39 Commits

Author SHA1 Message Date
athrxx
87ef0819d3 KYRA: (EOB) - add debugger functions
(list_flags, set_flag, clear_flag)
2013-04-27 21:43:47 +02:00
athrxx
cdff19324c KYRA: (EOB) - add debugger functions
(open_door, close_door)
2013-04-22 21:23:23 +02:00
athrxx
65caa0500f KYRA: (EOB) - add some debugger functions
(show_position, set_position)
2013-04-22 01:02:41 +02:00
athrxx
e37a542cfe KYRA: (EOB) - add debugger function (list_monsters) 2013-04-21 13:14:35 +02:00
athrxx
66a3b2b2ac KYRA: (EOB) - add debug function to export save files in original format 2013-04-14 13:12:08 +02:00
athrxx
d355c536c4 KYRA: (EOB) - add support for original save game files
The engine will try to import original save game files once per target (especially the "Quick Start Party").
Afterwards the user can manually import save files with the debug console.
2012-01-15 13:36:50 +01:00
athrxx
0aa3238523 KYRA: (EOB/LOL) - rename some vars
(all cases of Eob to EoB, all cases of Lol to LoL, all cases of LolEobCommon to RpgCommon)
2011-12-26 16:18:16 +01:00
athrxx
816b40ebf8 KYRA: (EOB) - add debugger, etc.
- add basic debugger support
- fix several minor bugs
2011-12-26 16:18:15 +01:00
Johannes Schickel
cfac223cee KYRA: "Fix" bug #3166235 "KYRA: Crash on startup on OS X due to invalid PAK file".
Now we can show such errors in the debugger, since we initialize and the
screen resolution and the debugger before initializing the resource manager.
This allows our error function to open up the debugger and show the error at
least.

A better feedback to the user might be desirable, but it is not really
feasible with our current possibilites for error reporting.
2011-11-18 03:47:51 +01:00
Christoph Mallon
23a0f5318c JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Max Horn
6edc86a19b DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
svn-id: r54815
2010-12-07 18:54:21 +00:00
Johannes Schickel
8252fc30ce KYRA: Pause engine when the debugger is open.
svn-id: r54032
2010-11-01 22:19:16 +00:00
Johannes Schickel
5c233c447b Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flagsTable instead.
svn-id: r41351
2009-06-07 20:43:43 +00:00
Johannes Schickel
c1d01223aa Fix bug #2799905 "WINCE: Compilation broken".
svn-id: r41124
2009-06-02 11:58:30 +00:00
Johannes Schickel
f57be08d6d - Add some basic debugger for Lands of Lore.
- Allow the "flags" command in all Kyra games to be working properly with 320x200 GUI.

svn-id: r41113
2009-06-01 22:03:27 +00:00
Johannes Schickel
c59f9a9670 Cleanup.
svn-id: r40491
2009-05-12 14:55:45 +00:00
Johannes Schickel
bb03596744 - Renamed KyraEngine to KyraEngine_v1
- kyra.* -> kyra_v1.*
- scene.cpp -> scene_v1.cpp

svn-id: r32044
2008-05-11 23:16:50 +00:00
Johannes Schickel
6e0c569966 Consisteny fixes:
- Renamed classes *_v1 -> *_LoK
 - Renamed files *_v1.* -> *_lok.*
 - Renamed WSAMovieV1 -> WSAMovie_v1
 - Renamed WSAMovieV2 -> WSAMovie_v2

svn-id: r32042
2008-05-11 22:32:37 +00:00
Johannes Schickel
e45a9d42e2 - Shared checkInput code between kyra2 and kyra3
- Debugger related cleanup

svn-id: r31868
2008-05-04 15:56:28 +00:00
Johannes Schickel
4b5f3266cf Started to refactor kyra2/kyra3 code to a common base. (regressions possible, compiling currently broken)
svn-id: r31817
2008-05-02 14:46:30 +00:00
Johannes Schickel
3150313377 - Committed slightly modified patch #1951735 "kyra3: debugger and "give" command"
- Added some more commands to new kyra3 debugger
- Cleaned up some debugger code

svn-id: r31723
2008-04-25 16:02:20 +00:00
Johannes Schickel
b910d8d9bb Refactored Kyrandia GUI code a bit.
svn-id: r31290
2008-03-28 09:00:30 +00:00
Johannes Schickel
70dfc2baf7 Made some more former kyra1 specific debug commands available for HoF.
svn-id: r31272
2008-03-27 22:05:13 +00:00
Johannes Schickel
165c937e20 Enabled gamespeed debug command also for Kyra1.
svn-id: r31267
2008-03-27 16:12:48 +00:00
Johannes Schickel
4d4fbc9e97 Added debugger command to set screen palette.
svn-id: r31265
2008-03-27 15:27:31 +00:00
Florian Kagerer
b9339221e4 - implement debugger commands: gamespeed and pass_codes
- implement opcode 151: meanWhileScene()
- fix dragon flight scene: this is still totally messed up, but at least the screen doesn't stay blank any more

svn-id: r31152
2008-03-17 01:34:24 +00:00
Johannes Schickel
05f68b17d4 - implemented cauldron handling for HoF (needs some more testing though)
- fixed bug in updateCharFacing
- added 'give' command to HoF debugger, which allows setting the hand item to a specified item

svn-id: r31087
2008-03-09 14:46:24 +00:00
Johannes Schickel
a03c829ace - added a new generic debugger command 'facings'
- added a few new kyra2 specific debugger commands

svn-id: r29094
2007-09-24 21:58:11 +00:00
Johannes Schickel
287bf608d4 Added debugger support for kyra2.
svn-id: r29092
2007-09-24 20:02:08 +00:00
Johannes Schickel
41e4a7b156 Added command to enable screen debug functionallity. (instead of the old compile time enabling)
svn-id: r29078
2007-09-23 23:37:01 +00:00
Johannes Schickel
3c5d8c4031 Added debugger command to list the birthstone gems.
svn-id: r29077
2007-09-23 23:00:54 +00:00
Johannes Schickel
076d6b1bc1 Restructure Kyrandia sourcecode (part 2, compiling works again)
svn-id: r28296
2007-07-29 16:31:29 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Johannes Schickel
21b2c7bceb Formatting/Cleanup.
svn-id: r26511
2007-04-15 16:41:20 +00:00
Max Horn
919092e5fc Overhaul of the debugger code
* Moved Common::Debuggger to GUI::Debugger (mainly to satisfy linker
  restrictions)
* Change the base Debugger class to *not* be a template class anymore;
  instead, a thin (template based) wrapper class is used to hook up
  debugger commands
* Removed duplicate Cmd_Exit and Cmd_Help methods in favor of a single
  version of each in GUI::Debugger
* New Cmd_Help doesn't word wrap after 39/78 chars, but rather queries
  the console to determine when to wrap
* Debugger::preEnter and postEnter aren't pure virtual anymore

svn-id: r23890
2006-09-16 16:58:27 +00:00
Johannes Schickel
0bea9cf47b Made the kyra debug extensions more generic, i.e. scumm engine could replace
their debugC calls now with the new introduced debugC calls.
(A mail how to use it will follow shortly on -devel)
Also now these special engine debug flags can be specified from the commandline.
Also made the -c & --config parameter check more secure.

svn-id: r20695
2006-02-14 23:31:25 +00:00
Johannes Schickel
93e9639989 Reworked kyra debug output system. Now he have special kyra intern debug levels + the global debug levels, for now I enable all kyra debug levels if the global debug level is not -1. see 'toggle_debug' in the kyra debugger and kyra.h for the different levels. (This is just the beginning of it anyway, for example the sound debug level isn't used for now)
svn-id: r20678
2006-02-14 01:19:30 +00:00
Max Horn
26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00