Paul Gilbert
6bbe30f44b
Game now completely starts up without memory leaks
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svn-id: r44862
2009-10-10 04:47:18 +00:00
Paul Gilbert
8694b48ae3
Set up a basic tracing system for all memory allocations to help track down memory leaks
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svn-id: r44808
2009-10-09 08:15:30 +00:00
Paul Gilbert
49a4df3c8c
Added Dirty Rect handling functionality
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svn-id: r43406
2009-08-15 11:50:59 +00:00
Paul Gilbert
34d3d7c74d
Code formatting, added further constant references, and corrected method signatures
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svn-id: r39445
2009-03-16 09:45:37 +00:00
Paul Gilbert
da6315bb4c
Formatting fixes, and added extra constants and function name corrections
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svn-id: r39063
2009-03-02 08:32:38 +00:00
Paul Gilbert
935e748e62
In progress work on cleaning up the font system - giving proper variable names, types, and converted memory accesses to endian safe structures
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svn-id: r38540
2009-02-19 09:57:39 +00:00
Paul Gilbert
7238358e6e
Changed the save/load process to use a common serialiser
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svn-id: r36253
2009-02-09 11:30:18 +00:00
Max Horn
4c5efaecf4
Code formatting fixes, automatically performed by astyle
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svn-id: r35870
2009-01-16 02:43:41 +00:00
Jordi Vilalta Prat
66e9d4f5e8
Removed trailing spaces.
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svn-id: r30664
2008-01-27 19:47:41 +00:00
Vincent Hamm
37d8bed89b
Fix cell sorting
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Fix palette loading
svn-id: r29985
2007-12-25 16:37:12 +00:00
Vincent Hamm
564fc06cf7
Multiple fix/cleanup
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One bug remains before the game is completable without hack
svn-id: r29920
2007-12-20 14:30:51 +00:00
Vincent Hamm
bfbf992907
Fix glitchy cell sorting
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svn-id: r29895
2007-12-17 19:21:59 +00:00
Vincent Hamm
43437e6d74
Menu display fix
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Linked objects implementation (barman)
The gameplay is now kind of working and it is possible to play at least the first part of the game
svn-id: r29478
2007-11-11 19:33:25 +00:00
Vincent Hamm
783a0bf67d
Cleanup load savegame from original interpreter
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svn-id: r29453
2007-11-08 22:59:29 +00:00
Vincent Hamm
e2260d8afd
Implement polygon and sprite masking
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svn-id: r29422
2007-11-05 20:24:20 +00:00
Sven Hesse
906a423fa7
Some code formating fixes
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svn-id: r29409
2007-11-04 13:01:41 +00:00
Vincent Hamm
6e4037165d
Fix a few script issues
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svn-id: r29397
2007-11-04 01:11:39 +00:00
Vincent Hamm
caa451f5d2
Implement more object input
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svn-id: r29317
2007-10-29 22:03:55 +00:00
Max Horn
3abc11611e
Code formatting fixes
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svn-id: r28945
2007-09-18 20:16:33 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Vincent Hamm
67ba6b1e40
Figured out the bug that was causing the animations to glitch
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svn-id: r26856
2007-05-16 22:44:22 +00:00
Vincent Hamm
fe8d2a8e7f
More cleanup
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Few bug fix
svn-id: r26666
2007-04-28 22:31:55 +00:00
Eugene Sandulenko
ffce26ebfe
Fix code formatting (partially) and guard defines in includes.
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svn-id: r26631
2007-04-27 22:33:45 +00:00
Sven Hesse
da93916adc
Fix compilation
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svn-id: r26628
2007-04-27 21:07:37 +00:00
Vincent Hamm
0d07a51acf
Cleanup
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svn-id: r26624
2007-04-27 20:31:43 +00:00