1707 Commits

Author SHA1 Message Date
Max Horn
4a54db07a6 To detect specific games, you want to look at the gameid, not the targetname (which can take on arbitrary values)
svn-id: r21567
2006-04-02 20:44:07 +00:00
Max Horn
e9bc5ba280 Backends now are also responsile for deiniting properly. In particular, moved the call to quit() from scummvm_main to the various backend main routines (porters may want to replace it by something different)
svn-id: r21559
2006-04-02 14:31:23 +00:00
Max Horn
9217472f0e With this change, backends are now responsible for instantiating their OSystem class before calling scummvm_main (Note: PalmOS and Symbian are not yet converted, and won't work currently)
svn-id: r21557
2006-04-02 14:16:31 +00:00
Travis Howell
72f4a1c76c Fix console output been redirected under win32 build, due to main changes. Remove NO_CONSOLE, since it is never defined
svn-id: r21554
2006-04-02 13:33:36 +00:00
Max Horn
f8bb142f0b Fixing the X11 & NULL backends by adding main()
svn-id: r21553
2006-04-02 10:01:58 +00:00
Max Horn
2fd027846e Moved AmigaOS 'magic cookie' to sdl.cpp, as it is port specific (porter says he might remove it completly in a future version)
svn-id: r21550
2006-04-02 09:26:51 +00:00
Max Horn
041bc770e8 ps2_fopen uses getGameDataPath -- added FIXME comment that explain how it probably could be fixed, but I'll leave this to somebody who can actually compile & test this port :-)
svn-id: r21548
2006-04-02 02:40:39 +00:00
Max Horn
9b08d8e467 Moved the Win/Symbian specific stdout/stderr redirect code from base/main.cpp to sdl.cpp, where it belongs (considering that it is backend specific code)
svn-id: r21547
2006-04-02 02:23:29 +00:00
Max Horn
587431f8e8 Fully and officially renamed our main function to scummvm_main, thus making
various backend specific hacks unnecessary. As a consequence, it is now the
responsibility of the backend to define main. Hence I adapted the SDL backend
accordingly.

svn-id: r21542
2006-04-02 00:08:22 +00:00
Max Horn
8cdee5a931 Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
svn-id: r21500
2006-03-29 15:59:37 +00:00
Max Horn
9f93e5bb81 Renamed various container isEmpty() methods to empty() to match STL conventions
svn-id: r21472
2006-03-28 09:42:54 +00:00
Travis Howell
a98aea6efd Add kListAllNoRoot type to listDir() to handle recent file class changes, on file system backends which use _isPseudoRoot
svn-id: r21449
2006-03-25 10:39:05 +00:00
Won Star
d0c73b346e Cleanup Makefile.
svn-id: r21410
2006-03-23 03:08:05 +00:00
Won Star
85661bca03 Update port.
* NO SOUND support.
* New asm functions.
* Prepare for MP3 / OGG

svn-id: r21409
2006-03-23 03:02:04 +00:00
Max Horn
99635b6a90 Removed implicit screen updates (see also the discussion on scummvm-devel)
svn-id: r21385
2006-03-19 17:14:43 +00:00
Max Horn
2eaa929af7 Fix for bug #1449912 (DC: selector.cpp compilation failed)
svn-id: r21319
2006-03-15 17:56:53 +00:00
Max Horn
3582efc5d2 Fixes for the DC backends (see patch #1436898)
svn-id: r21292
2006-03-14 14:52:36 +00:00
Max Horn
0a3e4f04e5 Use SDL_GetError in an attempt to display slightly more information about the reason(s) SDL_SetVideoMode failed
svn-id: r21291
2006-03-14 14:37:13 +00:00
Oystein Eftevaag
c3d8674a26 Adds support for building on Intel Macs, using a modified
version of patch 1448395 by Aubin and some of my 
own changes.

Notably:
* Two elements of a struct in backends/midi/quicktime.cpp
needed to be forced to BE.
* NASM set to build Mach-O binaries
* configure now checks for Altivec support on Darwin hosts,
instead of assuming it. Altivec support can also be disabled (not 100% sure if t
his is actually needed, but might be handy for crosscompiling).
* The aliasing of the symbols contained in the .asm files
done on Windows were also needed on MacOS.

Note that while the asm code is properly compiled and linked
in, HQ2/3x support will still not work properly on Intel macs
if NASM is enabled.

svn-id: r21280
2006-03-14 12:18:04 +00:00
Lars Persson
5129635257 Updated build scripts
svn-id: r21182
2006-03-09 15:07:10 +00:00
Max Horn
9b6b816a01 Adapting plugin.syms to the changes made to the plugin API (matching it with the conent of plugin.exp)
svn-id: r21143
2006-03-08 11:47:17 +00:00
Chris Apers
532f38f19f Updated project file with lastest added/removed files from CinE, Gui, Kyra, imuse
svn-id: r21134
2006-03-07 19:24:58 +00:00
Chris Apers
1157cbf842 Fixed invalid event returned with ARM OS5 backend
svn-id: r21132
2006-03-07 19:19:37 +00:00
Chris Apers
44f3879f58 Fixed fight mode shortcut
svn-id: r21113
2006-03-06 20:22:14 +00:00
Eugene Sandulenko
ccbe4ebf92 Update SVN tags
svn-id: r21056
2006-03-04 01:47:40 +00:00
Eugene Sandulenko
233c2a42f9 WIP of maemo port
svn-id: r21055
2006-03-04 01:32:04 +00:00
Lars Persson
9255a7b408 Updated buildfile for new file structure
svn-id: r20989
2006-03-01 12:50:42 +00:00
Lars Persson
0b0848e34c Update buildfiles with CINE settings
svn-id: r20974
2006-02-28 18:59:15 +00:00
Lars Persson
fa6821df14 Added CINE and LURE to build information
svn-id: r20954
2006-02-27 09:42:57 +00:00
Torbjörn Andersson
278d0de012 Fixed compilation.
svn-id: r20953
2006-02-27 07:18:49 +00:00
Jamieson Christian
2469e00248 SysEx data now passed around with const pointers. Permits simplification of some SysEx client code.
Testing on Windows. Developers on other platforms, please verify integrity of music handling in your respective MidiDrivers.

svn-id: r20952
2006-02-27 01:59:07 +00:00
Willem Jan Palenstijn
2d2258f596 clear ALSA event structure before use
svn-id: r20951
2006-02-27 00:01:29 +00:00
Chris Apers
0ff49cfb76 Added scumm/plugin.cpp and .h files
svn-id: r20939
2006-02-26 17:25:37 +00:00
Chris Apers
b94c6bbc62 PalmOS project file. Everything is now up to date
svn-id: r20938
2006-02-26 17:06:48 +00:00
Chris Apers
2a5872ace3 Fixed header
svn-id: r20937
2006-02-26 17:04:28 +00:00
Chris Apers
871fe237cc Fixed compilation, this is a 68k part only and will be updated as soon as the 68k backend is ready
svn-id: r20935
2006-02-26 17:02:38 +00:00
Chris Apers
121a933073 New files including moved getFeatures and VG helper
svn-id: r20934
2006-02-26 16:59:28 +00:00
Chris Apers
ae964bfe13 Updated with lastest changes to the launcher
svn-id: r20933
2006-02-26 16:55:35 +00:00
Chris Apers
a32de4c34c New modules resources
svn-id: r20932
2006-02-26 16:51:41 +00:00
Chris Apers
2ef4f1fea2 Move launcher files to a new folder
svn-id: r20931
2006-02-26 16:36:51 +00:00
Chris Apers
1e5c57dade Move launcher files to a new folder
svn-id: r20930
2006-02-26 16:36:30 +00:00
Chris Apers
c26cd4b315 Obsolete, this is an old file previously used with 68k+ARM version
svn-id: r20929
2006-02-26 16:32:06 +00:00
Chris Apers
c3b41a2aa6 Move launcher files to a new folder
svn-id: r20928
2006-02-26 16:30:21 +00:00
Chris Apers
3e6d6d0707 Fixed compilation, ByteSwap not found because endianutils was removed from pace.h
svn-id: r20927
2006-02-26 16:02:23 +00:00
Chris Apers
3427e06732 This file has been renamed
svn-id: r20926
2006-02-26 15:58:02 +00:00
Chris Apers
007da18616 Gather prefix files to a new directory and rename ARM prefix files
svn-id: r20925
2006-02-26 15:50:52 +00:00
Chris Apers
28d9f0add9 Gather prefix files to a new directory, rename 68k prefix files
svn-id: r20924
2006-02-26 15:43:33 +00:00
Chris Apers
0b54f579f6 Move prefix files to a new prefixes/ directory
svn-id: r20923
2006-02-26 15:37:17 +00:00
Chris Apers
8a75385bfa Prefix file for BS2 68k module, for debug purpose only
svn-id: r20922
2006-02-26 15:33:47 +00:00
Chris Apers
9ce196c03c Prefix file for Zodiac ARM modules
svn-id: r20921
2006-02-26 15:32:40 +00:00