19 Commits

Author SHA1 Message Date
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Max Horn
42ab839dd6 AUDIO: Rename sound/ dir to audio/
svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn
a1840bd573 AUDIO: Rename Mixer::playInputStream to playStream
svn-id: r48637
2010-04-12 09:14:17 +00:00
Max Horn
1565f14bc1 Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/
svn-id: r47579
2010-01-26 22:48:45 +00:00
Max Horn
dc5e08e623 Move raw audio flags from sound/mixer.h to sound/raw.h
svn-id: r47395
2010-01-19 22:30:33 +00:00
Max Horn
557bb394de Get rid of Mixer::FLAG_AUTOFREE.
Also fix several recently introduced new/delete vs. malloc/free mismatches.

svn-id: r47369
2010-01-19 00:56:29 +00:00
Max Horn
c489259353 Switch SCUMM from AppendableAudioStream to QueuingAudioStream
svn-id: r47183
2010-01-08 22:10:19 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
8c8abca6f8 Changed the AppendableAudioStream code to use a queue of buffers, instead of a fixed size wrap-around memory buffer (this reduces memory usage in some cases by 500-700k, while actually being more flexible)
svn-id: r25909
2007-02-28 14:48:26 +00:00
Max Horn
1a2853f7e0 Patch from bug #1584888 (SMUSH: Too dependent on accurate timers). Watch out for regressions in SMUSH movie playback / syncing
svn-id: r24709
2006-11-13 19:46:52 +00:00
Max Horn
48e5ec67ff SCUMM: Further SMUSH audio channel cleanup; this time unified some code, and got rid of one set of memory buffers
svn-id: r24542
2006-10-28 00:18:13 +00:00
Max Horn
d90762c430 SCUMM: Changed SaudChannel to return 8bit mono data (the mixer will do any necessary conversions for us, no need to waste memory like this); fix SmushMixer to not allocate buffers twice as big as necessary
svn-id: r24541
2006-10-28 00:04:50 +00:00
Max Horn
2b2be1a18d SCUMM: Unified some more SMUSH audio channel code
svn-id: r24538
2006-10-27 22:49:31 +00:00
Max Horn
ec653efc8b SCUMM: Unified some SMUSH audio channel code
svn-id: r24536
2006-10-27 22:26:33 +00:00
Torbjörn Andersson
2531fd5873 Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It
could use some cleanup, and there are a couple of TODOs sprinkled throughout
the code, but it seems to work reasonably well. Until the Kyra 3 main menu is
implemented, it won't actually be used though.

It uses the appendable audio stream class, which I have moved out of the SCUMM
engine.

svn-id: r22526
2006-05-18 21:46:07 +00:00
Paweł Kołodziejski
38b82fb585 that should help for bug #1352486, smush sound tracks are not stopped immediately, but outside smush when sound data are depleted in sound mixer buffer.
svn-id: r21094
2006-03-05 12:15:39 +00:00
Max Horn
81e8a2860e Moved iMUSE code to the new directory engines/scumm/imuse/
svn-id: r20801
2006-02-20 20:57:26 +00:00
Max Horn
26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00