Commit Graph

2615 Commits

Author SHA1 Message Date
Max Horn
897fc9a91b and more V8. Now we again hit the charset limit, but this time caused by the script itself :-)
svn-id: r6077
2002-12-23 18:56:43 +00:00
Paweł Kołodziejski
6f5a18228d changed read order of CMI variables (MAXS)
svn-id: r6076
2002-12-23 18:53:04 +00:00
Max Horn
6d0fd3989c fix jumpTrue/jumpFalse opcodes; slightly better debug output
svn-id: r6075
2002-12-23 18:37:56 +00:00
Max Horn
654ed3ff6c more V8 work
svn-id: r6074
2002-12-23 18:30:12 +00:00
Max Horn
b8240b253c some flesh to the V8 bones
svn-id: r6073
2002-12-23 17:21:09 +00:00
Max Horn
a7d0957dad don't loadCharset(1) in V8
svn-id: r6072
2002-12-23 17:20:28 +00:00
Max Horn
7d052a26b0 don't be needlessly verbose; allow byte arrays in V8
svn-id: r6071
2002-12-23 16:17:23 +00:00
Max Horn
f86eaeaff9 more V8 mods; cleanup
svn-id: r6070
2002-12-23 15:46:53 +00:00
Max Horn
cc5872924e renamed new_1, new_2, new_3 in class Actor
svn-id: r6069
2002-12-23 14:16:43 +00:00
Max Horn
e192142dac resolved some arguments with aquadran about how to go on about this :-). Renamed three v6 opcodes
svn-id: r6068
2002-12-23 12:50:38 +00:00
Paweł Kołodziejski
034bfddd7e changed Dword to Uint32, I hope, Filgolfin will be happy :)
svn-id: r6067
2002-12-23 09:45:20 +00:00
Paweł Kołodziejski
af86ee5032 updated list opcode script v8
svn-id: r6066
2002-12-23 09:14:58 +00:00
Paweł Kołodziejski
1af90fe06a updated VC6 file
svn-id: r6065
2002-12-23 07:48:04 +00:00
Max Horn
58f2ee45cd word size for V8 games is 4 bytes, as opposed to 2 bytes in V6/V7 games. Hence we adjust fetchScriptWord - this way we can reuse all sorts of code (and no, this is not really a hack - word size by tradition is something which varies depending on the architecture, so it is even consistent)
svn-id: r6064
2002-12-23 00:23:36 +00:00
Max Horn
11a48a2b01 corrected AARY code for V8 (I hope)
svn-id: r6063
2002-12-23 00:21:49 +00:00
Max Horn
09baac729f why not reuse the V6 opcode implementations, it would seems many of them are identical in V8. Or maybe V8 actually uses 32 bit ops in some places, but then we can still deal with that once we are actually in the position to try run any scripts :-)
svn-id: r6062
2002-12-22 23:51:04 +00:00
Max Horn
1804f44af1 some more V8 opcode flesh
svn-id: r6061
2002-12-22 23:26:10 +00:00
Max Horn
df3c41fa24 added some preliminary V8 work. Nope, it is not useful at all, and it doesn't mean we will have CMI support in this millenium, so don't hold your breath
svn-id: r6060
2002-12-22 21:58:16 +00:00
Max Horn
3ce3a5be5b minor cleanup
svn-id: r6059
2002-12-22 19:14:53 +00:00
Travis Howell
2e66c05f47 Remove the fixme
svn-id: r6058
2002-12-22 09:26:42 +00:00
Travis Howell
a3dae7bc3c Add default skip cut scene keys from original games.
Fix error in last commit

svn-id: r6057
2002-12-22 09:04:27 +00:00
Travis Howell
987a823ffe First attempt at proper simon 2 midi support
Thanks to olki's previous work

svn-id: r6056
2002-12-22 08:08:53 +00:00
Jonathan Gray
352748878a allow subtitles in smush animations to be disabled
svn-id: r6055
2002-12-22 04:07:41 +00:00
Travis Howell
0c3626c9f4 Some _lock_word corrections
svn-id: r6054
2002-12-22 03:54:51 +00:00
Jonathan Gray
b78a518f04 remove old commented fixme, make turning off subtitles work in the scumm part of the dig, still needs to be done for smush
svn-id: r6053
2002-12-22 03:12:50 +00:00
Jamieson Christian
0f2cba2cb1 Pop-up save dialog should not show for
compatibility (temporary) state saves.

svn-id: r6052
2002-12-21 23:27:46 +00:00
Jamieson Christian
01ffb7bec2 Fix to instrument load/save
svn-id: r6051
2002-12-21 23:19:42 +00:00
Jamieson Christian
e4b1a7e709 MidiStreamer no longer derives from MidiDriver.
Removed MidiStreamer methods that weren't actually needed.
That's one layer of indirection removed from Simon music.

svn-id: r6050
2002-12-21 21:32:45 +00:00
Jamieson Christian
ebd2dc7f67 IMuseMonitor functionality now built into IMuse itself.
IMuseInternal no longer derives from IMuse.
This eliminates a couple layers of indirection and speeds things up.
Miscellaneous source cleanup.

svn-id: r6049
2002-12-21 21:09:36 +00:00
Paweł Kołodziejski
de8f5477af added dummy code: handle codec37 flag bit 1 (error report for now)
svn-id: r6048
2002-12-21 20:40:55 +00:00
Paweł Kołodziejski
7bc67c1a02 increased a little speed of dig demo smush
svn-id: r6047
2002-12-21 20:19:46 +00:00
Jamieson Christian
37de3f1836 Fixed problem with multiple IMuseDrivers being created.
svn-id: r6045
2002-12-21 20:12:14 +00:00
Jamieson Christian
f60bda7d5c Implemented new instrumentation save/load.
Save/load version is now VER_V11.
Adlib/MT-32 instrumentation is now saved and loaded.
BACK UP YOUR VER_V10 SAVEGAMES, JUST IN CASE!

svn-id: r6044
2002-12-21 20:10:47 +00:00
Paweł Kołodziejski
0182836591 fix smush for compatible with dig demo
svn-id: r6043
2002-12-21 20:05:40 +00:00
Max Horn
060562c277 partial checkin of patch #655594 (handling Y/N questions); cleanup
svn-id: r6042
2002-12-21 12:34:17 +00:00
Max Horn
3b28dcbe34 only display popup for saves
svn-id: r6041
2002-12-21 12:31:08 +00:00
Max Horn
fca337f590 popup message when save was succesful
svn-id: r6040
2002-12-21 12:09:28 +00:00
Max Horn
1943be0ffd small mod to allow smooth scrolling to work with SDL backend
svn-id: r6039
2002-12-21 11:58:46 +00:00
Max Horn
81dce87a5c allow for a timed message dialog w/o buttons (still need to add support for multiple buttons with customm labels)
svn-id: r6038
2002-12-21 11:57:24 +00:00
Max Horn
50f7ffbeb6 got rid of _curVirtScreen and VirtScreen::unk1; added some comments to gfx.cpp; added a hack to enable smooth scrolling in V7 games (note: when I say hack, I mean it, it is buggy as hell and not enabled by default, use at your own risk and don't report problems with it, it's disabled by default)
svn-id: r6037
2002-12-21 01:11:42 +00:00
Max Horn
f2fe67fbdb fixed save again, stupid me
svn-id: r6036
2002-12-21 00:55:45 +00:00
Max Horn
b2de35ace8 cleanup
svn-id: r6035
2002-12-21 00:37:44 +00:00
Travis Howell
368a9917f7 Add debug command line fix and config option, patch #655822
svn-id: r6034
2002-12-21 00:27:10 +00:00
Max Horn
7de2c66194 use dbAllowMaskOr instead of 'true' (which was confusing)
svn-id: r6033
2002-12-21 00:05:20 +00:00
Max Horn
5b6f97b8c4 made chooser wider
svn-id: r6032
2002-12-20 22:45:36 +00:00
Max Horn
189c5405b0 don't show amiga checkbox for simon games
svn-id: r6031
2002-12-20 22:41:03 +00:00
Max Horn
fd7cc14ab2 fixed dependency detection for midi backends
svn-id: r6030
2002-12-20 20:25:54 +00:00
James Brown
4e373ef467 Add room command to debugger
svn-id: r6029
2002-12-20 13:50:24 +00:00
Jamieson Christian
799da2baef [Bug #656635] fixed.
Adlib global instrument assignments are now correct.

svn-id: r6028
2002-12-20 13:09:01 +00:00
Travis Howell
e347600e11 Fix some comments and add missing variable change
svn-id: r6027
2002-12-19 15:46:02 +00:00