Max Horn
|
8a5dbd57e6
|
shouldn't work so late at night, only make mistakes
svn-id: r7257
|
2003-05-02 00:54:01 +00:00 |
|
Max Horn
|
73ab9b26ad
|
umpf
svn-id: r7256
|
2003-05-01 22:26:30 +00:00 |
|
Max Horn
|
0b265f8608
|
cleanup
svn-id: r7255
|
2003-05-01 22:19:10 +00:00 |
|
Max Horn
|
d7185269b5
|
tweaked music syncing once more. This approach should be much more flexible, and also works with different delta values.
svn-id: r7254
|
2003-05-01 21:41:31 +00:00 |
|
Max Horn
|
27f094a3b0
|
fixed music tempo in indy3/monkeyvga etc.
svn-id: r7253
|
2003-05-01 21:04:38 +00:00 |
|
Max Horn
|
5095cd3860
|
fixed regression in MonkeyVGA <sigh>. Aquadran, is the 16 right even for GF_OLD_BUNDLE ? Or should it just always be 1?
svn-id: r7252
|
2003-05-01 16:05:47 +00:00 |
|
Max Horn
|
99254eedc8
|
khalek, your patch didn't handle Indy (the original cause for my patch). This oneshould work better.
svn-id: r7251
|
2003-05-01 14:35:21 +00:00 |
|
Joost Peters
|
d9caf96ef9
|
added loadFixedItems() and loadBase0()
svn-id: r7250
|
2003-05-01 14:10:42 +00:00 |
|
Oliver Kiehl
|
8e606a99ff
|
Commiting some of my stuff. Rather untested still buggy
svn-id: r7249
|
2003-05-01 14:05:10 +00:00 |
|
Jonathan Gray
|
fb36c0ad30
|
off by one error
svn-id: r7248
|
2003-05-01 13:45:45 +00:00 |
|
Joost Peters
|
d0fd19bd48
|
intro cleans up after itself after exiting with ESC-key, still needs some work/cleanup though
svn-id: r7247
|
2003-05-01 13:04:24 +00:00 |
|
Travis Howell
|
028a013cb9
|
Raise _maxHeapThreshold for zak256
svn-id: r7246
|
2003-05-01 12:54:19 +00:00 |
|
Jonathan Gray
|
9f9af13a01
|
fix another leak
svn-id: r7245
|
2003-05-01 12:42:46 +00:00 |
|
Jonathan Gray
|
a2da94d580
|
fix leak
svn-id: r7244
|
2003-05-01 12:36:36 +00:00 |
|
Chris Apers
|
09abe32284
|
Reactivate sound handler to prevent out of memory
svn-id: r7243
|
2003-05-01 11:41:19 +00:00 |
|
Jonathan Gray
|
d2a402f5fd
|
unbreak costumes in most games
svn-id: r7242
|
2003-05-01 11:40:21 +00:00 |
|
Chris Apers
|
ee9ff114ab
|
No more needed
svn-id: r7241
|
2003-05-01 11:30:36 +00:00 |
|
Max Horn
|
c77cbc5cb4
|
Fixed bug #730030: INDY3: Crash when loading new savegames
svn-id: r7240
|
2003-05-01 11:03:41 +00:00 |
|
Joost Peters
|
f62a4ae83e
|
cleanup
svn-id: r7239
|
2003-05-01 10:49:03 +00:00 |
|
Travis Howell
|
5c987fac47
|
Add a few Amiga games corrections and todos
svn-id: r7238
|
2003-05-01 07:55:55 +00:00 |
|
Max Horn
|
48293bd132
|
various music related changes and cleanup; also modified MonkeyVGA music sync, at least the intro is much better synced now; not sure about other parts of it / other games
svn-id: r7237
|
2003-05-01 00:04:05 +00:00 |
|
Max Horn
|
e3acde9f9c
|
assert in compile mode expands to ... nnothing!
svn-id: r7236
|
2003-04-30 22:37:03 +00:00 |
|
Jonathan Gray
|
6b17d487e4
|
compilation fix
svn-id: r7235
|
2003-04-30 21:37:02 +00:00 |
|
Max Horn
|
797c222ec7
|
VAR_V5_DRAWFLAGS == VAR_CURRENT_LIGHTS; fixed bug #601139
svn-id: r7234
|
2003-04-30 21:30:59 +00:00 |
|
Max Horn
|
0cacf945f2
|
Patch #730309: DEBUGGER: Command to list Loom drafts
svn-id: r7233
|
2003-04-30 21:16:45 +00:00 |
|
Chris Apers
|
d4b4915466
|
Add copyright header
svn-id: r7232
|
2003-04-30 21:08:44 +00:00 |
|
Chris Apers
|
f53d7ceab9
|
Add copyright header
svn-id: r7231
|
2003-04-30 20:57:10 +00:00 |
|
Max Horn
|
feab6f904f
|
moved screen mutex from smush into SDL backend (other backends have to make sure they are thread safe by themselves)
svn-id: r7230
|
2003-04-30 19:11:33 +00:00 |
|
Max Horn
|
7093694781
|
free movement may not be necessary for now, but doing it is trivial, so why not. Still this code is horribly inefficient :-/.
svn-id: r7229
|
2003-04-30 18:34:29 +00:00 |
|
Max Horn
|
f0dceacf4b
|
avoid unneccesary blits
svn-id: r7228
|
2003-04-30 18:07:17 +00:00 |
|
Max Horn
|
54f34f81c3
|
PalmOS (CodeWarrior) project file
svn-id: r7227
|
2003-04-30 13:58:58 +00:00 |
|
Max Horn
|
59bff559d1
|
PalmOS changes: allow 8 bit GUI mode
svn-id: r7226
|
2003-04-30 13:57:57 +00:00 |
|
Max Horn
|
d1f576aca6
|
typedef NewGuiColor on all platforms; indention
svn-id: r7225
|
2003-04-30 13:40:20 +00:00 |
|
Max Horn
|
2b74abd2c9
|
PalmOS changes
svn-id: r7224
|
2003-04-30 13:23:31 +00:00 |
|
Max Horn
|
30e3a81618
|
use READ_LE_UINT16 instead of FROM_LE_16 to avoid unaligned memory access problems on PalmOS
svn-id: r7223
|
2003-04-30 12:57:46 +00:00 |
|
Max Horn
|
01d3067b7d
|
PalmOS changes
svn-id: r7222
|
2003-04-30 12:51:07 +00:00 |
|
Max Horn
|
38b6a9f090
|
palmos midi driver
svn-id: r7221
|
2003-04-30 12:46:02 +00:00 |
|
Max Horn
|
81c3ade331
|
more PalmOS changes
svn-id: r7220
|
2003-04-30 12:43:56 +00:00 |
|
Max Horn
|
42f156ddad
|
started to merge in Chrilith's PalmOS port
svn-id: r7219
|
2003-04-30 11:37:10 +00:00 |
|
Jonathan Gray
|
79ebda7613
|
compilation fix
svn-id: r7218
|
2003-04-30 11:34:05 +00:00 |
|
Jonathan Gray
|
77058cb0f8
|
don't clobber variable for these small header games
svn-id: r7217
|
2003-04-30 11:26:45 +00:00 |
|
Max Horn
|
1be2d3076f
|
som changes to make Palm OS happy
svn-id: r7216
|
2003-04-30 11:26:36 +00:00 |
|
Max Horn
|
4ce574f579
|
cleanup
svn-id: r7215
|
2003-04-30 11:15:11 +00:00 |
|
Max Horn
|
d43b6d0cc0
|
changed _maxHeapThreshold again (is that better, Marcus? feel free to tweak it yourself)
svn-id: r7214
|
2003-04-30 10:28:00 +00:00 |
|
Jonathan Gray
|
e042792bb9
|
patch #730034 from erik, EGA LOOM: Small text shadow update
svn-id: r7213
|
2003-04-30 10:27:06 +00:00 |
|
Paweł Kołodziejski
|
0bf32a89f3
|
small cleanup
svn-id: r7212
|
2003-04-30 06:08:32 +00:00 |
|
Jonathan Gray
|
f97568e578
|
add patch #729633 from erik that lets you turn the straw to gold, wonder if loom ega is finishable now :)
svn-id: r7211
|
2003-04-30 05:55:06 +00:00 |
|
Paweł Kołodziejski
|
f359a141da
|
small cleanup
svn-id: r7210
|
2003-04-30 05:52:03 +00:00 |
|
Paweł Kołodziejski
|
39f85f7aac
|
added gfx bitmap and zbuffer codec for v2 games
svn-id: r7209
|
2003-04-30 05:48:55 +00:00 |
|
Paweł Kołodziejski
|
62aec07402
|
fixed warning
svn-id: r7208
|
2003-04-30 05:47:18 +00:00 |
|