Commit Graph

7052 Commits

Author SHA1 Message Date
Travis Howell
94be874b70 I had this wrong way around.
svn-id: r10691
2003-10-09 05:44:46 +00:00
Travis Howell
e3a72b5149 Add player_v2a - fix crash when playing two identical sounds, patch #820427
svn-id: r10690
2003-10-09 05:27:52 +00:00
Max Horn
de74ceb60a fix bug where going up in the root dir would get you back to the (unix) current dir (instead of staying at the root)
svn-id: r10689
2003-10-08 22:47:41 +00:00
Max Horn
6e09d35090 turned PluginManager into a proper singleton
svn-id: r10688
2003-10-08 22:10:59 +00:00
Max Horn
d177364715 new config manager. not everything is completed, and some things will still be changed, but it seems to work well enough to put it into CVS
svn-id: r10687
2003-10-08 21:59:23 +00:00
Max Horn
3c78c0929c fixed queen build rules...
svn-id: r10686
2003-10-08 21:27:57 +00:00
Max Horn
9e5c5e292a humpf
svn-id: r10685
2003-10-08 21:09:21 +00:00
Max Horn
cf3ac50e3c add String::lastChar() method
svn-id: r10684
2003-10-08 21:01:50 +00:00
Max Horn
b41c052ab5 renamed createNode() to findOrCreateNode(); added addKey() method; reimplemented merge()
svn-id: r10683
2003-10-08 18:05:20 +00:00
Torbjörn Andersson
a29d128bd3 Use RandomSource instead of rand().
svn-id: r10682
2003-10-08 18:02:53 +00:00
Torbjörn Andersson
a1f4dc2c90 cleanup
svn-id: r10681
2003-10-08 17:09:51 +00:00
Jamieson Christian
91fc9accbb Fixed Indy4-Towns music settings, plus small multi-midi quirk
svn-id: r10680
2003-10-08 11:31:47 +00:00
Travis Howell
2be56b3985 No point in compiling queen at the moment.
svn-id: r10679
2003-10-08 11:18:58 +00:00
Gregory Montoir
311dea141b added new structures
svn-id: r10678
2003-10-08 08:55:07 +00:00
Travis Howell
802a2a1310 Fix display of verb name text when verb is selected in Simon the Sorcerer 1 and enable for all versions of the game.
svn-id: r10677
2003-10-08 07:38:48 +00:00
Torbjörn Andersson
7adf0ff1fc Some more cosmetic changes while I'm considering the next move. (Or maybe
I'm just hoping that if I stall long enough, someone else will make the
move for me. :-)

svn-id: r10676
2003-10-08 06:58:34 +00:00
Paweł Kołodziejski
c630856470 update preoject depedencies
svn-id: r10675
2003-10-07 18:23:21 +00:00
Jamieson Christian
abc23ac28b Removed version.cpp
svn-id: r10674
2003-10-07 17:29:33 +00:00
Oliver Kiehl
0281f6b6d6 fix gcc 3.3 warning
svn-id: r10673
2003-10-07 15:27:53 +00:00
Jamieson Christian
da9fcd9ceb More Euphony/YM2612 instrument layering and polyphony
fixes. Aside from variations in the instrument timbre,
the output from ScummVM now seems to match up with the
output from UNZ (MAME YM2612 emulator).

svn-id: r10672
2003-10-07 15:15:26 +00:00
Jamieson Christian
69964cda56 Corrected MT-32 master volume SysEx
svn-id: r10671
2003-10-07 15:13:39 +00:00
Gregory Montoir
537ee7166f some text functions
svn-id: r10670
2003-10-07 14:05:56 +00:00
Jamieson Christian
f49a741cfb Remove my trace output. :P
svn-id: r10669
2003-10-07 13:12:29 +00:00
Jamieson Christian
027543b30b More polyphony tweaks. Sounding a bit better.
svn-id: r10668
2003-10-07 13:11:54 +00:00
David Eriksson
f99c8b81db Improved Queen::Talk class
svn-id: r10667
2003-10-07 12:20:31 +00:00
Jamieson Christian
577fe4c5fb Patch [818296] Modified MT-32 intialization sequence.
svn-id: r10666
2003-10-07 12:00:53 +00:00
Jamieson Christian
ea482be987 Set up MDT_TOWNS on remainder of FM-TOWNS targets
svn-id: r10665
2003-10-07 11:32:43 +00:00
Jamieson Christian
3a4cc9fcc2 Removed version.cpp
svn-id: r10664
2003-10-07 11:22:35 +00:00
Max Horn
2485f15e34 fixed warnings
svn-id: r10663
2003-10-07 09:34:19 +00:00
Gregory Montoir
e7abb0363d new header for common defines/enums + some additions to Graphics
svn-id: r10662
2003-10-07 09:04:25 +00:00
David Eriksson
8177fce048 Make it possible to get game language
svn-id: r10661
2003-10-07 08:24:54 +00:00
Torbjörn Andersson
f8400b1c44 Fixed assert(). I think -- I don't even get this far before ScummVM crashes
on me. :-)

svn-id: r10660
2003-10-07 08:22:53 +00:00
Torbjörn Andersson
29b646b30a Some cleanup, some code removal and some unstubbing. Nothing important.
svn-id: r10659
2003-10-07 07:07:47 +00:00
Torbjörn Andersson
e8b6016e33 Renamed the FontRenderer class as FontRendererGui since there's another
font renderer for the game itself. (It just doesn't live in any separate
class yet.)

svn-id: r10658
2003-10-07 07:06:50 +00:00
David Eriksson
8937a96e50 - Added a debug stub for the selectSentence method
- Added final talk for person Joe is talking to

svn-id: r10657
2003-10-07 06:56:29 +00:00
Jonathan Gray
e04d25f86d update a bit
svn-id: r10656
2003-10-07 05:09:53 +00:00
Travis Howell
bafce8daf5 Remove comment, which is no longer needed too.
svn-id: r10655
2003-10-07 03:59:24 +00:00
David Eriksson
c001e4357b - Add Talk class and begin to use it from Cutaway class
- Move getString() helper function to Talk class

svn-id: r10654
2003-10-07 03:58:44 +00:00
Travis Howell
5c64695367 Ooops, used wrong one.
svn-id: r10653
2003-10-07 03:58:29 +00:00
Travis Howell
dacd8ce4d1 FM TOWNS sfx fix, correct sample rate.
svn-id: r10652
2003-10-07 03:54:49 +00:00
Joost Peters
9e585098d8 add Joe struct + get/set functions
svn-id: r10651
2003-10-07 00:26:04 +00:00
Travis Howell
249444e4c6 *** empty log message ***
svn-id: r10650
2003-10-06 23:21:22 +00:00
Max Horn
e5c62af78e added String::emptyString constant
svn-id: r10649
2003-10-06 23:19:01 +00:00
Travis Howell
f57a6d74a1 Fix text when room scrolls in game versions < 3.
Manual redraw of verbs areas isn't require after reload of game in loom/loomcd, causes glitches in some locations.

svn-id: r10648
2003-10-06 23:12:01 +00:00
Joost Peters
16ee37f817 added resource-table loading from external file
svn-id: r10647
2003-10-06 23:04:00 +00:00
Max Horn
8c9dc47ee1 fixed warnings
svn-id: r10646
2003-10-06 22:33:54 +00:00
Max Horn
1ebb7cce53 removed obsolete
svn-id: r10645
2003-10-06 19:21:18 +00:00
Max Horn
6cad2556ef removed unused 'rate' param from nextTick; another tiny tweak to Operator2612::nextTick (avoids one memory store over here, woohoo <g>)
svn-id: r10644
2003-10-06 15:26:01 +00:00
Jonathan Gray
5ca9daeebd remove <string> include so we don't depend on stdlib stuff (not used anyway) this also stops compile problems arising from our overloaded memory operators here
svn-id: r10643
2003-10-06 14:32:22 +00:00
Max Horn
7829083a78 malloc/new optimizations
svn-id: r10642
2003-10-06 14:15:01 +00:00