Sylvain Dupont
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92ddccec09
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GOB: Add chroma values linear interpolation in drawYUV
Fixes the blockiness and apparent color shifting in some Urban Runner menu icons.
svn-id: r55283
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2011-01-18 00:56:48 +00:00 |
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Sven Hesse
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8a1e9c8256
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GOB: Remove unused old shade functions
svn-id: r55274
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2011-01-16 22:30:19 +00:00 |
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Sven Hesse
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4b7af0244f
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GOB: Make drawYUV() more clear
(It's still wrong though :P)
svn-id: r54744
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2010-12-02 21:40:17 +00:00 |
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Sven Hesse
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3ab8bf16a2
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GOB: Create 16bit surfaces for true color games
Enabling basic Urban drawing again
svn-id: r52949
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2010-09-30 13:03:22 +00:00 |
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Sven Hesse
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51fd528fe5
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GOB: Change all drawing to use class Surface
svn-id: r52947
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2010-09-30 13:02:16 +00:00 |
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Sven Hesse
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e68b6e9f15
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GOB: Remove dither stuff, commenting out most v6 drawing
svn-id: r52945
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2010-09-30 13:00:30 +00:00 |
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Johannes Schickel
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cbbb78d9f2
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Enforce conversion formatting on pointer casts in the DEV code.
svn-id: r49068
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2010-05-17 22:46:53 +00:00 |
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Sven Hesse
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401e54825f
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Hooking up the v2 spriteUncompressor into the v6 one
svn-id: r43642
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2009-08-22 13:11:30 +00:00 |
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Torbjörn Andersson
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762d2dc03a
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Removed unnecessary semi-colons.
svn-id: r43409
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2009-08-15 14:13:48 +00:00 |
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Max Horn
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0989bb0b90
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GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
svn-id: r41299
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2009-06-06 20:03:13 +00:00 |
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Max Horn
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400d2b10af
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GOB: Replaced many uses of strdupcpy by Common::String
svn-id: r41077
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2009-05-31 16:59:45 +00:00 |
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Sven Hesse
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bfb29080f1
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Remove superfluous indeo3-includes
svn-id: r40743
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2009-05-20 20:05:53 +00:00 |
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Sven Hesse
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eaf22dc66c
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Decreased the dithering LUT's depth to 5 bit per color component.
The results still good and generating it is fast enough to do at each start (so we don't need to save it anymore)
svn-id: r40195
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2009-04-29 10:24:00 +00:00 |
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Sven Hesse
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c88b077fcc
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Some minor clean-up
svn-id: r40166
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2009-04-27 18:56:28 +00:00 |
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Sven Hesse
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d8972c3f2c
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The video now works correctly in the non-interactive Urban Runner demo
svn-id: r40128
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2009-04-24 21:30:40 +00:00 |
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Eugene Sandulenko
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696897b058
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Whoa! Removing trailing spaces.
svn-id: r35648
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2009-01-01 15:06:43 +00:00 |
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Sven Hesse
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c1f6dcbb52
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Fixing the semi-transparency
svn-id: r35588
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2008-12-28 11:27:09 +00:00 |
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Sven Hesse
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84b6db7bf3
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Fixing some 16bit graphics
svn-id: r35585
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2008-12-27 22:48:00 +00:00 |
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Sven Hesse
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00baeacf60
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Documenting the dither code a bit more and removing SierraLight's not needed height argument
svn-id: r35530
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2008-12-24 16:59:37 +00:00 |
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Sven Hesse
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74024ff3e5
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Moving the dither code to graphics/
svn-id: r35526
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2008-12-24 15:57:43 +00:00 |
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Filippos Karapetis
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3f36b2a15a
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Fixed bug: not all control paths return a value in savePalLUT()
svn-id: r35413
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2008-12-17 16:45:53 +00:00 |
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Sven Hesse
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38e7eecb71
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Added support for caching the palette LUT to a file
svn-id: r35412
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2008-12-17 16:06:16 +00:00 |
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Sven Hesse
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adae869c8a
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Experimental semi-transparency for fillRect, used in the green/red menu areas of Urban Runner
svn-id: r35406
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2008-12-16 23:27:35 +00:00 |
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Sven Hesse
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6b043aa05b
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Support for Urban Runner's new cursors (frames out of 16bit color VMDs)
svn-id: r35376
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2008-12-15 05:16:23 +00:00 |
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Sven Hesse
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5f8323bd50
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Plugging leaks
svn-id: r35355
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2008-12-14 04:33:28 +00:00 |
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Sven Hesse
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2efe7bede0
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Clean edges around transparent areas. Noticeable in the cursors, for example
svn-id: r35313
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2008-12-12 13:32:24 +00:00 |
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Sven Hesse
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4ec3826080
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Working (minus text) menu in Urban Runner
svn-id: r35310
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2008-12-12 02:44:34 +00:00 |
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Sven Hesse
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19146fe032
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Working cursor in Urban Runner
svn-id: r35309
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2008-12-12 00:10:39 +00:00 |
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Sven Hesse
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c65886a3ea
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Changing the Urban Runner sprite drawer to work more correctly. It does use YUV data, but I can use the ditherer there
svn-id: r35308
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2008-12-11 21:57:47 +00:00 |
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Sven Hesse
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741364602c
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Urban Runner stubs
svn-id: r34286
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2008-09-02 20:15:42 +00:00 |
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