This also disables cloud support
Also, several corrections and additions in how_to_build instructions
Tested in a clean installation of lubuntu 16.04.6 LTS
This fixes the "%s can not use this item" string. AFAIK this message never appears. It would require to place an item into a character's hand which he/she can't use and right-click use it. However, when you place such an unusable item in a character's hand the slot will be greyed out/disabled immediately and can no longer be clicked.
We already bundle other Noto fonts in the font.dat file, so using
further Noto fonts makes sense to me. Also, map upper-case letters
to lower-case runes since there are versions of Beyond Zork that
uses that. (The version I played many years ago did, and it looked
very strange. The version I tested with now did not, probably for
that very reason. So that part is untested for now.)
Add missing cmdline options and hotkeys to the manpage. Add long options
where they were missing. Update existing options description and values.
Improve formatting for important words, arguments, etc. Sort the options
in the same way they are sorted in README, so that future synchronization
is easier. Add info into several places saying that README is more
comprehensive than this manpage.
iOS 12 drops support for libstdc++, so the project needs to be compiled explicitly using libc++.
Support the "safe area" when redrawing the view to leave space for the notch in portrait and
landscape orientations.
* WIN32: Rewrite Inno setup installer
* WIN32: Add small bmp for usage in the Inno setup script
* WIN32: Fix spacing in Inno setup script
* WIN32: Re-add the documentation files to the Start Menu
* WIN32: Add scummvm icon to the Inno setup uninstaller
* WIN32: Remove now obsolete scummvm.iss.in file
* WIN32: Remove reference to Inno installer in update-version.pl
* WIN32: Add reference to Inno setup bmp file in ports.mk