Sven Hesse
884e1e9ae9
Muting the compiler (Sorry again, yaz0r :P)
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svn-id: r30016
2007-12-27 17:47:31 +00:00
Vincent Hamm
c87ad51470
Nearly working pathfinder
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svn-id: r30015
2007-12-27 17:37:38 +00:00
Vincent Hamm
f953ed4dde
Early pathfinding
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svn-id: r30012
2007-12-27 12:05:43 +00:00
Max Horn
27bd7ef2f4
Added FIXME regarding fopen usage
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svn-id: r29993
2007-12-25 23:20:46 +00:00
Sven Hesse
1796c147fc
Muting the compiler :P
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svn-id: r29991
2007-12-25 21:17:35 +00:00
Vincent Hamm
1b62e2758c
Fix input
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Fix timming
svn-id: r29990
2007-12-25 21:03:20 +00:00
Vincent Hamm
b2ab69f455
Fix palette issues
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svn-id: r29989
2007-12-25 20:16:59 +00:00
Vincent Hamm
a3f1767009
Fix title screen regression
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svn-id: r29988
2007-12-25 19:32:51 +00:00
Vincent Hamm
7159cc26df
Fix blinking character
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svn-id: r29987
2007-12-25 18:36:08 +00:00
Vincent Hamm
a2d2f01835
Bunch of gfx fix
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svn-id: r29986
2007-12-25 18:11:35 +00:00
Vincent Hamm
37d8bed89b
Fix cell sorting
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Fix palette loading
svn-id: r29985
2007-12-25 16:37:12 +00:00
Vincent Hamm
be737e074d
Fix background save/restore
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svn-id: r29979
2007-12-24 16:57:14 +00:00
Vincent Hamm
b6ec364eae
Fix save/loading
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svn-id: r29977
2007-12-24 15:47:52 +00:00
Vincent Hamm
35b1521e68
Fix sprite mode 5
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Fix backgroundIncrust system
svn-id: r29970
2007-12-24 02:59:23 +00:00
Vincent Hamm
2d9d0f1b1f
-Fade in/fade out
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-Implement background mode 5
svn-id: r29968
2007-12-24 01:05:36 +00:00
Vincent Hamm
b9aaa43bfb
Fix palette manipulation code
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Add one missing opcode
svn-id: r29928
2007-12-20 19:02:16 +00:00
Torbjörn Andersson
0e744e491b
Fixed compiler warning, and a potential (but very unlikely) out-of-bounds read.
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svn-id: r29926
2007-12-20 18:52:05 +00:00
Vincent Hamm
094f174887
Fix title screen line drawing code
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svn-id: r29925
2007-12-20 18:21:27 +00:00
Max Horn
1b285398b3
Fix compiler warnings
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svn-id: r29922
2007-12-20 15:00:09 +00:00
Vincent Hamm
564fc06cf7
Multiple fix/cleanup
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One bug remains before the game is completable without hack
svn-id: r29920
2007-12-20 14:30:51 +00:00
Vincent Hamm
aa62d6355a
Fix loading savegame from original interpreter
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svn-id: r29901
2007-12-18 20:12:42 +00:00
Vincent Hamm
5cc1313ffe
Fix dangling pointer
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Fix low color background
Fix input
svn-id: r29897
2007-12-17 22:40:58 +00:00
Vincent Hamm
bfbf992907
Fix glitchy cell sorting
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svn-id: r29895
2007-12-17 19:21:59 +00:00
Gregory Montoir
6d157c24b7
simplify gfxModuleData_field_60, sync with cine code
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svn-id: r29837
2007-12-12 20:55:32 +00:00
Filippos Karapetis
f5a537d6f8
Changed some swaps to use the template SWAP
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svn-id: r29829
2007-12-11 23:06:12 +00:00
Max Horn
d2ee52abba
Silencing some warnings
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svn-id: r29479
2007-11-11 20:17:13 +00:00
Vincent Hamm
43437e6d74
Menu display fix
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Linked objects implementation (barman)
The gameplay is now kind of working and it is possible to play at least the first part of the game
svn-id: r29478
2007-11-11 19:33:25 +00:00
Vincent Hamm
1bae92f2e1
Implement dialogues
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Detect french 256 colors version
svn-id: r29473
2007-11-11 01:04:40 +00:00
Vincent Hamm
31d04d98dc
Fix relocation of objects relations
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svn-id: r29472
2007-11-10 23:20:47 +00:00
Sven Hesse
5908728d4c
Muting the compiler :P
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svn-id: r29470
2007-11-10 19:51:06 +00:00
Vincent Hamm
34a696662a
Fix boggus object state
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svn-id: r29469
2007-11-10 19:47:07 +00:00
Sven Hesse
d624add742
Muting the compiler :P
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svn-id: r29468
2007-11-10 18:24:23 +00:00
Vincent Hamm
faf78d582a
-Cleanup strings
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-Fix load saves from original interpreter
-Add all background merge functions
svn-id: r29467
2007-11-10 17:15:48 +00:00
Vincent Hamm
783a0bf67d
Cleanup load savegame from original interpreter
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svn-id: r29453
2007-11-08 22:59:29 +00:00
Sven Hesse
780cb2f274
Muting the compiler :P
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svn-id: r29425
2007-11-05 21:06:10 +00:00
Vincent Hamm
773d0dc3c6
Fix some 256color version issues
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svn-id: r29423
2007-11-05 20:51:23 +00:00
Vincent Hamm
e2260d8afd
Implement polygon and sprite masking
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svn-id: r29422
2007-11-05 20:24:20 +00:00
Sven Hesse
64f88225e1
Muting the compiler
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svn-id: r29410
2007-11-04 13:03:40 +00:00
Sven Hesse
906a423fa7
Some code formating fixes
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svn-id: r29409
2007-11-04 13:01:41 +00:00
Vincent Hamm
fa15952f09
Some more script functions
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svn-id: r29408
2007-11-04 12:57:57 +00:00
Vincent Hamm
6e4037165d
Fix a few script issues
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svn-id: r29397
2007-11-04 01:11:39 +00:00
Vincent Hamm
dcc71a36eb
Click on polygon detection
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Object menu fix for doors
svn-id: r29395
2007-11-04 00:31:52 +00:00
Vincent Hamm
3fa3afb1fb
More polygon fix (nearly pixel perfect...)
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svn-id: r29393
2007-11-03 23:59:54 +00:00
Vincent Hamm
3620b19b21
Fix build
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svn-id: r29391
2007-11-03 22:47:19 +00:00
Vincent Hamm
121fc7d569
More polygon fix
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svn-id: r29390
2007-11-03 22:44:27 +00:00
Eugene Sandulenko
c640d1c604
Patch #1825276 : "DETECTION: advanced detector engine simplification"
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svn-id: r29386
2007-11-03 21:06:58 +00:00
Sven Hesse
c069051492
Unleashing the polygon virus! (I.e. fixing a compiler warning and a, what I think is a, logical error. Also changing swaps to use the template SWAP.)
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svn-id: r29385
2007-11-03 13:46:45 +00:00
Vincent Hamm
3e3cfca83e
Early polygon rewrite
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svn-id: r29383
2007-11-03 12:30:02 +00:00
Vincent Hamm
4521634286
Small cleanups
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svn-id: r29352
2007-11-01 11:22:11 +00:00
Vincent Hamm
caa451f5d2
Implement more object input
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svn-id: r29317
2007-10-29 22:03:55 +00:00