy". (Slightly modified)
svn-id: r30645
2008-01-27 02:05:37 +00:00
Johannes Schickel
2dd6db4ca5 Commit slighty modified patch #1865509 "KYRA: kyradat support for hof".
svn-id: r30394
2008-01-10 23:25:19 +00:00
Johannes Schickel
e462bf55b3 Committed patch #1864214 "KYRA2: correct platform and talkie flags for sequence player".
svn-id: r30290
2008-01-06 11:01:56 +00:00
Johannes Schickel
58f0d4e632 Committed slightly modified patch #1862758 "KYRA: audio data assignment patch".
svn-id: r30198
2008-01-03 14:42:49 +00:00
Johannes Schickel
4a3dedfe7e Commit of patch #1848147 "KYRA: SoundTowns Update" with some changes. Thanks to Florian for the patch.
svn-id: r29881
2007-12-16 18:48:43 +00:00
Johannes Schickel
be01daccdb - implemented opcodes:
-> o2_setHiddenItemsEntry 147
  -> o2_getHiddenItemsEntry 148
  -> o2t_fadeScenePal 3
- added o2t_playSoundEffect to the temporary opcode list

svn-id: r29494
2007-11-13 15:49:21 +00:00
Johannes Schickel
c908a8a73f Implemented all timer handlers. (Cauldron animations work now)
svn-id: r29487
2007-11-12 20:04:44 +00:00