Commit Graph

81 Commits

Author SHA1 Message Date
Travis Howell
d6a20a231b Avoid HE regressions.
svn-id: r18068
2005-05-12 09:12:30 +00:00
Max Horn
b75c969e66 Moved class File and the MD5 stuff to namespace Common
svn-id: r18037
2005-05-10 22:56:25 +00:00
Travis Howell
1f8e813d84 One last case for funshop titles.
svn-id: r17955
2005-05-08 10:59:32 +00:00
Travis Howell
79514d4747 Range checks off by 1.
svn-id: r17954
2005-05-08 10:26:11 +00:00
Travis Howell
fb41dd8284 Add case stub for funshop titles
Add comment

svn-id: r17953
2005-05-08 10:16:41 +00:00
Travis Howell
c4d2ac0eb7 Additions for funshop titles.
svn-id: r17942
2005-05-07 11:07:45 +00:00
Travis Howell
8de4c596a0 Add missing opcode details
Fix regression (Fields not initied)

svn-id: r17938
2005-05-07 07:57:59 +00:00
Travis Howell
c16cceafad Get XMAP from correct resource.
Avoid regression.

svn-id: r17922
2005-05-05 15:19:30 +00:00
Eugene Sandulenko
6101cfd71b Skip wiz compression type 2 used by baseball2003
svn-id: r17902
2005-05-03 20:34:48 +00:00
Travis Howell
c090cc5a5f Add temporary hack for wizImages using compression type 2 for now.
svn-id: r17896
2005-05-02 07:36:23 +00:00
Travis Howell
4e1cb79473 Add feature flag for HE games with 16bit color.
svn-id: r17886
2005-05-01 14:22:00 +00:00
Travis Howell
cb6c2b9da5 Add extra cases for readdemo.
svn-id: r17879
2005-05-01 03:17:45 +00:00
Eugene Sandulenko
280abe9e91 Convert windows path separators before opening wiz files.
svn-id: r17874
2005-04-30 20:48:59 +00:00
Travis Howell
7118921a2a Add expanded _wizParams used by HE100 games.
Add u32 version variable.

svn-id: r17869
2005-04-30 05:25:06 +00:00
Travis Howell
a08f1b8c69 Add a few case stubs for moondemo.
svn-id: r17868
2005-04-30 04:05:02 +00:00
Travis Howell
9380304832 Read index of music file in HE games at startup.
Only reliable way to always get correct music tracks.

svn-id: r17798
2005-04-25 05:44:12 +00:00
Travis Howell
637e86e5b4 Remove out dated comment.
svn-id: r17784
2005-04-24 04:51:36 +00:00
Travis Howell
45bc8afad0 Fix header check when using external wizImage files.
svn-id: r17745
2005-04-22 03:30:58 +00:00
Gregory Montoir
7127485ebc some cleanup and added some error() calls when handling wiz images type different from 0 and 1
svn-id: r17741
2005-04-21 19:39:15 +00:00
Travis Howell
dace543c07 Fix source clipping of rawWizImages in HE games.
Can get further in spyozon now.

svn-id: r17734
2005-04-21 12:25:53 +00:00
Gregory Montoir
7c110ef819 minor cleanup
svn-id: r17692
2005-04-19 17:55:09 +00:00
Travis Howell
9daddf5955 wizImage compression type 2 uses different decode method, so disable for now.
svn-id: r17645
2005-04-17 09:45:38 +00:00
Travis Howell
6feb1a75f6 Revert + 1 to width/height, caused invalid write.
svn-id: r17644
2005-04-17 07:40:40 +00:00
Travis Howell
58298999f3 Error on all unknown compression types.
Remove some unused cases.

svn-id: r17617
2005-04-16 11:01:31 +00:00
Travis Howell
537b8ae7e8 Add missing check for palette remap in drawWizImage.
Can get further in freddi4.

svn-id: r17613
2005-04-16 06:16:22 +00:00
Travis Howell
2b6bdb6119 DstResNum state is always zero.
svn-id: r17611
2005-04-16 05:18:59 +00:00
Travis Howell
c810139b72 use dstResNum for destination, if set.
svn-id: r17610
2005-04-16 04:56:06 +00:00
Travis Howell
1b76f9d058 Set remap flag
svn-id: r17600
2005-04-14 12:18:42 +00:00
Travis Howell
003b3a3f48 Add missing segment
svn-id: r17568
2005-04-12 13:44:06 +00:00
Travis Howell
4efa8da52a Not all polygons should be cleared in startScene().
A few minor corrections.

svn-id: r17567
2005-04-12 13:18:40 +00:00
Travis Howell
03f07f7f8a Add angle change.
svn-id: r17563
2005-04-12 06:06:56 +00:00
Travis Howell
fefd65c33c Use paletteNum.
svn-id: r17562
2005-04-12 05:26:48 +00:00
Gregory Montoir
d602e19991 minor change, to be consistent with rest of Wiz code
svn-id: r17546
2005-04-11 18:09:27 +00:00
Gregory Montoir
863007c5fb added processWizImage mode 10
svn-id: r17545
2005-04-11 17:59:55 +00:00
Travis Howell
ae69af7ecf Pointer off by 8
svn-id: r17501
2005-04-10 03:50:17 +00:00
Travis Howell
b40fa83d41 Add initial rmap support for wizImages.
svn-id: r17497
2005-04-10 01:25:33 +00:00
Travis Howell
240a6f7406 Switch back to warning, since it is used in maze
svn-id: r17481
2005-04-09 15:12:26 +00:00
Paweł Kołodziejski
877d3fdad1 fixed warning
svn-id: r17456
2005-04-08 22:02:12 +00:00
Travis Howell
bac8f7a90c Ooops
svn-id: r17442
2005-04-07 15:01:31 +00:00
Travis Howell
9ac823cf81 Correct palPtr
svn-id: r17439
2005-04-07 12:23:44 +00:00
Travis Howell
6ced0d698a Add WIP on hePalette.
svn-id: r17431
2005-04-07 10:43:51 +00:00
Max Horn
3d5b5f2ad8 Moved createResource, resourceStats, expireResources to ResourceManager
svn-id: r17420
2005-04-06 17:31:35 +00:00
Travis Howell
90b475f53f Use correct buffer when capturing wizImage.
Puzzle in 1grademo and jokes/photo booth in pajama work now.

svn-id: r17389
2005-04-05 15:21:18 +00:00
Travis Howell
eeb70bdfd2 Writing into wizImage no longer crashes.
svn-id: r17386
2005-04-05 14:42:36 +00:00
Travis Howell
f230fe65e8 Add 8 sound channel support for HE games
-Allows sound looping to work

Added support for WAVE format musuc used in later HE100 games.

svn-id: r17372
2005-04-04 11:43:25 +00:00
Travis Howell
b5f281e9d8 Cleanup
svn-id: r17333
2005-04-02 14:24:43 +00:00
Travis Howell
2eab3e51eb Add bits and pieces
More renames

svn-id: r17325
2005-04-01 12:43:13 +00:00
Travis Howell
d80f9ccd40 Add support for clipping of wizImages.
Add support for altering wizImages.
Various renames.

svn-id: r17322
2005-04-01 08:51:13 +00:00
Travis Howell
cdd21c361b Remove resource type argument in wizImage functions, it is always rtImage.
Rename sprite flags/functions
Remove unused sprite flags
Switch sprite flags back to hex. for easier comparison

svn-id: r17319
2005-04-01 06:30:46 +00:00
Travis Howell
204809625f Rename paletteNum field for sprite in wizImages.
svn-id: r17312
2005-03-31 22:51:54 +00:00