Commit Graph

35 Commits

Author SHA1 Message Date
Eugene Sandulenko
88f8e00773 FULLPIPE: Implement scene19_preload() 2014-03-03 00:14:12 +02:00
Johannes Schickel
387fe8c141 FULLPIPE: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
Eugene Sandulenko
71c8d5edd0 FULLPIPE: Stubbed and implemented some class destructors 2014-01-08 18:37:39 +02:00
Eugene Sandulenko
e7b0316d8b FULLPIPE: Fix flicker in scenes. Woo hoo! 2014-01-03 01:14:16 +02:00
Eugene Sandulenko
4d52f7b701 FULLPIPE: Remove unused class variable. CID 1063191 2013-09-22 11:33:50 +03:00
Eugene Sandulenko
918d2f175a FULLPIPE: CGameVar -> GameVar 2013-09-18 19:39:54 +04:00
Eugene Sandulenko
fb2d0c02df FULLPIPE: CPtrList -> PtrList 2013-09-18 19:39:53 +04:00
Eugene Sandulenko
028772d153 FULLPIPE: Finish global_messageHandler3() 2013-09-06 14:51:20 +03:00
Eugene Sandulenko
ee18a54554 FULLPIPE: Implemented FullpipeEngine::updateCursorsCommon() 2013-09-06 14:51:19 +03:00
Eugene Sandulenko
3e4670e6be FULLPIPE: Implement Scene::initObjectCursors() 2013-09-06 14:51:19 +03:00
Eugene Sandulenko
2a59b51689 FULLPIPE: Implemented CInventory2::rebuildItemRects() 2013-09-06 14:51:18 +03:00
Eugene Sandulenko
fce8c0f595 FULLPIPE: Implement BehaviorEntry 2013-09-06 14:51:14 +03:00
Eugene Sandulenko
db290e9b0c FULLPIPE: Implement BehaviorManager::initBehavior() 2013-09-06 14:51:14 +03:00
Eugene Sandulenko
f90371ebce FULLPIPE: Implement global_messageHandler4() and startAnim() 2013-09-06 14:51:13 +03:00
Eugene Sandulenko
133a77887f FULLPIPE: Started work on intro 2013-09-06 14:51:11 +03:00
Eugene Sandulenko
856eb1b0fa FULLPIPE: Implemented FullpipeEngine::updateScreen() 2013-09-06 14:51:09 +03:00
Eugene Sandulenko
56cb6bbd45 FULLPIPE: Implemented CGameLoader::gotoScene() 2013-09-06 14:51:08 +03:00
Eugene Sandulenko
8cceaae590 FULLPIPE: Implement StaticANIObject::draw() 2013-09-06 14:51:08 +03:00
Eugene Sandulenko
b18f08d93b FULLPIPE: Started Statics drawing 2013-09-06 14:51:06 +03:00
Eugene Sandulenko
dbe5524fe0 FULLPIPE: First part of scene drawing code 2013-09-06 14:51:05 +03:00
Eugene Sandulenko
22eedf5600 FULLPIPE: Further work on Scene switcher 2013-09-06 14:51:05 +03:00
Eugene Sandulenko
9d83eb1aea FULLPIPE: More work on sceneSwitcher. MessageHandler 2013-09-06 14:51:04 +03:00
Eugene Sandulenko
c4499bb4b2 FULLPIPE: Further work on sceneSwitcher 2013-09-06 14:51:04 +03:00
Eugene Sandulenko
62cbdd81f0 FULLPIPE: Further work on sceneSwitcher.
Reduced header dependency.
Put CGameLoader into separate files.
2013-09-06 14:51:03 +03:00
Eugene Sandulenko
c76bec2646 FULLPIPE: Further work on sceneSwitcher() 2013-09-06 14:51:03 +03:00
Eugene Sandulenko
8f0ff728e4 FULLPIPE: Rename _stringObj to relevant names in order to avoid ambiguity 2013-09-06 14:51:03 +03:00
Eugene Sandulenko
cf35f34454 FULLPIPE: Beginning of scene drawing 2013-09-06 14:51:02 +03:00
Eugene Sandulenko
defc53d4d1 FULLPIPE: Scene drawing stubs 2013-09-06 14:48:17 +03:00
Eugene Sandulenko
cb38892ce8 FULLPIPE: Continued on scene loading 2013-09-06 14:48:17 +03:00
Eugene Sandulenko
5f7cf0131c FULLPIPE: Started sound loading 2013-09-06 14:48:15 +03:00
Eugene Sandulenko
68c5cfdf2c FULLPIPE: Continued Scene loading 2013-09-06 14:48:15 +03:00
Eugene Sandulenko
751f435df0 FULLPIPE: Continued on scene loading 2013-09-06 14:48:15 +03:00
Eugene Sandulenko
77ab4241d9 FULLPIPE: Continued work on Scene loading. Pictures 2013-09-06 14:48:14 +03:00
Eugene Sandulenko
bb4ea153ff FULLPIPE: Started scene loading 2013-09-06 14:48:14 +03:00
Eugene Sandulenko
2412eb23ad FULLPIPE: Further refactoring classes into separate files 2013-09-06 14:48:14 +03:00