Florian Kagerer
dcf32be3f6
LOL: - added some missing animations for the shops
...
- added support for dropping/picking up items (no throwing yet)
svn-id: r39422
2009-03-15 16:48:20 +00:00
Florian Kagerer
092f2a37e3
LOL: - complete support for the three "special rooms" in the castle
...
svn-id: r39391
2009-03-14 13:48:12 +00:00
Florian Kagerer
f2a066e42f
LOL: - some opcodes and interface code so that you can at least get out of the shops and Geron's room
...
svn-id: r39284
2009-03-10 00:32:20 +00:00
Florian Kagerer
cbf2602783
LOL: - fixed inventory bug
...
- fixed monster speed
svn-id: r39275
2009-03-09 20:34:36 +00:00
Florian Kagerer
6d9a047276
LOL: minor fix for text displayer (text pages now advance automatically when the speech has reached the next part)
...
svn-id: r39250
2009-03-09 00:54:27 +00:00
Florian Kagerer
6cb3f665af
LOL: some more work on the text displayer so that it handles longer texts (needed for some library books)
...
svn-id: r39249
2009-03-08 23:28:19 +00:00
Johannes Schickel
de6f1ec597
Oops, fix size argument to memset call.
...
svn-id: r39230
2009-03-08 14:33:18 +00:00
Johannes Schickel
8318750f41
- Cleanup
...
- Add FIXME
svn-id: r39225
2009-03-08 13:32:27 +00:00
Johannes Schickel
3524032314
Cleanup.
...
svn-id: r39224
2009-03-08 13:28:22 +00:00
Florian Kagerer
edc18a2299
LOL: some opcodes for the library room (so that the game will at least not freeze when clicking one of the books)
...
svn-id: r39210
2009-03-08 03:26:21 +00:00
Florian Kagerer
e23fd08dfb
LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to non-existent sub scripts)
...
svn-id: r39209
2009-03-08 02:17:14 +00:00
Florian Kagerer
826638d45b
LOL: - implemented some opcodes(
...
svn-id: r39187
2009-03-07 15:46:21 +00:00
Florian Kagerer
8639e34b41
LOL: - doors can now be opened and closed
...
- some more work on monster walk code
svn-id: r39166
2009-03-06 22:53:08 +00:00
Johannes Schickel
efd7c2eac9
Ease conditional LoL compiling with build systems not based on the default one.
...
svn-id: r39125
2009-03-04 11:53:25 +00:00
Filippos Karapetis
f006f94914
Fixed compilation when ENABLE_LOL is not set
...
svn-id: r39123
2009-03-04 10:53:36 +00:00
Florian Kagerer
3f2af1e8a1
LOL: implemented some walking code for the monsters
...
svn-id: r39097
2009-03-03 22:32:39 +00:00
Florian Kagerer
b42b7a8b40
LOL: implement some opcodes for dialogue sequences
...
svn-id: r39051
2009-03-01 20:37:57 +00:00
Florian Kagerer
7ea5cefef4
LOL: implemented some monster related code (monsters now get placed in the maze, but they still don't do anything)
...
svn-id: r39039
2009-03-01 14:45:30 +00:00
Florian Kagerer
837ca0683e
LOL: - some more work on the interface (you can now click on the banners and windows) and some bug fixes
...
svn-id: r38818
2009-02-23 20:17:53 +00:00
Florian Kagerer
b5b4cb66a1
LOL: implemented timers (only text fading for now)
...
svn-id: r38766
2009-02-21 23:20:14 +00:00
Florian Kagerer
8a95f02abf
LOL: some work on inventory/item handling
...
svn-id: r38711
2009-02-21 17:24:50 +00:00
Florian Kagerer
57749fc9af
LOL: fixed invalid memory access
...
svn-id: r38383
2009-02-16 21:46:02 +00:00
Florian Kagerer
a43b0bc2dc
LOL: - more work on the user interface
...
- fixed non interactive demo
svn-id: r38374
2009-02-16 17:17:15 +00:00
Willem Jan Palenstijn
8b38d0677a
portability fix for platforms with unsigned char
...
svn-id: r38229
2009-02-15 12:11:27 +00:00
Florian Kagerer
16a57f299c
LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3, so we do have some code duplication atm, I just fixed right mouse button support for LOL)
...
- keyboard control now works
svn-id: r38190
2009-02-15 03:36:30 +00:00
Florian Kagerer
02c149e174
LOL: fixed bug in text displayer and some cleanup
...
svn-id: r36327
2009-02-14 13:55:00 +00:00
Florian Kagerer
f065524949
LOL:
...
- implemented some input code
- you can walk around now (not very far though, since doors don't work yet). Keyboard control is still missing
- processButtonList isn't really implemented yet for LOL. I'll still have to check which features are needed here.
svn-id: r36320
2009-02-14 00:51:07 +00:00
Florian Kagerer
44e6c3c630
KYRA: cleanup
...
svn-id: r36207
2009-02-02 23:20:55 +00:00
Johannes Schickel
2648f42fc5
Removed uneeded setupPrologueData calls.
...
svn-id: r36188
2009-02-01 20:55:16 +00:00
Johannes Schickel
90184e6812
Moved some code to newly added files sequences_lol.cpp (more static sequence code is coming up in the future anyway...)
...
svn-id: r36183
2009-02-01 20:21:01 +00:00
Florian Kagerer
784c99b3da
svn-id: r36178
2009-02-01 19:27:01 +00:00
Johannes Schickel
d9cf723ee9
Minor cleanup (got rid of a dynamic array).
...
svn-id: r35999
2009-01-22 16:56:22 +00:00
Johannes Schickel
577c8ff27d
Cleanup.
...
svn-id: r35943
2009-01-20 09:38:55 +00:00
Johannes Schickel
87d2d96d91
- Moved some script related code to script_lol.cpp
...
- Renamed opcodes from o2_* to olol_*
svn-id: r35938
2009-01-20 09:22:16 +00:00
Florian Kagerer
017b39eae0
LOL: some work on the music handling
...
svn-id: r35929
2009-01-19 23:35:27 +00:00
Florian Kagerer
2a22b9bcc6
LOL: some renaming
...
svn-id: r35919
2009-01-19 07:31:34 +00:00
Florian Kagerer
44918f5f16
LOL: basic music support and some cleanup
...
svn-id: r35917
2009-01-18 23:50:31 +00:00
Florian Kagerer
35c8fd4dad
LOL: fix some valgrind warnings
...
svn-id: r35910
2009-01-18 18:20:33 +00:00
Johannes Schickel
62334395a7
Formatting.
...
svn-id: r35908
2009-01-18 17:38:29 +00:00
Johannes Schickel
12eb45df01
Fixed mismatching delete call.
...
svn-id: r35907
2009-01-18 17:36:25 +00:00
Florian Kagerer
ff268e8fd5
LOL: Some drawing code and some opcodes so that the first scene will show up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet.
...
svn-id: r35903
2009-01-18 17:04:24 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
...
svn-id: r35648
2009-01-01 15:06:43 +00:00
Johannes Schickel
030de671b5
Reset screen dimension settings after closing menu.
...
svn-id: r35609
2008-12-29 14:44:06 +00:00
Johannes Schickel
8ea422f415
- Cleanup
...
- Implemented Screen_LoL::fprintString
svn-id: r35608
2008-12-29 14:37:51 +00:00
Johannes Schickel
6639ba726c
Extended some comments.
...
svn-id: r35606
2008-12-29 14:06:31 +00:00
Johannes Schickel
ce73425bef
Fixed character selection screen.
...
svn-id: r35605
2008-12-29 14:03:27 +00:00
Johannes Schickel
e4d2f58417
Cleanup.
...
svn-id: r35604
2008-12-29 13:59:35 +00:00
Florian Kagerer
d81782977e
LOL: - fixed some bugs in the main menu code (premature pak file unloading etc.) and added floppy support
...
svn-id: r35595
2008-12-28 22:09:31 +00:00
Johannes Schickel
5555ba9aaf
Fixed memory leak.
...
svn-id: r35554
2008-12-26 11:05:47 +00:00
Johannes Schickel
91de740d44
Implemented (some) main menu code for LoL.
...
svn-id: r35553
2008-12-26 11:04:45 +00:00
Johannes Schickel
fb14701b68
Cleanup.
...
svn-id: r35552
2008-12-26 08:35:36 +00:00
Max Horn
40136f2590
Switched various Engine APIs to use Common::Error
...
svn-id: r34916
2008-11-06 17:05:54 +00:00
Max Horn
9b160804ab
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
...
svn-id: r34700
2008-09-30 12:27:38 +00:00
Johannes Schickel
c5e049bce8
Made some filenames uppercase for consistency.
...
svn-id: r34452
2008-09-08 18:55:29 +00:00
Johannes Schickel
c6b6a99f2a
Fixed LoL file loading regression.
...
svn-id: r34451
2008-09-08 18:48:39 +00:00
Christopher Page
909b66ef54
Merged revisions 33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-33812,33815-33817,33819,33822,33826,33829,33837,33839,33844,33847,33858-33861,33864,33871-33873,33875,33877-33879,33886,33889-33892,33894,33896,33900,33902-33903,33919 via svnmerge from
...
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33924
2008-08-16 04:30:01 +00:00
Florian Kagerer
3fdc699411
LOL: add support for floppy installer files
...
(startup will fail nonethelesse since we have different pak file names)
svn-id: r33777
2008-08-11 14:47:50 +00:00
Christopher Page
ce3d1e1a7d
Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from
...
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33720
2008-08-09 19:03:29 +00:00
Torbjörn Andersson
99ade3d25c
Initialise the _sound object. Otherwise, ScummVM crashes for me if I use a native
...
MIDI driver instead of Adlib.
svn-id: r33678
2008-08-07 13:36:02 +00:00
Christopher Page
0725f7ec93
Made changes to keep KYRA and PARA compatible with RTL/GMM
...
svn-id: r33628
2008-08-05 02:11:00 +00:00
Johannes Schickel
5e0df8ad8e
Committed slightly modified patch #2029395 "KYRA: Lands of Lore Intro + Character selection".
...
svn-id: r33463
2008-07-31 10:47:15 +00:00