Matthew Hoops
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f91f0f2756
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AGOS: Add an archive class for handling InstallShield Cabinets
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2011-08-20 16:42:09 -04:00 |
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Travis Howell
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48cce58ab5
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Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games.
svn-id: r44285
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2009-09-24 03:41:45 +00:00 |
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Travis Howell
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8a62c94f80
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Enable Personal Nightmare by default.
svn-id: r43304
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2009-08-12 02:24:03 +00:00 |
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Travis Howell
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1c15bcf87d
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Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
svn-id: r43270
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2009-08-11 14:42:44 +00:00 |
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Travis Howell
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bce47e7eb6
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Add initial support for DOS non-interactive demos of The Feeble Files.
svn-id: r40619
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2009-05-16 05:34:16 +00:00 |
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Travis Howell
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2620d6836c
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Add initial support for Personal Nightmare.
Thanks to dreammaster for file decompression and icon decoding code.
NOTE: setjmp/longjmp code will require conversion for portability.
svn-id: r39216
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2009-03-08 08:45:21 +00:00 |
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Jordi Vilalta Prat
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38a8aa516e
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Allow static and dynamic plugins to be used at the same time
svn-id: r31888
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2008-05-06 03:00:26 +00:00 |
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Jordi Vilalta Prat
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66e9d4f5e8
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Removed trailing spaces.
svn-id: r30664
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2008-01-27 19:47:41 +00:00 |
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Travis Howell
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9b45c2c994
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Split charset font data.
svn-id: r30299
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2008-01-06 14:00:43 +00:00 |
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Max Horn
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fbc2f89b08
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Renamed some game.cpp files to detection.cpp
svn-id: r26623
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2007-04-27 20:26:54 +00:00 |
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Travis Howell
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f1accee702
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Cleanup
svn-id: r24531
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2006-10-27 12:55:48 +00:00 |
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Travis Howell
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399f8381a9
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Cleanup
svn-id: r24397
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2006-10-21 01:51:59 +00:00 |
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Travis Howell
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ff574a63ee
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Split code into more specific files and cleanup
svn-id: r24394
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2006-10-20 02:10:51 +00:00 |
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Travis Howell
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d75901b832
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Split game specific script opcodes into separate files
svn-id: r24389
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2006-10-19 11:40:26 +00:00 |
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Eugene Sandulenko
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ea1cbea9f6
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Rename items.cpp to script.cpp
svn-id: r24336
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2006-10-15 09:08:51 +00:00 |
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Travis Howell
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ed89778036
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Add menu support for Amiga demo of Elvira 1
svn-id: r24332
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2006-10-15 04:15:48 +00:00 |
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Travis Howell
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9fbe8481d8
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Add conversion for planar graphics in Amiga version of Elvira 1/2 and Waxworks
svn-id: r24242
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2006-10-09 01:56:51 +00:00 |
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Travis Howell
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baac293911
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Add more code for WW
svn-id: r24103
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2006-10-04 03:29:14 +00:00 |
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Travis Howell
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af5c8eb1c3
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Remove blocks/tiles related code for PP, which was only required by unreleased game
svn-id: r24092
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2006-10-03 10:01:08 +00:00 |
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Torbjörn Andersson
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30ac033dc0
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Added a couple of functions which seem to define the rules for some kind of
"blocks" game. This looks like it could be cleaned up quite a bit.
svn-id: r24038
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2006-09-30 11:55:50 +00:00 |
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Eugene Sandulenko
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798c7ee682
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Phase 2 of Simon renaming. Simon directory renaming
svn-id: r24009
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2006-09-29 08:37:24 +00:00 |
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