Strangerke
7661b8adfc
HOPKINS: Fix the censorship flag (bug #6591 )
2014-10-27 16:45:31 +01:00
Ben Castricum
df12402a58
SCUMM: Fix bug 6739 - Untranslated dialogs
2014-10-27 16:33:09 +01:00
Ben Castricum
180099ac78
SCUMM: Remove obsolete comment from md5 table
...
This is no longer the case since pull request 177 was merged.
2014-10-27 16:33:05 +01:00
Ben Castricum
81795ce444
SCUMM: Identify several windows variants as such
2014-10-27 16:33:05 +01:00
Ben Castricum
5d6944ab52
SCUMM: freddicove - Detect dutch game variant found on CD EAN 8716051020172
2014-10-27 16:33:05 +01:00
Ben Castricum
1351f6505d
SCUMM: freddi1 - Add support for 'FREDDI_ROBO' CD sold with Packard Bell PCs.
2014-10-27 16:33:05 +01:00
Ben Castricum
7be3bc7004
SCUMM: balloon - There is no spanish version.
2014-10-27 16:33:05 +01:00
Filippos Karapetis
2a6a79b167
SAGA: Remove the buggy actor swapping fixup code for IHNM
...
This was a hack that was implemented while IHNM was being developed.
That code should no longer be needed. If this issue does occur again,
the actual cause should be investigated, instead of hiding it with
workarounds. The code was buggy anyway, as _currentProtag was not
initialized properly
2014-10-27 12:28:18 +02:00
Filippos Karapetis
b5b5417d64
QUEEN: Allow the engine to quit while dialog options are shown
2014-10-27 03:36:52 +02:00
Filippos Karapetis
0db09d334c
QUEEN: Fix bug #6700 - "FOTAQ: Weird Response Glitches"
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Pending mouse clicks and keypresses are now cleared before and after
the game options screen or dialog options are shown
2014-10-27 03:18:41 +02:00
Filippos Karapetis
17d7f3bf28
Merge pull request #503 from BenCastricum/fixforbug6719
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GUI: Fix for bug 6719 (last line of help missing)
2014-10-27 01:46:38 +02:00
Eugene Sandulenko
8e3b6df830
GCW0: Switch to HW floats and introduce the platform define
2014-10-26 19:04:34 -04:00
Eugene Sandulenko
238b3e1ac2
GCW0: Hardcoded (for now) GCW0 controls
2014-10-27 00:03:32 +01:00
Eugene Sandulenko
9b8b737fad
KEYMAPPER: Fix off-by-one error with keymapper action names
2014-10-26 22:20:57 +01:00
Eugene Sandulenko
f16064613b
GCW0: Fix default joystick number
2014-10-26 15:57:26 -04:00
Eugene Sandulenko
732f9582fa
GCW0: Remove absolute paths
2014-10-26 15:41:30 -04:00
Eugene Sandulenko
d1169beed1
CONFIGURE: Create port-specific platform for GCW0
2014-10-26 14:32:47 -04:00
Eugene Sandulenko
6046863fdd
BASE: Display virtual keyboard and keymapper in game options
2014-10-26 14:32:47 -04:00
Eugene Sandulenko
293a0d0046
GCW0: Create target with unstripped binaries
2014-10-26 14:32:47 -04:00
Eugene Sandulenko
f5e273ded9
GCW0: Create log file at game launch
2014-10-26 14:32:47 -04:00
Matthias Mailänder
5b5a2bc7a4
BUILD: Install the theme-able SVG icon
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Add missing hicolor SVG icon to install. Retain older pixmaps xpm icon
for now.
2014-10-26 17:20:37 +00:00
David Turner
d5d2b39e08
Merge pull request #524 from AReim1982/WII-1.7.0-Beta-2
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WII: missing ASCII codes for some keys
2014-10-26 16:45:05 +00:00
Eugene Sandulenko
0ee20cebc7
GCW0: Enable analog joystick by default
2014-10-26 07:20:11 -04:00
Eugene Sandulenko
2699259638
GCW0: Correct launch options
2014-10-26 07:19:37 -04:00
Eugene Sandulenko
d4c687ddc8
GCW0: Further work on the port
2014-10-26 07:00:36 -04:00
Eugene Sandulenko
123e52f441
PRINCE: Fix another variable sign
2014-10-26 09:34:48 +01:00
Eugene Sandulenko
3b9ac0318c
PRINCE: Fix variable sign
2014-10-26 09:32:58 +01:00
Eugene Sandulenko
522cd1c970
PRINCE: Fix warning
2014-10-26 09:30:21 +01:00
Torbjörn Andersson
4fdd9bbab3
ZVISION: Fix memory leak (CID 1109659)
2014-10-25 21:11:49 +02:00
Torbjörn Andersson
f25e889c13
PRINCE: Fix potential out-of-bounds read (CID 1248502)
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Since _opcodes[] has kNumOpcodes elements, kNumOpcodes itself is
not a valid index.
2014-10-25 21:02:03 +02:00
Torbjörn Andersson
0579bf6f18
PRINCE: Fix potential out-of-bounds reads (CID 1248500, 1248503)
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Since heroSetTable[] is an array of int, use >= ARRAYSIZE() instead
of > sizeof().
2014-10-25 20:57:52 +02:00
Torbjörn Andersson
b6302c6e51
PRINCE: Fix potential out-of-bounds write (CID 1248504)
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There are kMaxTexts text slots, so kMaxTexts itself is not valid.
2014-10-25 20:52:14 +02:00
Eugene Sandulenko
9c885719fd
GCW0: Initial code for GCW Zero port
2014-10-24 18:20:37 +02:00
Alexander Reim
e738de70e5
WII: missing ASCII codes for some keys
2014-10-23 09:19:48 +02:00
Paul Gilbert
6fc5092c03
MADS: Remove unused variable
2014-10-22 21:05:47 -04:00
Paul Gilbert
c021759ad2
MADS: Add md5 checks for the asound.00* sound drivers
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The implementation of the sound driver code relies on the data for each
sound being at specific locations in the files, so this ensures that
if any language version changes the sound files, we'll know about it
2014-10-22 20:43:22 -04:00
Willem Jan Palenstijn
1860c2107a
SCI: Add notes
2014-10-19 23:44:45 +02:00
Filippos Karapetis
d3475fe3b6
GRAPHICS: Silence an MSVC warning
2014-10-19 17:03:14 +03:00
Filippos Karapetis
1d5536da02
SCI: Enable some menus in Jones after restoring (bugs #6537 and #6723 )
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The code path that is supposed to enable these never gets called when
restoring from the main menu, or from the ScummVM launcher. Since the
logic on when and what to enable is quite complex, the easiest thing
to do is enable these entries manually after a game is loaded.
2014-10-19 16:52:00 +03:00
Paul Gilbert
e06327e81a
MADS: Minor clean up of sprite set removal
2014-10-18 18:27:07 -04:00
Sven Hesse
7bdf48170a
GOB: Remove useless memcpy()
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Happened while removing Draw::_vgaSmallPalette in 0f9b1364c.
Fixes Coverity issue #1230309 .
2014-10-19 00:08:32 +02:00
Filippos Karapetis
92bf8a5420
SCI: Fix bug #6703 : "SCI: QFG1 VGA - Can't CTRL+S to access statistics"
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This actually affected all Control+key combinations. A regression from
0f90b8eaad0335715d5f6aea6ede32ebbb746e25
2014-10-18 22:06:48 +03:00
Filippos Karapetis
879890e021
MADS: Clear scene sprites and objects when showing a game menu
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This shows the game menu, albeit with the wrong palette
2014-10-18 20:46:17 +03:00
Filippos Karapetis
ad1aedec76
MADS: Implement the Rex Cancel button in the game options dialog
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The current options are now saved when the dialog opens, and are
restored to their original values if the user cancels
2014-10-18 20:19:14 +03:00
Filippos Karapetis
f0bcacc7b3
MADS: Reset screen clip bounds before copying over a new screen
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This is needed for the in-game menu, where a dialog spawns another one
2014-10-18 20:12:42 +03:00
Paul Gilbert
dbfe4972e3
MADS: Remove deprecated code from AnimationView and a bunch of out-of-date TODOs
2014-10-18 11:55:30 -04:00
Paul Gilbert
a657c39824
MADS: Only show Quotes main menu item after winning the game
2014-10-18 11:42:11 -04:00
Paul Gilbert
72303564f7
MADS: Hook up Rex game endings to show the correct animation and/or credits
2014-10-18 11:20:50 -04:00
Ben Castricum
dd3e877b14
GUI: Fix for bug 6719 (last line of help missing)
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Since 1.4 the font changed from a 14 to 15 pixel height wich causes
one line of help text no longer to be shown. By changing the padding
of the buttons the last lines fits again.
2014-10-18 15:08:20 +02:00
Filippos Karapetis
22aaf995ed
SCI: Hopefully fix bug #6718 in LSL6 Polish
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View flags are mainly used by LB2. The flag in the LSL6 view seems to
be garbage, so we ignore it
2014-10-18 16:03:50 +03:00