James Brown
88593c4a2a
ludde's akos 16 cleanup and mods - fixes the full throttle dumpster animation too
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svn-id: r5230
2002-10-22 10:37:08 +00:00
James Brown
80f55f19a3
Akos(16) fixes by Ludde - yay, it's working :)
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svn-id: r5229
2002-10-22 09:52:14 +00:00
Paweł Kołodziejski
0718ff5126
cleanup akos16, still broken
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svn-id: r5228
2002-10-22 07:25:26 +00:00
Travis Howell
b5f25dbf2d
Minor fixes for simon2dos target
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svn-id: r5227
2002-10-22 06:30:45 +00:00
Max Horn
d3a954861d
patch #626629 : add overlay support to SDL_g+OpenGL backend (still buggy!)
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svn-id: r5226
2002-10-22 00:58:48 +00:00
Max Horn
1c999792f9
fixed stupid bug by me, again (see also 9th of May)
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svn-id: r5225
2002-10-21 22:25:52 +00:00
Max Horn
4b8aa277f7
oops
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svn-id: r5224
2002-10-21 22:19:59 +00:00
Max Horn
0c3f23bdfb
don't crash if no voice file is present; also added a FIXME
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svn-id: r5223
2002-10-21 22:06:06 +00:00
Max Horn
d58c7d43f0
fixed simon2win midi (I hope), bug #595813
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svn-id: r5222
2002-10-21 22:03:59 +00:00
Paweł Kołodziejski
dfee215a1b
cleanup and fixes akos16: types, init. variables at mirror, missing '+' at decode, but still broken :(
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svn-id: r5221
2002-10-21 18:49:11 +00:00
Jamieson Christian
afc8f3710e
Fixing the ALSA fix. ;)
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svn-id: r5220
2002-10-21 16:55:26 +00:00
Jamieson Christian
532dec3c57
Pitch bend fix for ALSA driver
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svn-id: r5219
2002-10-21 16:49:29 +00:00
James Brown
34ec25201c
Patch 622642
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svn-id: r5218
2002-10-21 16:27:23 +00:00
James Brown
9ec3336de4
Add fixme
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svn-id: r5217
2002-10-21 15:59:04 +00:00
Max Horn
8af300fec3
The terms Word and DWord are somewhat Windows centric; in fact there are systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious
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svn-id: r5216
2002-10-21 13:23:25 +00:00
Max Horn
0006197cf1
fixed a memory leak (one thousand more to go :-)
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svn-id: r5215
2002-10-21 12:58:53 +00:00
Max Horn
ad8347a6a5
clean up of the Simon MidiPlayer class
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svn-id: r5214
2002-10-21 12:57:15 +00:00
Max Horn
d4558a5d3b
oops forgot this file
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svn-id: r5213
2002-10-21 12:47:06 +00:00
Max Horn
6f1da52a64
fixed compilation on MacOS
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svn-id: r5212
2002-10-21 12:43:18 +00:00
James Brown
88462aec1a
add missing bitmask value. akos16 is still quite broken however
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svn-id: r5211
2002-10-21 12:41:46 +00:00
Max Horn
31c773923e
use File::size() method were it makes sense; one small change to simon.cpp based on comment on bug #595813
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svn-id: r5210
2002-10-21 12:34:54 +00:00
Max Horn
46a3039f70
patch #626226 with some mods of my own
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svn-id: r5209
2002-10-21 09:38:42 +00:00
Jamieson Christian
7677e42ffe
Pitch bend fixes for QTMA
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svn-id: r5208
2002-10-21 09:32:38 +00:00
Jamieson Christian
5862695bfd
Patch #607175 correction to fix regression Bug #622606
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svn-id: r5207
2002-10-21 08:17:18 +00:00
Paweł Kołodziejski
8a0d3438fc
added cliping for actor in akos16
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svn-id: r5206
2002-10-21 08:13:48 +00:00
Jamieson Christian
67c00eb7e6
Changed IMuse from a proxy into a virtual base class
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svn-id: r5205
2002-10-21 07:31:51 +00:00
Paweł Kołodziejski
dadcb24239
badly akos16 implementation
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svn-id: r5204
2002-10-21 06:01:04 +00:00
Max Horn
4cbab55b7a
maybe a fix for bug #595813 , SIMON: fails to initialise midi
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svn-id: r5203
2002-10-20 18:12:11 +00:00
James Brown
13808c2a3b
Fix an infinite talking loop in The Dig. Again. :)
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svn-id: r5202
2002-10-20 16:49:30 +00:00
James Brown
f9c94f476a
Prevent The Dig from overlapping talk sounds
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svn-id: r5201
2002-10-20 16:25:43 +00:00
James Brown
abf1cf2f13
Patch 625079: Loom Audio Sync Hack
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svn-id: r5200
2002-10-20 13:19:15 +00:00
James Brown
628eea3de4
Patch 625904: CD Looping
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svn-id: r5199
2002-10-20 13:17:43 +00:00
James Brown
c7ef00571b
Patch 625905: Masking regression fix
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svn-id: r5198
2002-10-20 13:16:12 +00:00
James Brown
c594ad7165
Update news some
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svn-id: r5197
2002-10-20 13:14:54 +00:00
James Brown
3a507cbb92
Remove some obsolete fixme's
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svn-id: r5196
2002-10-20 12:18:57 +00:00
James Brown
ec158216f7
Totally random fix for Dig memory corruption. Probably not even remotely correct, someone look at this :)
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svn-id: r5195
2002-10-20 12:03:56 +00:00
James Brown
0f16641556
Hmm, need to talkchannel that bundleSound play, because we still don't parse bundle lipsync data correctly and that'll result in
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infinite talking/redraw
svn-id: r5194
2002-10-20 05:41:30 +00:00
James Brown
62b2a464a7
Fix some missing sounds in The Dig
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svn-id: r5193
2002-10-20 05:37:03 +00:00
Max Horn
9ff8b67e13
transformed some code - is this if really needed?! if yes, for what?
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svn-id: r5192
2002-10-20 01:08:54 +00:00
Max Horn
b5f0fa4c8b
cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was another :-)
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svn-id: r5191
2002-10-20 01:02:52 +00:00
Jonathan Gray
dd7cfdb0de
patch #625603 film noir mode bugfix
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svn-id: r5190
2002-10-19 22:35:22 +00:00
Max Horn
7198181b09
reworked the way the save/load dialog works. yup, still not perfect, but we're hopefully getting closer. Feedback welcome
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svn-id: r5189
2002-10-19 01:22:41 +00:00
Marcus Comstedt
ee13e16389
Overlay fixed.
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svn-id: r5188
2002-10-18 20:59:03 +00:00
James Brown
5c2bdeaeca
remove debug messages - oops.
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svn-id: r5187
2002-10-18 11:52:51 +00:00
James Brown
80ce915f3d
Fix Wait:forActorDraw and the 'infinite mouth movement' problem in The Dig.
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Code assumed that the actor always starts talking in the same room it finishes talking in - this doesn't apply for several cutscene
sequences in The Dig. Also added the usual talkChannel fallback code in for The Dig.
svn-id: r5186
2002-10-18 11:45:57 +00:00
Jonathan Gray
d0565061a0
a few small changes to make the full throttle demo work
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svn-id: r5185
2002-10-18 09:58:16 +00:00
Jonathan Gray
209e723a76
cosmetic change, change the scumm version for the HE games to those reported by the executables. 6 months difference in build date but still the same minor version
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svn-id: r5184
2002-10-18 08:26:23 +00:00
Jonathan Gray
fe980ae37a
update cli arguments list
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svn-id: r5183
2002-10-18 07:14:55 +00:00
Jonathan Gray
2425fc44bf
add -z option to list games
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svn-id: r5182
2002-10-18 07:08:45 +00:00
James Brown
c84d12e8d2
Close in on the o6_wait:actDrawn problem
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svn-id: r5181
2002-10-18 04:33:46 +00:00