Max Horn
8c34db8b9a
oops
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svn-id: r16110
2004-12-18 02:37:13 +00:00
Max Horn
0894f83804
Ensure that the file list in the browser is always sorted
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svn-id: r16108
2004-12-18 02:33:37 +00:00
Nicolas Bacca
87d90b080c
Oops
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svn-id: r16031
2004-12-11 15:18:36 +00:00
Nicolas Bacca
0852a6e218
CE backend needs to overload a few functions - list them with an appropriate comment and hope they'll last more than a few months this time :p
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svn-id: r16030
2004-12-11 15:17:47 +00:00
Nicolas Bacca
744ea3161b
Update with SDL backend changes, untested yet
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svn-id: r16028
2004-12-11 00:41:31 +00:00
Chris Apers
d15d3bf97d
Use the new init functions
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svn-id: r16023
2004-12-10 16:11:16 +00:00
Chris Apers
e78e6fa950
- cleanup
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- move notification init after screenSize to prevent another DIA madness
svn-id: r16022
2004-12-10 16:00:21 +00:00
Chris Apers
85045efac8
Fixed virtual silkarea madness
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svn-id: r16021
2004-12-10 15:41:50 +00:00
Chris Apers
7a19453220
New ARM call
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svn-id: r16020
2004-12-10 15:29:34 +00:00
Chris Apers
7d160b2df6
Fixed language option + cleanup
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svn-id: r16019
2004-12-10 15:28:41 +00:00
Chris Apers
acd8456719
Hide ARM checkbox on non-ARM devices
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svn-id: r16018
2004-12-10 15:24:54 +00:00
Chris Apers
3d40a9b981
Cleanup
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svn-id: r16017
2004-12-10 15:23:41 +00:00
Chris Apers
f961f34c6a
Fixed redraw problem
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svn-id: r16016
2004-12-10 15:21:33 +00:00
Chris Apers
a446a90e2c
Revamped ARM stuffs
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svn-id: r16010
2004-12-10 14:43:56 +00:00
Chris Apers
e185e0d649
Cleanup
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svn-id: r16009
2004-12-10 14:28:40 +00:00
Max Horn
3825614f67
Removed outdated (and wrong) comment; all this stuff will be rewritten eventually anyway, but at least we shouldn't spread false information
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svn-id: r16006
2004-12-10 00:11:52 +00:00
Marcus Comstedt
9f5bd8510d
Made SoftKbd more usable with a mouse.
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svn-id: r16004
2004-12-09 20:21:31 +00:00
Max Horn
954e16abbf
Fix for bug #1074931 (GUI: Starting games in fullscreen doesn't work), avoid one unneccessary redraw
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svn-id: r15997
2004-12-06 21:12:52 +00:00
Marcus Comstedt
24bc673b8b
Switch back from netcd to regular ronin.
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svn-id: r15995
2004-12-06 15:57:08 +00:00
Marcus Comstedt
06f0fa8d3a
Use delete[] for dirs now that it contains objects.
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svn-id: r15994
2004-12-06 15:44:37 +00:00
Marcus Comstedt
17f1c47c5d
Updated instructions.
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svn-id: r15993
2004-12-06 13:36:46 +00:00
Max Horn
f09293b22c
Clean up OSystem::Event
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svn-id: r15990
2004-12-05 17:42:20 +00:00
Max Horn
095549125b
getFeatureState should only be allowed when we are *not* in a GFX transaction (and not vice versa)
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svn-id: r15982
2004-12-04 14:47:22 +00:00
Gregory Montoir
0f2117cbd0
don't assert if no mouse buffer hasn't been setup
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svn-id: r15980
2004-12-03 23:23:06 +00:00
Max Horn
f03ae8addb
Paranoia
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svn-id: r15973
2004-12-03 10:36:30 +00:00
Jerome Fisher
470a83e024
Synched with upstream (Munt 0.1.1).
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Memory timbres are now loaded into the correct location again, and reaching the end of a PCM sample has been improved. The latter change is probably the only one relevant to ScummVM, and even that is unlikely to be audible.
svn-id: r15972
2004-12-02 23:00:15 +00:00
Gregory Montoir
cdec823d98
renamed a few things to match our coding guidelines
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simplified OSystem_SDL destructor and move all the SDL uninitialization stuff to the quit() method
made saveScreenshot() returning false on fail
svn-id: r15967
2004-12-01 21:16:55 +00:00
Torbjörn Andersson
be58f22feb
Allow the file browser to get back to the "pseudo root" under Windows. This
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fixes bug #1074919 .
svn-id: r15963
2004-11-29 11:14:12 +00:00
Jerome Fisher
e757242937
- Fixed uninitialised reverb level. This bug took embarrassingly long to find...
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svn-id: r15962
2004-11-29 02:21:35 +00:00
Jerome Fisher
e61e0f27a0
- Now actually read and write the 4 bytes of tuning frequency info in the header.
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svn-id: r15961
2004-11-29 01:05:15 +00:00
Max Horn
10dd548b85
Changed parameter order of SoundMixer::playInputStream to match that of playRaw
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svn-id: r15950
2004-11-28 23:02:28 +00:00
Jerome Fisher
1f56326bd5
- Now sets the palette earlier, and only once.
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svn-id: r15948
2004-11-28 22:23:13 +00:00
Jerome Fisher
87fc0548f9
- Now sets itself as a "permanent" mixer channel.
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svn-id: r15947
2004-11-28 22:17:06 +00:00
Eugene Sandulenko
1947aa48ac
Initialize palette for the progress bar
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svn-id: r15945
2004-11-28 21:31:46 +00:00
Jerome Fisher
6c84bbf2bd
- Cleanup.
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- Signedness fix.
- Changed partial age to 32-bit... They don't exactly run until the heat-death of the universe.
svn-id: r15943
2004-11-28 21:08:37 +00:00
Max Horn
3da8e08c0c
Fixed various warnings
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svn-id: r15939
2004-11-28 13:10:57 +00:00
Max Horn
540ba778e9
fixed an unsigned comparision warning (does this code really do what you intended it to do?)
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svn-id: r15938
2004-11-28 13:09:02 +00:00
Max Horn
3225ae0203
const correctness fix
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svn-id: r15937
2004-11-28 13:08:23 +00:00
Jerome Fisher
6d255be202
- More cleanup.
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- Another tuning tweak. Sounds better to my ear, but still guesswork.
svn-id: r15934
2004-11-28 07:25:18 +00:00
Jerome Fisher
c5915d19d0
- Now really use g_scummfont everywhere.
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svn-id: r15933
2004-11-28 07:08:54 +00:00
Jerome Fisher
2a3b7efc3d
- Now uses g_scummfont instead of g_sysfont.
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- Added default case to event switch to eliminate compiler warning.
svn-id: r15932
2004-11-28 07:07:15 +00:00
Jerome Fisher
2149e0fc78
- Cleanup. Still waiting for a real MT-32 to check PCM tuning.
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svn-id: r15931
2004-11-28 06:03:23 +00:00
Jerome Fisher
39817f91b3
- Tweaked tuning.
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svn-id: r15930
2004-11-28 05:42:12 +00:00
Jerome Fisher
077d19f500
- Added graphical representation of initialisation progress. This is quite hacky.
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- Initialisation is now interruptible.
- All data is now loaded from MT32_CONTROL.ROM. drumpat.rom, Preset1.syx, Preset2.syx and patchlog.cfg are no longer used.
- Major cleanup. In particular, separated Rhythm part into a new class, instead of dealing with it as a special case everywhere.
- Improved accuracy of pitch key-follow.
- Recaching now happens lazily.
- Changed some right-shifts to divs, due to the former not being arithmetic on some architectures.
- Setting "MT32EMU_ACCURATENOTES" to 1 will generate lookup tables for the exact frequency of every note played. Not recommended.
- Several small bugs fixed.
svn-id: r15929
2004-11-28 05:35:07 +00:00
Max Horn
1a7ca2dc2a
AudioStream::read() has been removed quite some time ago, now making sure that change is reflected everywhere
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svn-id: r15911
2004-11-27 13:54:09 +00:00
Max Horn
876e738dce
Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory' parameter from SaveFileManager::openSavefile and listSavefiles (they always use getSavePath() now, which is what we did anyway)
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svn-id: r15901
2004-11-27 00:26:11 +00:00
Max Horn
57f8ae73ce
Another one...
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svn-id: r15898
2004-11-26 21:14:51 +00:00
Max Horn
a0c4e81d74
Trying to fix the WinCE/DC port breakage -- blindfolded, though, hence it probably isn't enough to get things compiling again :-/
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svn-id: r15897
2004-11-26 21:10:56 +00:00
Eugene Sandulenko
31e434dcf1
Fix a`ll engines. They work, though current fix is just temporary.
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There are plans to add some brains to GameDetector class, which will let us
avoid passing detector to init() method.
svn-id: r15873
2004-11-24 00:14:21 +00:00
Eugene Sandulenko
7877ccf628
Next step in transaction implementation. Now it postpones all calls.
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NOTE: This breaks most ports, and they will not pass assertions. If you will
fix it (by moving violating OSystem calls to go() method), I'll be grateful.
If you don't bother to fix it, there is a workaround. Just comment out
beginGFXTransaction() and endGFXTransaction() in backends/sdl/graphics.cpp.
This will tunr it off and will use default transaction-less implementation.
svn-id: r15870
2004-11-23 21:30:38 +00:00