Florian Kagerer
c35e350531
AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
...
svn-id: r50288
2010-06-25 20:51:57 +00:00
Max Horn
bbad3f333a
Patch #1956501 : "GUI/LAUNCHER: Midi device selection"
...
svn-id: r50128
2010-06-21 21:36:36 +00:00
Travis Howell
45b23601e7
Add detection of original directory structure for Touche.
...
svn-id: r49929
2010-06-17 13:42:02 +00:00
Eugene Sandulenko
44a39ffbc6
AdvancedDetector: Add new parameter directoryGlobs.
...
Without this parameter mass detection gave tons of false alarms.
Use globbing for narrowing down the depth search.
svn-id: r49788
2010-06-15 10:59:23 +00:00
Eugene Sandulenko
4d517ed0e9
Extended advancedDetector with depth parameter.
...
Now AD can search nested directories. By default it is turned off,
but there is new parameter to ADParameters struct. Usually value
of 2 is good enough for all purposes.
svn-id: r49653
2010-06-14 14:50:23 +00:00
Max Horn
970745e60c
Move DebugChannel related code to new header
...
svn-id: r48935
2010-05-04 11:59:22 +00:00
Max Horn
b3e404109c
Move initGraphics and initCommonGFX from to new header.
...
These functions are only used internally be Engine subclasses, and
by moving them to a separate header we can reduce indirect header
dependencies.
svn-id: r48934
2010-05-04 11:58:12 +00:00
Max Horn
460d69e885
COMMON: Move DebugChannel stuff into a new DebugMan singleton
...
svn-id: r48821
2010-04-27 21:40:52 +00:00
Max Horn
a1840bd573
AUDIO: Rename Mixer::playInputStream to playStream
...
svn-id: r48637
2010-04-12 09:14:17 +00:00
Max Horn
cac0ac66e2
COMMON: Get rid of Common::StringList
...
svn-id: r48287
2010-03-18 15:54:40 +00:00
Max Horn
d78dba3bca
COMMON: Move Common::RandomSource to common/random.*
...
svn-id: r48279
2010-03-18 15:07:11 +00:00
Max Horn
f24cc1c8be
Tweak makeVOCDiskStream
...
* now takes a SeekableReadStream *pointer* like (almost) all other
audiostream factories
* fix potential memory leak in it
* rename takeOwnershipOfStream to disposeAfterUse for consistency
svn-id: r48184
2010-03-08 10:27:42 +00:00
Yotam Barnoy
ef330ed9b4
Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling
...
svn-id: r48101
2010-02-21 04:04:13 +00:00
Johannes Schickel
fe35d372da
- Rename FlacStream to FLACStream.
...
- Rename makeFlacStream to makeFLACStream.
svn-id: r47846
2010-02-03 09:42:11 +00:00
Max Horn
1565f14bc1
Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/
...
svn-id: r47579
2010-01-26 22:48:45 +00:00
Max Horn
dc5e08e623
Move raw audio flags from sound/mixer.h to sound/raw.h
...
svn-id: r47395
2010-01-19 22:30:33 +00:00
Max Horn
7ec2da968c
Switch most AudioStream factories to use DisposeAfterUse::Flag
...
svn-id: r47334
2010-01-16 21:36:08 +00:00
Johannes Schickel
668f6e5de8
Adapt TOUCHE to use the new FLAC, Vorbis and MP3 factories (it didn't use any looping features anyway).
...
svn-id: r47066
2010-01-06 00:02:19 +00:00
Johannes Schickel
f5c3bd887e
- Add a new SeekableAudioStream interface. Soon to be used to replace audio stream specific looping code by generic code in Mixer...
...
- Adapted some existing AudioStreams to implement that interface (not tested!)
svn-id: r47013
2010-01-05 02:27:24 +00:00
Max Horn
c8873d8492
Changed MidiDriver::createMidi to take a MidiDriverType instead of an int
...
svn-id: r46316
2009-12-09 18:12:51 +00:00
Max Horn
df651bf20f
Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome)
...
svn-id: r46128
2009-11-24 22:10:14 +00:00
Gregory Montoir
dc312ff96f
TOUCHE: disable flag 777 update (not checked by any scripts)
...
svn-id: r43735
2009-08-25 21:30:05 +00:00
Johannes Schickel
7e71865e91
Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
...
svn-id: r42751
2009-07-25 12:59:46 +00:00
Max Horn
6b98c4c4e7
Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code)
...
svn-id: r42488
2009-07-14 18:24:20 +00:00
Eugene Sandulenko
1bd6f6c99f
Added game GUI options to advancedDetector and updated all engines
...
svn-id: r41272
2009-06-06 17:56:41 +00:00
Max Horn
fb79b18571
Changed SaveFileManager methods to take Common::String params (instead of char pointers)
...
svn-id: r41000
2009-05-29 14:38:22 +00:00
Max Horn
65b5d31814
COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses)
...
svn-id: r40725
2009-05-19 11:42:14 +00:00
Jordi Vilalta Prat
047f116515
Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
...
svn-id: r39132
2009-03-05 12:04:58 +00:00
Max Horn
dd98126423
Engines: Fused several init&go methods into a single run method
...
svn-id: r39003
2009-03-01 04:42:46 +00:00
Max Horn
3fcbda829a
Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors
...
svn-id: r39002
2009-03-01 04:30:55 +00:00
Travis Howell
9f2d6d82ca
Make the subtitle settings in Options section of the global main menu optional, and enable only for game engines where subtitles settings are synced.
...
svn-id: r36237
2009-02-07 06:47:19 +00:00
Travis Howell
4131d3d07f
Fix sound noise regression in CD32 version of Simon the Sorcerer 1.
...
svn-id: r36236
2009-02-07 05:05:14 +00:00
Max Horn
7cb437b56f
Renamed SpecialDebugLevel to DebugChannel
...
svn-id: r36142
2009-01-30 05:10:24 +00:00
Max Horn
28cf213605
Moved AdvancedDetector from common/ to engines/
...
svn-id: r36132
2009-01-29 22:13:01 +00:00
Gregory Montoir
e3e699d7d2
fixed wrong z-reordering when one of the keychars is 0
...
svn-id: r35345
2008-12-13 19:38:48 +00:00
Gregory Montoir
13e613ae21
disable GMM save/load when original quit/options dialogs is displayed
...
svn-id: r35344
2008-12-13 19:35:33 +00:00
Gregory Montoir
f8c1223832
fixed readGameStateDescription() len parameter
...
svn-id: r35282
2008-12-07 19:15:19 +00:00
Gregory Montoir
3de7a31dc1
reduced saveload code dup
...
svn-id: r35276
2008-12-07 14:24:46 +00:00
Johannes Schickel
5a0556f09c
Committed my patch #2123680 "SDL: Backend transaction / rollback support".
...
svn-id: r35062
2008-11-14 22:08:10 +00:00
Filippos Karapetis
0414a78a65
Added save/load support from the GMM for the touche engine
...
svn-id: r35008
2008-11-11 17:57:13 +00:00
Gregory Montoir
edd61a4f40
add missing version check for compressed sound file
...
svn-id: r35005
2008-11-11 13:08:06 +00:00
Filippos Karapetis
f5729a4a8b
- The GMM save dialog is now working for all engines which support the appropriate features
...
- Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots
- Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started)
svn-id: r34963
2008-11-09 16:13:34 +00:00
Max Horn
40136f2590
Switched various Engine APIs to use Common::Error
...
svn-id: r34916
2008-11-06 17:05:54 +00:00
Max Horn
8f33d4a40a
Implemented GMM loading (and, once the GMM supports it, saving) for SCUMM
...
svn-id: r34913
2008-11-06 15:41:38 +00:00
Max Horn
fe2935ad4b
Got rid of the unused 'filename' attribute in SaveStateDescriptor
...
svn-id: r34905
2008-11-05 15:41:12 +00:00
Max Horn
61aadb378d
Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeature comments
...
svn-id: r34896
2008-11-04 16:11:40 +00:00
Max Horn
55c10e0ec6
Patch #2122869 : ALL: Common load dialog
...
svn-id: r34883
2008-11-03 18:32:16 +00:00
Filippos Karapetis
b7a219ebc6
Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, as discussed in patch #2122869
...
svn-id: r34854
2008-10-26 16:42:08 +00:00
Max Horn
6a2f3dc0b9
Added new type Engine::Feature; pushed down some #include dependencies
...
svn-id: r34755
2008-10-06 12:48:52 +00:00
Max Horn
9b160804ab
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
...
svn-id: r34700
2008-09-30 12:27:38 +00:00