Max Horn
2d92b0eb93
More doc tweaks
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svn-id: r20119
2006-01-21 13:19:56 +00:00
Travis Howell
a0ef746de0
Remove out dated comment, we support many platforms now.
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svn-id: r20106
2006-01-20 00:40:55 +00:00
Travis Howell
89ecf72e51
Update Kyrandia game title.
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svn-id: r20103
2006-01-20 00:13:22 +00:00
Travis Howell
3ff6cc8dd9
Make game titles consistent
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svn-id: r20093
2006-01-19 22:57:13 +00:00
Travis Howell
d6a5c39e3d
Add full game titles.
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svn-id: r20083
2006-01-18 14:06:20 +00:00
Torbjörn Andersson
a61e62db95
Lowered FluidSynth's default gain, and added config file and command-line
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options to specify it. FluidSynth's gain ranges from 0.0 through 10.0 and
is probably measured in decibel, but to keep things simple, ScummVM uses
settings from 0 through 1000 instead. (Though currently there's no guard
against invalid settings.)
This is a slightly revised version of the non-GUI part of patch #1336171 .
svn-id: r20030
2006-01-14 20:05:56 +00:00
Max Horn
d8d6da1ff0
Doc update: Added coremidi driver; removed obsolete amidi driver; updated & corrected the platforms list
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svn-id: r20029
2006-01-14 17:28:20 +00:00
Oystein Eftevaag
feaa67ca16
Added entries for Kyrandia to the docs.
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svn-id: r19954
2006-01-08 21:17:58 +00:00
Travis Howell
6ce9a73d65
Match original game titles and make game titles consistent.
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svn-id: r19892
2006-01-02 23:49:40 +00:00
Travis Howell
5afaad7869
Minor changes.
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svn-id: r19868
2005-12-31 00:16:17 +00:00
Travis Howell
73e9a87e96
Correct Spy Fox game's titles.
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svn-id: r19850
2005-12-30 02:59:56 +00:00
Travis Howell
a69fe434b9
Remove old targets too.
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svn-id: r19652
2005-11-18 22:56:13 +00:00
Travis Howell
210a520554
Simon 1 and Simon 2 are auto detected now.
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svn-id: r19651
2005-11-18 22:50:22 +00:00
Travis Howell
1c2451b472
Mention Polish Simon2.
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svn-id: r19650
2005-11-18 22:49:04 +00:00
Max Horn
6b768e5c5c
Fix typo
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svn-id: r19648
2005-11-18 22:35:52 +00:00
Eugene Sandulenko
d493ca602b
Fix typo.
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svn-id: r19530
2005-11-09 09:46:57 +00:00
Jonathan Gray
7f691c3ca2
Limit to 80 char width again, kill a few spaces at EOL.
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svn-id: r19410
2005-11-03 11:32:19 +00:00
Johannes Schickel
e9e4b886aa
Fixed formating with sword2
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svn-id: r19373
2005-10-30 16:32:21 +00:00
Max Horn
654c2049d0
Updated/fixed more version strings in HEAD
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svn-id: r19364
2005-10-29 18:45:48 +00:00
Max Horn
ae6fb05c8f
Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more consistent with other numerically numbered games (and also internally consistent). Work in progress.
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svn-id: r19249
2005-10-23 10:03:28 +00:00
Eugene Sandulenko
be8cd9e69a
talkspeed and copy-protection aren't SCUMM-specific anymore SAGA uses them
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too.
svn-id: r19154
2005-10-18 19:05:22 +00:00
Eugene Sandulenko
f3c387f328
Bump version to 0.9.0CVS. Woo hoo!
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svn-id: r19133
2005-10-17 13:42:36 +00:00
Travis Howell
a200be4bbf
Update supported HE titles.
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svn-id: r19130
2005-10-17 13:02:51 +00:00
Eugene Sandulenko
ee4cbcb98d
Fix bug #1326833 "ITE: Missing copy protection". Though it is disabled
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by default by kind permission from Wyrmkeep Entertainment Co.
svn-id: r19125
2005-10-17 03:28:21 +00:00
Eugene Sandulenko
00632bf822
Improve documentation on MM NES after additional user feedback.
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svn-id: r18892
2005-09-28 14:15:49 +00:00
Torbjörn Andersson
71a1bb190a
Very slight re-wording.
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svn-id: r18787
2005-09-08 06:23:36 +00:00
Eugene Sandulenko
677561ab85
Add description on how to handle MM NES and C64 games.
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svn-id: r18783
2005-09-07 15:55:11 +00:00
Travis Howell
771373bfb9
Update unsupported versions
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svn-id: r18617
2005-08-05 01:08:00 +00:00
Travis Howell
5fb85d659c
Update HE games
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svn-id: r18615
2005-08-04 12:58:09 +00:00
Eugene Sandulenko
435f077c76
Old Mac OS9 ITE is supported now.
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svn-id: r18614
2005-08-04 12:30:05 +00:00
Joost Peters
9408ce9b3f
Some spelling and grammar improvements (I hope - I'm no linguist!)
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svn-id: r18587
2005-07-28 14:23:39 +00:00
Eugene Sandulenko
502ae03b6a
o Update documentation on ITE and Gob1.
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o Fix line endings in 07_06.tex
svn-id: r18586
2005-07-28 13:52:46 +00:00
Jonathan Gray
bf304539fe
Document c64 as being a valid --platform= option.
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svn-id: r18413
2005-06-19 23:02:38 +00:00
Travis Howell
b3197a803b
Correct no scaling option.
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svn-id: r18317
2005-06-03 11:11:49 +00:00
Max Horn
52bbc86797
Patch #1181544 (AmigaOS 4 changes)
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svn-id: r18011
2005-05-09 21:21:21 +00:00
Max Horn
8fddaada1d
Simplified debuglevel handling:
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- it's only honored in the global level of the config file
- all checks for it go through gDebugLevel now, which is made global
- the '-d' switch is handled in a slightly saner and consistent way
- removed 'debuglevel' from the config format documentation; we do
not want to encourage the avarage user to use it
svn-id: r17769
2005-04-23 13:52:27 +00:00
Torbjörn Andersson
c60678ed86
Since the latest change once again makes this a proper sentence, I've
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reverted my previous change. This patch also replaces some tabs with
spaces.
svn-id: r17587
2005-04-13 14:06:17 +00:00
Eugene Sandulenko
c908f80891
Patch #1182233 "Updated README Native Midi Documentation"
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svn-id: r17586
2005-04-13 13:44:31 +00:00
Eugene Sandulenko
a223723b4b
Mention NES platform in documentation. Just forgot it last time
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svn-id: r17574
2005-04-13 00:52:54 +00:00
Torbjörn Andersson
13dc149ded
Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
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changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.
svn-id: r17512
2005-04-10 14:33:44 +00:00
Travis Howell
77071ad956
Update
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svn-id: r17083
2005-03-12 00:52:53 +00:00
Eugene Sandulenko
3cf691e9f9
Add --force-1x-overlay command line option as discussed in bugreport
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#1160454 "ALL: Failed assertion when using 1x scaler"
svn-id: r17067
2005-03-10 16:29:08 +00:00
Travis Howell
07aa92063a
Add Amiga renderer mode for EGA games.
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svn-id: r17019
2005-03-07 00:39:48 +00:00
Eugene Sandulenko
c90a3b38cf
Forgot to commit. HercAmber/HercGreen documentation
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svn-id: r16984
2005-03-03 10:10:23 +00:00
Torbjörn Andersson
f145d859cf
ScummVM 0.7.0 does not need SKY.CPT for Beneath a Steel Sky, so I've
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changed the version number in the text to 0.8.0CVS. Of course, this should
be updated again when 0.8.0 (or whatever we'll call the next version) is
released. By then we ought to include SKY.CPT in the main BASS download as
well, I think.
svn-id: r16892
2005-02-24 07:51:27 +00:00
Joost Peters
23306f5921
Update README to mention new BASS datafile, does this mean I just put 500 other documents out of sync?
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svn-id: r16884
2005-02-23 19:24:40 +00:00
Eugene Sandulenko
27469a1896
Patch #1121337 (CGA rendering in early LEC titles).
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Differences against patch:
o Updated documentation
o Fixed text colors
o Implemented Hercules dithering
Ditherers are based on loom ega and monkey ega, so for zak and mm they're
wrong, i.e. these games look better than with original ditherers.
TODO:
Proper ditherers for zak & MM
EGA ditherers for VGA SCUMM v5 games
svn-id: r16816
2005-02-20 00:17:22 +00:00
Gregory Montoir
a21f5b50d3
mention the fact that amiga FOTAQ isn't supported
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svn-id: r16710
2005-01-30 20:50:18 +00:00
Max Horn
59abbd5cc0
queenrebuild was renamed to compress_queen
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svn-id: r16551
2005-01-13 15:44:37 +00:00
Travis Howell
358ce9100d
Add back missing items
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svn-id: r16514
2005-01-10 06:31:53 +00:00