Denis Kasak
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910991ddde
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Converted default font colours from static members of Font to constants. Moved the initializer list of the Font constructor to the constructor body (for readability).
svn-id: r41529
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2009-06-15 00:29:05 +00:00 |
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Denis Kasak
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718f84fb97
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Added a Font _font variable to the engine instance. Fixed font colour handling by replacing the appropriate colours before drawing. Added Font::setColour() method for changing the current font colour. Added include guards to draci/font.h. Moved kFontBig and kFontSmall constants to draci/font.cpp to prevent redefinition errors.
svn-id: r41524
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2009-06-14 18:59:31 +00:00 |
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Denis Kasak
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149b45f7a5
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Renamed DraciFont class to Font to be more consistent with the rest of the classes and other engines.
svn-id: r41523
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2009-06-14 16:33:20 +00:00 |
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Denis Kasak
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15a35e359d
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Changed DraciFont API to accept const Strings when loading fonts and added constants for font types.
svn-id: r41522
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2009-06-14 16:21:44 +00:00 |
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Denis Kasak
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92dd6d5474
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Reworded DraciFont docs (with regards to mentioning ASCII).
svn-id: r41511
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2009-06-14 13:32:21 +00:00 |
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Denis Kasak
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837f76f61f
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Made DraciFont::drawString() take a String reference instead of a copy.
svn-id: r41472
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2009-06-12 10:25:05 +00:00 |
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Denis Kasak
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51672df700
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Properly documented everything (including the new DraciFont class). Reshuffled some old comments.
svn-id: r41467
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2009-06-12 09:45:12 +00:00 |
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Denis Kasak
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a36a9a0398
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Implemented font handling via the DraciFont class. Reprogrammed the test animation to use the original game fonts. Removed the old drawString() hack.
svn-id: r41454
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2009-06-11 20:31:36 +00:00 |
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