Commit Graph

17 Commits

Author SHA1 Message Date
Paul Gilbert
28cd40cdd1 GLK: GLULX: Fix startup stream crashes 2020-08-30 21:27:48 -07:00
Bastien Bouclet
1e30923737 GLK: Add override keywords 2020-02-09 12:43:15 +01:00
Paul Gilbert
98eddcda1d GLK: Add Streams methods for encapsulating ScummVM streams 2019-10-05 19:02:48 -07:00
Paul Gilbert
8ab36786a4 GLK: Splitting bulk of FileStream up into an IOStream base class 2019-10-05 18:39:23 -07:00
Paul Gilbert
3876fb6710 GLK: In progress transition to all sub-engines using Quetzal save files 2019-06-16 14:59:26 -07:00
Paul Gilbert
3662e80c0f GLK: Create objrocks for saved game file sreams 2019-05-04 11:03:50 +10:00
Paul Gilbert
3040135f06 GLK: Record gli arrays for memory streams 2019-04-28 17:42:22 +10:00
Paul Gilbert
401b010ef3 GLK: Implementing more gli object registration 2019-04-28 14:32:49 +10:00
Paul Gilbert
8e11a14939 GLK: GLULXE: Set up method definitions, glkop methods 2019-04-17 20:46:06 -07:00
Paul Gilbert
e232d024c5 GLK: Standardizing uint vs uint32 usage 2018-12-09 14:47:15 -08:00
Paul Gilbert
7637edb5a2 GLK: Change all references to glui32 and glsi32 to uint and int
This should finally fix compilation for the Amiga, which had
difference sized types. And the renamed types are clearer for
ScummVM anyway
2018-12-09 11:36:20 -08:00
Paul Gilbert
9809e19f48 GLK: Yet another Amiga compilation fix 2018-12-09 11:21:31 -08:00
Paul Gilbert
2331a0e9fb GLK: FROTZ: Quetzal saving and loading now works 2018-12-08 19:05:59 -08:00
Paul Gilbert
b05a16a0ad GLK: Centralizing more of the savegame code in GlkEngine 2018-12-08 19:05:59 -08:00
Paul Gilbert
813918aaba GLK: Memory leak fixes 2018-12-08 19:05:59 -08:00
Paul Gilbert
a2104deb4c GLK: Changing class and namespaces from Gargoyle to Glk 2018-12-08 19:05:59 -08:00
Paul Gilbert
1fb931fbd9 GLK: Changing gargoyle folder to glk 2018-12-08 19:05:59 -08:00