Commit Graph

9124 Commits

Author SHA1 Message Date
Max Horn
9302e7d888 Make g_platforms global, so that the alauncher can iterate over the list of supported platforms
svn-id: r12765
2004-02-07 17:10:48 +00:00
Max Horn
e0f29c9951 sync
svn-id: r12764
2004-02-07 16:15:00 +00:00
Max Horn
d06316244e Added FM-TOWNS to platforms list
svn-id: r12763
2004-02-07 16:01:00 +00:00
Travis Howell
a3f7753e9a Demos includes a few ROL tracks
svn-id: r12762
2004-02-07 15:54:03 +00:00
James Brown
91f201af29 Patch #874510 from roever, fixes BS2 demo cutscene problems (bug #884568)
svn-id: r12761
2004-02-07 15:09:13 +00:00
Max Horn
364277dad0 new auto-dirty-rect checksum algorithm (not so well tested but uses the standard adler32 checksum algorithm)
svn-id: r12760
2004-02-07 12:30:44 +00:00
Travis Howell
54c6e4cc55 Ooops
svn-id: r12759
2004-02-07 11:22:55 +00:00
James Brown
9b97d851fe Add -c/--config option to specific alternate configuration file. Sorry Max, but it's damn useful for coverdiscs :)
svn-id: r12758
2004-02-07 04:53:59 +00:00
Travis Howell
a2039576fb More stubs
svn-id: r12757
2004-02-07 04:11:40 +00:00
Travis Howell
33dcab8d6c Add stub
svn-id: r12756
2004-02-07 03:10:22 +00:00
Travis Howell
ea3be081b7 Only used in HE games.
svn-id: r12755
2004-02-07 03:00:01 +00:00
Travis Howell
86394f4542 Clean up last commit.
svn-id: r12754
2004-02-07 02:52:27 +00:00
Travis Howell
3a8bfbeeb1 *** empty log message ***
svn-id: r12753
2004-02-07 02:28:24 +00:00
Travis Howell
82564def69 Add separate class for Humongous Entertainment games.
svn-id: r12752
2004-02-07 02:23:24 +00:00
Eugene Sandulenko
8411a8ade1 o Now Long TRS messages get wrapped
o Approaching enemy animation fixed
o Renames some vars and struct members
o Fixed dosdemo. It didn't run
o Correct Mac demo INSANE skipping behaviour

svn-id: r12751
2004-02-06 21:05:58 +00:00
Travis Howell
7b26a609f7 Update comment
svn-id: r12750
2004-02-06 16:19:43 +00:00
Max Horn
afd45ef2e1 some corrections
svn-id: r12749
2004-02-06 15:17:12 +00:00
Max Horn
d0b9bb118e cleanup
svn-id: r12748
2004-02-06 14:37:55 +00:00
Travis Howell
2f29091469 Used wrong check, might have caused regressions.
svn-id: r12747
2004-02-06 14:16:14 +00:00
Torbjörn Andersson
7ae1cc0f96 Fixed "no newline at end of file" warning.
svn-id: r12746
2004-02-06 08:35:24 +00:00
Travis Howell
c29e0d2dd0 Add extra paths for international version of Simon the Sorcerer 1, so game can be played from CD.
svn-id: r12745
2004-02-06 00:58:24 +00:00
Max Horn
7038f2f6cf Fix for bug #882083 (COMI: CD change cancel button)
svn-id: r12744
2004-02-05 22:39:13 +00:00
Eugene Sandulenko
f98cc6f02e o Fix for bug #889751. Bump sound on the highway keeps playing
o Fix for bug #888639. Mine road female biker loop

svn-id: r12743
2004-02-05 19:26:00 +00:00
Chris Apers
6a6d69254d Updated project file
svn-id: r12742
2004-02-05 14:49:24 +00:00
Chris Apers
dfee3c63f7 More wide display support, 5way navigator support, prepare zodiac, arm and sound support, and many more stuffs...
svn-id: r12741
2004-02-05 14:25:34 +00:00
Chris Apers
b3a12d51e6 formMain
svn-id: r12740
2004-02-05 14:20:51 +00:00
Torbjörn Andersson
802a301a16 Removed some of the #includes from sword2.h
svn-id: r12739
2004-02-05 14:19:07 +00:00
Chris Apers
c9d252640c Updated with lastest changes
svn-id: r12738
2004-02-05 14:06:46 +00:00
Chris Apers
a4d5e59669 Added direct ScummVM launcher mode
svn-id: r12737
2004-02-05 14:05:07 +00:00
Chris Apers
6830942213 Prepare ARM support
svn-id: r12736
2004-02-05 14:02:24 +00:00
Chris Apers
ef1b06d8b3 Prepare Zodiac wide display support
svn-id: r12735
2004-02-05 14:00:03 +00:00
Chris Apers
2420bf2900 Prepare Zodiac MIDI support
svn-id: r12734
2004-02-05 13:56:39 +00:00
Chris Apers
acbb4b98b6 Fixed memory card import
svn-id: r12733
2004-02-05 13:46:28 +00:00
Chris Apers
39055e40c5 Fixed Hi-res detection, Added OPTIONS_x macros, More screen detection features
svn-id: r12732
2004-02-05 13:44:48 +00:00
Chris Apers
47796cb464 Prepare ARM support
svn-id: r12731
2004-02-05 13:40:37 +00:00
Chris Apers
86d02cfbb2 Updated resource files (prepare zodiac support)
svn-id: r12730
2004-02-05 13:38:54 +00:00
Max Horn
407c489cc4 removed obsolete #include's
svn-id: r12729
2004-02-05 11:59:06 +00:00
Nicolas Bacca
b2e7d9ed00 Forgot to remove those
svn-id: r12728
2004-02-05 08:00:59 +00:00
Nicolas Bacca
a11ca26915 Just in case somebody is shocked ...
svn-id: r12727
2004-02-05 07:47:16 +00:00
Nicolas Bacca
6e688e818b Remove EVC 3 project, merged with EVC 4
svn-id: r12726
2004-02-05 07:40:48 +00:00
Nicolas Bacca
898cc3b64a Merge EVC 3 and EVC 4 project files
svn-id: r12725
2004-02-05 07:39:35 +00:00
Travis Howell
d3eefc060e Enable and adjust for FT.
svn-id: r12724
2004-02-05 07:27:30 +00:00
Travis Howell
180778b524 Update arguments, could these be enabled now ?
svn-id: r12723
2004-02-05 03:18:49 +00:00
Max Horn
f59eb3b219 renamed (Const)Iterator to (const_)iterator; changed size() to return an uint
svn-id: r12722
2004-02-05 00:19:57 +00:00
Travis Howell
dc852177fb No longer required.
svn-id: r12721
2004-02-04 08:08:56 +00:00
Travis Howell
e5f194d364 Fix compile.
svn-id: r12720
2004-02-03 09:04:38 +00:00
Max Horn
f36710f8b4 Act more gracefully when failing to load a (VOC) sound (should help bug #889442)
svn-id: r12719
2004-02-03 08:53:13 +00:00
Max Horn
43efc8bed0 Patch #889552: Possible fix for bug #884171
svn-id: r12718
2004-02-03 08:47:38 +00:00
Eugene Sandulenko
8a2496d6c5 Fixed most bugs, so only cosmetic visual things left.
o Support transparency for characters. Needed for cockpit rendering
o Fixed bug in NUT renderer which drawed transparent characters garbled
o Fixed long-standing (and outstanding) bug with SAUD error
o Previous fix fixed music in some cases (scene transitions)
o Fixed bug with palette being reset when smush video is rewind
o Made debug level for insane adjustable at compile time (maybe I will remove it later)

svn-id: r12717
2004-02-02 22:40:20 +00:00
Torbjörn Andersson
c40474322f Added issue about always using RandomSource for random numbers.
svn-id: r12716
2004-02-02 13:54:36 +00:00