Lothar Serra Mari
91827462ab
I18N: Update translation (German)
...
Currently translated at 100.0% (1061 of 1061 strings)
2019-04-27 22:31:29 +02:00
Lothar Serra Mari
6ea055288d
I18N: Update translation (German)
...
Currently translated at 100.0% (1061 of 1061 strings)
2019-04-27 22:21:35 +02:00
Thierry Crozat
9dd2682eb1
I18N: Regenerate translations data file
2019-04-27 22:21:35 +02:00
sluicebox
afd1d42982
SCI: Fix QFG1VGA Mac giant fight, bug #10948
2019-04-27 15:04:49 +03:00
Thierry Crozat
74577f9892
GUI: Update code to access the bug tracker in the unknown game dialog
...
The code is still disabled, but it is now in a working state and
can be tested by removing the #if 0 and changing the URL to a test
server with a redirect rule.
2019-04-27 02:42:16 +01:00
Thierry Crozat
40c9930699
ENGINES: Add function in DetectionResults to get list of engines with an unknown variants
2019-04-27 02:34:48 +01:00
Thierry Crozat
fb0fc9bb7a
CONFIGURE: Fix pandoc check
2019-04-26 23:33:32 +01:00
Daniel
903569cab8
GRAPHICS: Fix ManagedSurface dirty rects when drawing lines
...
Fixes an invalidRect assert when drawing lines which don't go from top-left to bottom-right.
2019-04-26 13:08:38 +03:00
sluicebox
cf08697e04
SCI: Fix QFG1VGA Mac great hall, bug #10945
2019-04-26 12:56:56 +03:00
rsn8887
35785d04a8
PSP: remove legacy-libs, not needed with the updated psp toolchain
2019-04-25 17:31:05 -05:00
Peter Kohaut
ee2dcf6375
BLADERUNNER: Make the cut content a runtime option
...
Player can choose to use or not the restored cut content.
Does not affect fixed bugs in original game.
2019-04-25 23:39:31 +02:00
Thanasis Antoniou
620864293d
BLADERUNNER: remove deprecated methods from header
2019-04-24 15:31:53 +03:00
Thanasis Antoniou
ac61f0dc75
BLADERUNNER: Restore VK sessions cut content
...
Includes Runciter's VK session
2019-04-24 15:13:26 +03:00
Thanasis Antoniou
81575df8d9
BLADERUNNER: Debugger command for full VK sessions
2019-04-24 15:13:26 +03:00
Thanasis Antoniou
ac32d35ff4
BLADERUNNER: Restore relared VK questions mechanism
2019-04-24 15:13:26 +03:00
Thanasis Antoniou
0ba4e56168
BLADERUNNER: Named constants for model animations P02
2019-04-24 15:13:26 +03:00
sluicebox
c84943cbc7
SCI: Fix QFG1VGA Thieves Guild cashier, bug #10939
2019-04-24 01:03:06 +03:00
sluicebox
b568680e56
SCI: Fix QFG1VGA inventory weight warn, bug #10942
...
Fix a script bug that breaks the game when picking mushrooms or other
actions if they trigger an inventory weight warning
2019-04-24 01:02:18 +03:00
sluicebox
8c32927f39
CREATE_PROJECT: Add Text console debugger feature
...
Add feature flag to create_project to set USE_TEXT_CONSOLE_FOR_DEBUGGER
with --enable-text-console like configure script
2019-04-22 09:34:21 -04:00
sluicebox
82353c5068
SCI: Add QFG1VGA detect-magic workaround for Giant
2019-04-22 04:29:24 -07:00
jepael
7e18d4c28d
COMMON: Fix compiler warning
...
Cast the string character type to native type for comparison.
2019-04-21 22:19:58 +01:00
Thanasis Antoniou
efcb3a4921
BLADERUNNER: Proper Subtitles option translation for RUS
2019-04-21 18:29:57 +03:00
Thanasis Antoniou
58b7b58bb8
BLADERUNNER: Cleaner output for debugger cmdList
2019-04-21 18:29:57 +03:00
Thierry Crozat
9ebb91411a
CONFIGURE: Generate html README and NEWS by default on macOS
...
There was already a configure option to specify a output format other
than plain text, but this had to be specified explicitely when
executing configure. Now the ports can define a default other than
plain text.
On macOS now by default pandoc generate html output. It could
in theory also generate rtf, but those are not properly displayed
by TextEdit, and in addition TextEdit cannot handle link internal
to the document (such as for the TOC). But if we are fine with
no link for the TOC, we could pipe the pandoc html output with
textutil to generate the RTF documents.
Also this change allows to have an extension for the pandoc output
files. By default this is empty for plain text (as before) and
the same as the format otherwise (for example .rtf or .html).
2019-04-21 11:01:34 +01:00
Thierry Crozat
66ef22d555
MACOSX: Improve opening files from the Help menu
...
Now in addition to rtf extension and no extension, it also looks
for the html and md extensions. Also unless the extension is RTF or
HTML, which are widely recognized, it explicitely indicate that the
file should be open with TextEdit.
This fixes bug #10938 , with opening the README and NEWS file from
the Help menu failing when the bundle was compiled without using
pandoc and thus the only files available are the markdown ones.
Support for the html extension is to prepare for a future change
to have a nicer README than the plain text one.
2019-04-21 11:01:34 +01:00
Thanasis Antoniou
a663930dd0
BLADERUNNER: Named constants for animationIds P01
...
Part one of using named constants for model animations
2019-04-20 17:33:39 +03:00
Thanasis Antoniou
63b8ddb50e
BLADERUNNER: Add list debugger command
...
Similar to draw (reuses code) but lists objects in the debugger view
2019-04-20 17:33:39 +03:00
Cameron Cawley
5d7cd526e8
ANDROID: Add a pthreads-based mutex manager
2019-04-20 15:53:56 +03:00
sluicebox
d1826ca48e
SCI: Fix QFG1VGA Mac logo/intro skip, bug #10937
2019-04-20 15:53:30 +03:00
sluicebox
c3b71a9171
SCI: Update QFG1VGA speed test patch for Mac
...
Updates the speed test patch to work with the newer and significantly
different Mac version
2019-04-20 15:51:27 +03:00
SupSuper
be0150fd85
DISTS: Merge MSVC versions into one folder
2019-04-20 07:47:25 -04:00
SupSuper
fd0d65496e
CREATE_PROJECT: Auto-detect Visual Studio version if not specified
...
This removes the need for separate scripts for every version
2019-04-20 07:47:25 -04:00
SupSuper
f2c4913bbc
CREATE_PROJECT: Add Visual Studio 2019
2019-04-20 07:47:25 -04:00
SupSuper
5c0529abc2
CREATE_PROJECT: Refactor Visual Studio version differences
...
Moved most generation differences to a MSVCVersion class, makes it
easier to support new versions without tracking down if-checks everywhere.
2019-04-20 07:47:25 -04:00
Paul Gilbert
71e4bb108a
GLK: GLULXE: Hopeflly fix last uint vs uint32 type clash
2019-04-20 00:05:57 -07:00
Peter Kohaut
d0edb79a10
BLADERUNNER: Clarification of some math
2019-04-18 22:14:43 +02:00
Paul Gilbert
bdf5f1596a
GLK: GLULXE: Fix mismatching typecasts
2019-04-18 08:07:35 -07:00
Paul Gilbert
02e1ef7924
GLK: GLULXE: Unicode strings still need to be uint32 *
2019-04-18 07:53:37 -07:00
Paul Gilbert
910e5204ac
GLK: GLULXE: Fix type difference of uint32 vs unit
2019-04-18 07:42:59 -07:00
Paul Gilbert
70761c707b
GLK: GLULXE: More compilation fixes
2019-04-18 07:24:46 -07:00
Peter Kohaut
c6a7ec814b
CREDITS: Added sev to Blade Runner credits
...
Changed order of credits for Blade Runner to alphabetical
2019-04-18 09:24:19 +02:00
Paul Gilbert
4d9991668e
GLK: GLULXE: Compilation fixes by moving a bunch of macros to be actual methods
2019-04-17 21:18:46 -07:00
Paul Gilbert
4ff974778c
GLK: GLULXE: Fix reading game header information
2019-04-17 20:46:07 -07:00
dreammaster
427e051f6a
GLK: GLULXE: astyle formatting
2019-04-17 20:46:07 -07:00
Paul Gilbert
105c9cb885
GLK: GLULXE: Remove gamefile to use proper _gameFile
2019-04-17 20:46:07 -07:00
Paul Gilbert
936b973153
GLK: GLULXE: Add miscellaneous missing methods
2019-04-17 20:46:07 -07:00
Paul Gilbert
ee8362cc07
GLK: GLULXE: Added vm methods
2019-04-17 20:46:06 -07:00
Paul Gilbert
5965b02bca
GLK: GLULXE: Add string methods
2019-04-17 20:46:06 -07:00
Paul Gilbert
1c46490183
GLK: GLULXE: Add serial methods
2019-04-17 20:46:06 -07:00
Paul Gilbert
a6cf55862d
GLK: GLULXE: Add search methods
2019-04-17 20:46:06 -07:00