Commit Graph

3793 Commits

Author SHA1 Message Date
Max Horn
8a5dbd57e6 shouldn't work so late at night, only make mistakes
svn-id: r7257
2003-05-02 00:54:01 +00:00
Max Horn
73ab9b26ad umpf
svn-id: r7256
2003-05-01 22:26:30 +00:00
Max Horn
0b265f8608 cleanup
svn-id: r7255
2003-05-01 22:19:10 +00:00
Max Horn
d7185269b5 tweaked music syncing once more. This approach should be much more flexible, and also works with different delta values.
svn-id: r7254
2003-05-01 21:41:31 +00:00
Max Horn
27f094a3b0 fixed music tempo in indy3/monkeyvga etc.
svn-id: r7253
2003-05-01 21:04:38 +00:00
Max Horn
5095cd3860 fixed regression in MonkeyVGA <sigh>. Aquadran, is the 16 right even for GF_OLD_BUNDLE ? Or should it just always be 1?
svn-id: r7252
2003-05-01 16:05:47 +00:00
Max Horn
99254eedc8 khalek, your patch didn't handle Indy (the original cause for my patch). This oneshould work better.
svn-id: r7251
2003-05-01 14:35:21 +00:00
Joost Peters
d9caf96ef9 added loadFixedItems() and loadBase0()
svn-id: r7250
2003-05-01 14:10:42 +00:00
Oliver Kiehl
8e606a99ff Commiting some of my stuff. Rather untested still buggy
svn-id: r7249
2003-05-01 14:05:10 +00:00
Jonathan Gray
fb36c0ad30 off by one error
svn-id: r7248
2003-05-01 13:45:45 +00:00
Joost Peters
d0fd19bd48 intro cleans up after itself after exiting with ESC-key, still needs some work/cleanup though
svn-id: r7247
2003-05-01 13:04:24 +00:00
Travis Howell
028a013cb9 Raise _maxHeapThreshold for zak256
svn-id: r7246
2003-05-01 12:54:19 +00:00
Jonathan Gray
9f9af13a01 fix another leak
svn-id: r7245
2003-05-01 12:42:46 +00:00
Jonathan Gray
a2da94d580 fix leak
svn-id: r7244
2003-05-01 12:36:36 +00:00
Chris Apers
09abe32284 Reactivate sound handler to prevent out of memory
svn-id: r7243
2003-05-01 11:41:19 +00:00
Jonathan Gray
d2a402f5fd unbreak costumes in most games
svn-id: r7242
2003-05-01 11:40:21 +00:00
Chris Apers
ee9ff114ab No more needed
svn-id: r7241
2003-05-01 11:30:36 +00:00
Max Horn
c77cbc5cb4 Fixed bug #730030: INDY3: Crash when loading new savegames
svn-id: r7240
2003-05-01 11:03:41 +00:00
Joost Peters
f62a4ae83e cleanup
svn-id: r7239
2003-05-01 10:49:03 +00:00
Travis Howell
5c987fac47 Add a few Amiga games corrections and todos
svn-id: r7238
2003-05-01 07:55:55 +00:00
Max Horn
48293bd132 various music related changes and cleanup; also modified MonkeyVGA music sync, at least the intro is much better synced now; not sure about other parts of it / other games
svn-id: r7237
2003-05-01 00:04:05 +00:00
Max Horn
e3acde9f9c assert in compile mode expands to ... nnothing!
svn-id: r7236
2003-04-30 22:37:03 +00:00
Jonathan Gray
6b17d487e4 compilation fix
svn-id: r7235
2003-04-30 21:37:02 +00:00
Max Horn
797c222ec7 VAR_V5_DRAWFLAGS == VAR_CURRENT_LIGHTS; fixed bug #601139
svn-id: r7234
2003-04-30 21:30:59 +00:00
Max Horn
0cacf945f2 Patch #730309: DEBUGGER: Command to list Loom drafts
svn-id: r7233
2003-04-30 21:16:45 +00:00
Chris Apers
d4b4915466 Add copyright header
svn-id: r7232
2003-04-30 21:08:44 +00:00
Chris Apers
f53d7ceab9 Add copyright header
svn-id: r7231
2003-04-30 20:57:10 +00:00
Max Horn
feab6f904f moved screen mutex from smush into SDL backend (other backends have to make sure they are thread safe by themselves)
svn-id: r7230
2003-04-30 19:11:33 +00:00
Max Horn
7093694781 free movement may not be necessary for now, but doing it is trivial, so why not. Still this code is horribly inefficient :-/.
svn-id: r7229
2003-04-30 18:34:29 +00:00
Max Horn
f0dceacf4b avoid unneccesary blits
svn-id: r7228
2003-04-30 18:07:17 +00:00
Max Horn
54f34f81c3 PalmOS (CodeWarrior) project file
svn-id: r7227
2003-04-30 13:58:58 +00:00
Max Horn
59bff559d1 PalmOS changes: allow 8 bit GUI mode
svn-id: r7226
2003-04-30 13:57:57 +00:00
Max Horn
d1f576aca6 typedef NewGuiColor on all platforms; indention
svn-id: r7225
2003-04-30 13:40:20 +00:00
Max Horn
2b74abd2c9 PalmOS changes
svn-id: r7224
2003-04-30 13:23:31 +00:00
Max Horn
30e3a81618 use READ_LE_UINT16 instead of FROM_LE_16 to avoid unaligned memory access problems on PalmOS
svn-id: r7223
2003-04-30 12:57:46 +00:00
Max Horn
01d3067b7d PalmOS changes
svn-id: r7222
2003-04-30 12:51:07 +00:00
Max Horn
38b6a9f090 palmos midi driver
svn-id: r7221
2003-04-30 12:46:02 +00:00
Max Horn
81c3ade331 more PalmOS changes
svn-id: r7220
2003-04-30 12:43:56 +00:00
Max Horn
42f156ddad started to merge in Chrilith's PalmOS port
svn-id: r7219
2003-04-30 11:37:10 +00:00
Jonathan Gray
79ebda7613 compilation fix
svn-id: r7218
2003-04-30 11:34:05 +00:00
Jonathan Gray
77058cb0f8 don't clobber variable for these small header games
svn-id: r7217
2003-04-30 11:26:45 +00:00
Max Horn
1be2d3076f som changes to make Palm OS happy
svn-id: r7216
2003-04-30 11:26:36 +00:00
Max Horn
4ce574f579 cleanup
svn-id: r7215
2003-04-30 11:15:11 +00:00
Max Horn
d43b6d0cc0 changed _maxHeapThreshold again (is that better, Marcus? feel free to tweak it yourself)
svn-id: r7214
2003-04-30 10:28:00 +00:00
Jonathan Gray
e042792bb9 patch #730034 from erik, EGA LOOM: Small text shadow update
svn-id: r7213
2003-04-30 10:27:06 +00:00
Paweł Kołodziejski
0bf32a89f3 small cleanup
svn-id: r7212
2003-04-30 06:08:32 +00:00
Jonathan Gray
f97568e578 add patch #729633 from erik that lets you turn the straw to gold, wonder if loom ega is finishable now :)
svn-id: r7211
2003-04-30 05:55:06 +00:00
Paweł Kołodziejski
f359a141da small cleanup
svn-id: r7210
2003-04-30 05:52:03 +00:00
Paweł Kołodziejski
39f85f7aac added gfx bitmap and zbuffer codec for v2 games
svn-id: r7209
2003-04-30 05:48:55 +00:00
Paweł Kołodziejski
62aec07402 fixed warning
svn-id: r7208
2003-04-30 05:47:18 +00:00