richiesams
8d2bef2936
ZVISION: Create console command for loading sounds
2013-08-04 13:32:16 -05:00
richiesams
ae84e9508e
ZVISION: Add 2x scaling to videos
2013-08-04 13:32:15 -05:00
richiesams
24dc3e1793
ZVISION: Create ScriptManager state handling logic
2013-08-04 13:32:14 -05:00
richiesams
76b2aa33ca
ZVISION: Create/refactor methods for playing video.
...
The pixel format for videos is not the same as for the rest of the game.
(Game: RGB 555, Video: RGB 565)
2013-08-04 13:32:08 -05:00
richiesams
afbcca2187
ZVISION: Move engine width, height, and pixelFormat to const member variables
2013-08-04 13:32:08 -05:00
richiesams
540dde67db
ZVISION: Cleanup dump method from run()
2013-08-04 13:32:02 -05:00
richiesams
4209236994
ZVISION: Create debug console and apply console logic to main loop
2013-08-04 13:32:01 -05:00
richiesams
ebb546c468
ZVISION: Create utility method to dump result action signatures from various .scr files
2013-08-04 13:32:00 -05:00
richiesams
16cc970c9e
ZVISION: Normalize remaining CRLF to LF for the remote
2013-08-04 13:31:58 -05:00
richiesams
187c119e93
ZVISION: Create ResultAction 's for Add and Random.
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Create class templates for PlayAnimation, PreloadAnimation, and Attenuate
2013-08-04 13:31:57 -05:00
richiesams
1710468121
ZVISION: Fix includes to use new underscore names
2013-08-04 13:31:56 -05:00
richiesams
8d9f90bf12
ZVISION: Create ScriptManager accessor for ZVision
...
Having the ScriptManager as a member variable forced it to be const,
which prevented any non cont methods to be used. Thus, ScriptManager is
created on the heap and disposed after use.
2013-08-04 13:31:54 -05:00
richiesams
ac96b943fa
ZVISION: Create an instance of ScriptManager inside ZVision
2013-08-04 13:31:51 -05:00
richiesams
3283176f6d
ZVISION: Move initialization code from run() and into its own method
2013-08-04 13:31:48 -05:00
richiesams
160d6256f2
ZVISION: Create skeleton engine and move code away from Engine::Run
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The goal is to have Engine::Run as clean as possible. Aka mostly method
calls.
2013-08-04 13:31:43 -05:00
richiesams
179f5de498
ZVISION: Add support for ZFS archive files
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ZfsArchive implements Common::Archive.
2013-08-04 13:31:42 -05:00
richiesams
8ae85892d6
ZVISION: Alter video handling to follow the new video audio track wrapper.
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Commit 7a49802c01b0c39be4e86335689db8f3359fde68 created an audio track
hook that allows video decoding to use a differnt audio track encoding method
Also, re-normalize line endings
2013-08-04 13:31:41 -05:00
richiesams
0303850bf7
ZVISION: Allow detection to go off inner directory
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Game detection needs to be off an actual resource, but all the resources
are in subdirectories. This updates the code to search for the specific
subdirectory.
2013-08-04 13:30:32 -05:00
richiesams
d0b341e6ca
ZVISION: Create zvision bare structure
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Add zvision base engine to engines/zvision as well as
modify the necessary engine files (configure.engines, etc.)
in order for it to be recognized.
2013-08-04 13:29:44 -05:00