Paul Gilbert
9586ff0488
XEEN: Fix equpping armor
2018-03-23 08:02:51 -04:00
Paul Gilbert
5cb68f2603
XEEN: Fix crash getting experience from Vertigo mayor
2018-03-23 07:31:02 -04:00
Paul Gilbert
07ef996c3b
XEEN: Fix reading entirety of message in Vertigo warehouse
2018-03-22 22:56:21 -04:00
Paul Gilbert
6a3e1297d1
XEEN: Fix conditions that prevent characters doing actions
2018-03-22 22:11:02 -04:00
Paul Gilbert
b7492760aa
XEEN: Fix roster characters going invalid during saving
2018-03-22 21:42:40 -04:00
Paul Gilbert
27ef37b400
XEEN: Add original copy protection dialog
2018-03-22 20:22:52 -04:00
Paul Gilbert
8080907927
XEEN: Fix bought items going into correct character's inventory
2018-03-22 19:17:54 -04:00
Paul Gilbert
d725d78ec5
XEEN: Fix implementation of breakAllItems
2018-03-22 18:31:18 -04:00
Paul Gilbert
001f2434c6
XEEN: Don't allow GMM load/save on the main menus or intro/end cutscenes
2018-03-21 21:05:33 -04:00
Paul Gilbert
0a5dcfb833
XEEN: Fix GMM savegame loads were waiting until a turn had passed
2018-03-20 22:06:22 -04:00
Paul Gilbert
078ea7228e
XEEN: Fix transferring items between characters in items dialog
2018-03-20 21:03:17 -04:00
Paul Gilbert
a69294d525
XEEN: Fix Items dialog header when an item is selected
2018-03-19 22:02:36 -04:00
Paul Gilbert
9504ecd74e
XEEN: Fix whether events are checked after openGrate calls
2018-03-19 21:25:59 -04:00
Paul Gilbert
0a20df9259
XEEN: Fix setSpeedTable crash after missed ranged attack
2018-03-19 21:00:37 -04:00
Paul Gilbert
5645d63acd
XEEN: Standardize on a single SPELLS_PER_CLASS define
...
There was previous confusion because characters can have a maximum of
39 spells for their class. But the spell list for each class has
40 entries, of which the last one, #39 , is always the 'No Spell' value
2018-03-19 18:33:47 -04:00
Paul Gilbert
f30e96f18e
XEEN: Fix crash on Cast Spell dialog for non-spell casters
2018-03-18 22:30:30 -04:00
Paul Gilbert
afeeb76076
XEEN: Fix glitched border of Identify Monster dialog
2018-03-18 22:14:52 -04:00
Paul Gilbert
6a61468d0a
XEEN: Fix Town Portal town selection dialog
2018-03-18 22:05:05 -04:00
Paul Gilbert
d848c9a414
XEEN: Don't show a 'None Ready' spell in spell selection dialog
2018-03-18 21:56:26 -04:00
Paul Gilbert
c1b094bba8
XEEN: Fix spells list selection for Vertigo guild
2018-03-18 21:29:51 -04:00
Paul Gilbert
500ed10658
XEEN: Add an enum SpellsCategory enum, code simplification using it
2018-03-18 20:02:45 -04:00
Paul Gilbert
99f5b3cfb2
XEEN: Fix display of Spell Info dialog in Guild shops
2018-03-18 18:05:35 -04:00
Paul Gilbert
21a0045828
XEEN: Fix display of Spells list dialog within Guild shops
2018-03-18 14:35:22 -04:00
Paul Gilbert
b0bb560138
XEEN: Properly write party character data when saving the game
2018-03-18 14:33:03 -04:00
Paul Gilbert
16a1d637b5
XEEN: Fix Guild membership check
2018-03-17 21:09:21 -04:00
Paul Gilbert
7f76795af6
XEEN: Fix using pyramid to travel to the Dark Side
2018-03-17 21:01:08 -04:00
Paul Gilbert
22456b345f
XEEN: Change bool _isDarkCc to int _ccNum
...
Originally the flag was whether the party was on the Dark Side,
but as a bool I was having to cast it to an int side/cc number in
more and more places. So now I've converted it to _ccNum, and it
can be used directly as an int
2018-03-17 20:27:42 -04:00
Paul Gilbert
562522e144
XEEN: Fix display of Lloyd's Beacon spell
2018-03-17 20:21:27 -04:00
Paul Gilbert
46dc048c38
XEEN: Fix damaging characters from poisoned well
2018-03-17 18:35:21 -04:00
Paul Gilbert
b7f7159f8f
XEEN: Fix incorrect showing of 'you are tired' dialogs after loading savegame from launcher
2018-03-17 15:30:49 -04:00
Paul Gilbert
902c984cf5
XEEN: Fix crash setting up combat speed table for new games
2018-03-17 07:12:01 -04:00
Paul Gilbert
637dedeb9a
XEEN: Fixes to death cutscene
2018-03-17 07:10:41 -04:00
Paul Gilbert
ac98281d9d
XEEN: Don't let traps trigger more than once
2018-03-17 07:10:41 -04:00
Paul Gilbert
082def7ccd
XEEN: Go to menu rather than intro title when game is exitted
2018-03-16 21:41:19 -04:00
Paul Gilbert
ba6db41a26
XEEN: Fix Can't Equip message having items in reverse
2018-03-16 21:16:42 -04:00
Paul Gilbert
9c4d3be5e9
XEEN: Bought weapons shouldn't be equipped by default
2018-03-16 21:13:35 -04:00
Paul Gilbert
91e714964e
XEEN: Refactor item selection dialog into it's own dialog class
2018-03-16 21:05:40 -04:00
Paul Gilbert
fe80dcb4fe
XEEN: Don't add monsters in setSpeedTable if they're dead
...
I think this should fix a crash I rarely got in doMonsterTurn
2018-03-16 20:23:22 -04:00
Paul Gilbert
d51aa4659b
XEEN: Add full game names to detection entries
2018-03-15 22:28:45 -04:00
Paul Gilbert
7efb8786eb
XEEN: Western edge of Xeen was showing terrain rather than empty space
2018-03-15 22:03:00 -04:00
Paul Gilbert
d348b5cb2f
XEEN: Correct Training welcome voice sample playback
2018-03-15 21:29:10 -04:00
Paul Gilbert
2ff96c0277
XEEN: Further convertion of playSound to playVoice for location voice samples
2018-03-15 21:10:22 -04:00
Paul Gilbert
39640017e6
XEEN: Don't needlessly show class profiency error dialogs when just viewing inventory
2018-03-15 20:52:36 -04:00
Paul Gilbert
5584e7ec37
XEEN: Fix for identifying items
2018-03-15 20:15:01 -04:00
Paul Gilbert
29314838bf
XEEN: Fix switching characters when buying from blacksmith
2018-03-14 21:49:30 -04:00
Paul Gilbert
0b802f25d0
XEEN: Fix transfer of bought items to character inventory
2018-03-14 20:08:52 -04:00
Paul Gilbert
b4a9093d75
XEEN: Fix selecting items in items dialog
2018-03-14 07:07:15 -04:00
Paul Gilbert
5dbc624903
XEEN: Fixes and refactoring for Blacksmith Wares
2018-03-14 06:57:10 -04:00
Paul Gilbert
7e9d250062
XEEN: Fix closing Awards dialog
2018-03-13 19:14:51 -04:00
Paul Gilbert
0ea2321e76
XEEN: Fix saving to slot 0 using in-game Control Panel
2018-03-13 19:04:08 -04:00