scummvm/engines/xeen
2018-03-15 20:52:36 -04:00
..
dialogs XEEN: Don't needlessly show class profiency error dialogs when just viewing inventory 2018-03-15 20:52:36 -04:00
swordsofxeen XEEN: Move Credits and Please Wait classes into their own files 2018-03-04 22:40:43 -05:00
worldofxeen XEEN: Add playVoice method for voice sample playback 2018-03-12 19:33:55 -04:00
character.cpp XEEN: Move item classes into their own file 2018-03-10 06:44:07 -05:00
character.h XEEN: Move item classes into their own file 2018-03-10 06:44:07 -05:00
combat.cpp XEEN: Fix text colors during intro/exit cutscenes 2018-03-13 18:17:02 -04:00
combat.h XEEN: Fix text colors during intro/exit cutscenes 2018-03-13 18:17:02 -04:00
configure.engine
cutscenes.cpp XEEN: Compilation fix 2018-03-10 22:02:36 -05:00
cutscenes.h XEEN: Refactoring subtitles for use in location cutscenes, updated Reaper cutscene 2018-03-11 21:28:11 -04:00
debugger.cpp XEEN: Cleanup of animate3d method's ranged attack code 2018-01-20 20:54:36 -05:00
debugger.h XEEN: Add invincible debugger command 2018-01-20 18:32:46 -05:00
detection_tables.h XEEN: Swords of Xeen doesn't have any voiced cutscenes 2018-03-11 23:13:47 -04:00
detection.cpp XEEN: Add detection for Clouds & Dark Side 2018-02-13 20:10:43 -05:00
events.cpp XEEN: Fix exiting to main menu after playing ending cutscenes 2018-02-11 21:16:23 -05:00
events.h XEEN: Subtitle improvements, set up correct subtitles for Darkside intro 2018-03-10 21:56:38 -05:00
files.cpp XEEN: Fixes for Dark Side intro 2018-03-01 22:04:44 -05:00
files.h XEEN: Add custom maze to the create_xeen tool 2018-02-23 15:23:20 -05:00
font.cpp XEEN: Fix text colors during intro/exit cutscenes 2018-03-13 18:17:02 -04:00
font.h XEEN: Fix use of globally constructed object 2018-03-10 07:54:28 -05:00
interface_minimap.cpp XEEN: Add custom minimap logo for Swords of Xeen 2018-02-23 20:19:09 -05:00
interface_minimap.h XEEN: Split drawing minimap indoors & outdoors into separate methods 2017-12-05 19:53:16 -05:00
interface_scene.cpp XEEN: Properly implement sprite flag SPRFLAG_BOTTOM_CLIPPED 2018-03-09 21:47:28 -05:00
interface_scene.h XEEN: Separation of scene indoors & outdoors drawing 2017-12-07 22:13:35 -05:00
interface.cpp XEEN: Move all the dialog classes to their own sub-folder 2018-03-04 22:40:42 -05:00
interface.h XEEN: Move all the dialog classes to their own sub-folder 2018-03-04 22:40:42 -05:00
item.cpp XEEN: Don't needlessly show class profiency error dialogs when just viewing inventory 2018-03-15 20:52:36 -04:00
item.h XEEN: Don't needlessly show class profiency error dialogs when just viewing inventory 2018-03-15 20:52:36 -04:00
items.cpp XEEN: Implemented attack2 2015-02-20 23:57:45 -05:00
locations.cpp XEEN: Add playVoice method for voice sample playback 2018-03-12 19:33:55 -04:00
locations.h XEEN: Refactoring subtitles for use in location cutscenes, updated Reaper cutscene 2018-03-11 21:28:11 -04:00
map.cpp XEEN: Move Credits and Please Wait classes into their own files 2018-03-04 22:40:43 -05:00
map.h XEEN: Don't save prior map state when loading new saves 2018-02-24 16:14:59 -05:00
module.mk XEEN: Implementing subtitles display logic 2018-03-10 20:12:25 -05:00
party.cpp XEEN: Fixes and refactoring for Blacksmith Wares 2018-03-14 06:57:10 -04:00
party.h XEEN: Fixes and refactoring for Blacksmith Wares 2018-03-14 06:57:10 -04:00
resources.cpp XEEN: Fix text colors during intro/exit cutscenes 2018-03-13 18:17:02 -04:00
resources.h XEEN: Fix text colors during intro/exit cutscenes 2018-03-13 18:17:02 -04:00
saves.cpp XEEN: Fix saving to slot 0 using in-game Control Panel 2018-03-13 19:04:08 -04:00
saves.h XEEN: Defer creating new game state until needed 2018-02-26 18:24:24 -05:00
screen.cpp XEEN: Fix shadowed field warning 2018-03-05 21:46:46 -05:00
screen.h XEEN: Fix shadowed field warning 2018-03-05 21:46:46 -05:00
scripts.cpp XEEN: Fix text colors during intro/exit cutscenes 2018-03-13 18:17:02 -04:00
scripts.h XEEN: Fix restarting scripts after script teleports 2018-02-23 18:26:23 -05:00
sound_driver.cpp XEEN: Refactor to merge Sound and Music classes 2018-02-19 10:17:33 -05:00
sound_driver.h XEEN: Refactor to merge Sound and Music classes 2018-02-19 10:17:33 -05:00
sound.cpp XEEN: Add playVoice method for voice sample playback 2018-03-12 19:33:55 -04:00
sound.h XEEN: Add playVoice method for voice sample playback 2018-03-12 19:33:55 -04:00
spells.cpp XEEN: Move all the dialog classes to their own sub-folder 2018-03-04 22:40:42 -05:00
spells.h XEEN: Fix number of spells per class array & constant 2017-11-18 18:16:11 -05:00
sprites.cpp XEEN: Properly implement sprite flag SPRFLAG_BOTTOM_CLIPPED 2018-03-09 21:47:28 -05:00
sprites.h XEEN: Properly implement sprite flag SPRFLAG_BOTTOM_CLIPPED 2018-03-09 21:47:28 -05:00
subtitles.cpp XEEN: Refactoring subtitles for use in location cutscenes, updated Reaper cutscene 2018-03-11 21:28:11 -04:00
subtitles.h XEEN: Refactoring subtitles for use in location cutscenes, updated Reaper cutscene 2018-03-11 21:28:11 -04:00
window.cpp XEEN: Fix use of globally constructed object 2018-03-10 07:54:28 -05:00
window.h XEEN: Fix animated text cursor partialy overlapping prior char 2017-12-24 23:53:31 -05:00
xeen.cpp XEEN: Fix text colors during intro/exit cutscenes 2018-03-13 18:17:02 -04:00
xeen.h XEEN: Fix text colors during intro/exit cutscenes 2018-03-13 18:17:02 -04:00
xsurface.cpp XEEN: Converted XSurface to derive from ManagedSurface 2016-09-04 21:30:05 -04:00
xsurface.h XEEN: Converted XSurface to derive from ManagedSurface 2016-09-04 21:30:05 -04:00