uruk
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90494e01fd
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AVALANCHE: Do renaming/refactoring in Acci, Avalanche and Dropdown. Unify drawing of menus' text in Dropdown in a single function: drawMenuText().
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2013-09-04 20:57:25 +02:00 |
|
Strangerke
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543c4f59da
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AVALANCHE: Remove logger
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2013-09-04 10:43:51 +02:00 |
|
uruk
|
b38fd85d70
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AVALANCHE: Do renaming/refactoring in Closing.
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2013-09-04 10:09:07 +02:00 |
|
uruk
|
09ee31e4ce
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AVALANCHE: Get rid of the rest of Basher.
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2013-09-03 17:51:30 +02:00 |
|
uruk
|
74979869ff
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AVALANCHE: Rename/refactor Acci. Implement Acci::peopleInRoom().
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2013-09-03 15:35:09 +02:00 |
|
uruk
|
0afbcf1cf0
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AVALANCHE: Rename/refactor avalanche.h/.cpp.
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2013-09-03 12:09:29 +02:00 |
|
uruk
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aab3930779
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AVALANCHE: Implement loading from the Launcher. Upgrade saveGame(), loadGame() in, add expandDate() to AvalancheEngine. Revise Avalot::setup(). Repair Lucerna::load() and triptype::init().
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2013-08-20 19:23:24 +02:00 |
|
uruk
|
52c07d08c0
|
AVALANCHE: AvalancheEngine: Revise synchronize(), saveGame(), loadGameState(). Add loadGame(). Rename generateSaveFileName() to getSaveFileName(). AvalancheMetaEngine: Add listSaves() and removeSaveState().
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2013-08-19 21:14:21 +02:00 |
|
uruk
|
99b4b12b1c
|
AVALANCHE: Add AvalancheEngine::synchronize(), AvalancheEngine::generateSaveFileName(), AvalancheEngine::saveGame().
|
2013-08-19 18:18:02 +02:00 |
|
uruk
|
b591434940
|
AVALANCHE: Add saving/loading during run time.
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2013-08-18 15:08:32 +02:00 |
|
uruk
|
dc1e9022b1
|
AVALANCHE: Add AvalancheEngine::getMousePos(), remove Gyro::hopto(), implement Scrolls::dodgem() and Scrolls::undodgem().
|
2013-08-16 17:29:22 +02:00 |
|
uruk
|
1f751ff157
|
AVALANCHE: Stub Gyro::super_off() and Gyro::super_on().
|
2013-08-16 13:00:00 +02:00 |
|
uruk
|
532306f8cb
|
AVALANCHE: Introduce AvalancheEngine::getEvent().
|
2013-08-06 01:13:25 +02:00 |
|
uruk
|
544cf37757
|
AVALANCHE: Move strf() from Avalanche to Gyro.
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2013-08-02 12:18:01 +02:00 |
|
uruk
|
eec48fa42e
|
AVALANCHE: Introduce new class: Parser. Update rest of the code accordingly.
|
2013-07-27 21:36:07 +02:00 |
|
uruk
|
39dfddff1f
|
AVALANCHE: Change class variables to pointers, update everything accordingly.
|
2013-07-24 19:43:10 +02:00 |
|
uruk
|
c0823f3e79
|
AVALANCHE: Change _pingo into pointer, update everything accordingly.
|
2013-07-24 18:50:13 +02:00 |
|
uruk
|
4d25117135
|
AVALANCHE: Change _logger into pointer, update everything accordingly.
|
2013-07-24 18:47:33 +02:00 |
|
uruk
|
bc9823ad9b
|
AVALANCHE: Change _enhanced into pointer, update everything accordingly.
|
2013-07-24 18:45:10 +02:00 |
|
uruk
|
ca51bf19c9
|
AVALANCHE: Change _timeout into pointer, update everything accordingly.
|
2013-07-24 18:42:41 +02:00 |
|
uruk
|
10ec7e0e0f
|
AVALANCHE: Change _gyro into pointer, update everything accordingly.
|
2013-07-24 18:25:07 +02:00 |
|
uruk
|
f035622b14
|
AVALANCHE: Get rid of parts of the engine I don't use yet.
|
2013-07-24 18:14:10 +02:00 |
|
uruk
|
cc6197d77f
|
AVALANCHE: Change _avalot into pointer, update everything accordingly.
|
2013-07-24 18:12:16 +02:00 |
|
uruk
|
8c5ce549e6
|
AVALANCHE: Change _graphics into a pointer, modify the rest of the code accordingly. Introduce AvalanhceEngine::initialize(), use it in AvalancheEninge::run(), modify rest of the code accordingly.
|
2013-07-24 17:52:57 +02:00 |
|
uruk
|
bc5b3fbb65
|
AVALANCHE: Rename Graph to Graphics. Update everything accordingly.
|
2013-07-24 17:02:08 +02:00 |
|
uruk
|
5dc6abe87b
|
AVALANCHE: Add event handling.
|
2013-07-24 12:55:01 +02:00 |
|
uruk
|
096bd2df76
|
AVALANCHE: Major update in the Engine (include Graph), minor updates in Graph and Lucerna.
|
2013-07-11 18:02:15 +02:00 |
|
uruk
|
e27948a1a5
|
AVALANCHE: Minor repair in Trip, move initialization of the engine into the constructor.
|
2013-07-02 15:59:27 +02:00 |
|
uruk
|
76423aa712
|
AVALANCHE: Add Closing.
|
2013-07-02 13:20:23 +02:00 |
|
uruk
|
8aa251722f
|
AVALANCHE: Add Dropdown.
|
2013-07-01 18:14:48 +02:00 |
|
uruk
|
5e2ec51025
|
AVALANCHE: Add Basher.
|
2013-07-01 15:21:51 +02:00 |
|
uruk
|
8ba4050b1f
|
AVALANCHE: Add Acci.
|
2013-06-29 15:56:08 +02:00 |
|
uruk
|
17fe756073
|
AVALANCHE: Repair class Avalot.
|
2013-06-29 10:20:22 +02:00 |
|
uruk
|
c9baa8f456
|
AVALANCHE: Trip: replace namespace with class.
|
2013-06-29 10:13:02 +02:00 |
|
uruk
|
adf4a357ce
|
AVALANCHE: Timeout: replace namespace with class.
|
2013-06-28 20:01:47 +02:00 |
|
uruk
|
e28d3263dc
|
AVALANCHE: Sequence: replace namespace with class.
|
2013-06-28 18:41:04 +02:00 |
|
uruk
|
3c413c7ccb
|
AVALANCHE: Enid: replace namespace with class.
|
2013-06-28 18:23:04 +02:00 |
|
uruk
|
7623ea79fe
|
AVALANCHE: Celer: replace namespace with class.
|
2013-06-28 17:58:22 +02:00 |
|
uruk
|
44a9dd2083
|
AVALANCHE: Visa: replace namespace with class.
|
2013-06-28 17:53:15 +02:00 |
|
uruk
|
140e205227
|
AVALANCHE: Update the main class.
|
2013-06-28 17:42:30 +02:00 |
|
uruk
|
dd40c1896b
|
AVALANCHE: Instantiate finished classes in the engine.
|
2013-06-28 12:27:14 +02:00 |
|
uruk
|
3946d0ed92
|
AVALANCHE: Add class Avalot. Cosmetic modifications.
|
2013-06-20 14:08:58 +02:00 |
|
uruk
|
fa10b10ec7
|
AVALANCHE: Keep the functions connected to command line arguments and the main menu for later. Minimal cosmetic modifications in the order of the functions.
|
2013-06-20 12:47:44 +02:00 |
|
uruk
|
b916ab6f02
|
AVALANCHE: Messing around with GameDescription.
|
2013-06-20 08:32:58 +02:00 |
|
uruk
|
17ee13f2c1
|
AVALANCHE: Start stubbing with bootstrp.cpp.
|
2013-06-19 16:59:12 +02:00 |
|
uruk
|
d53f5d9885
|
AVALANCHE: Add skeleton.
|
2013-06-18 17:52:25 +02:00 |
|