Vladimir Serbinenko
4bcd4671ab
KOLIBRI: Add kolibrios backend
2023-02-05 22:55:40 +01:00
Le Philousophe
b065158898
RISCOS: Don't build SDLPluginProvider: it doesn't work for us
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And it fails to build with VFP because libdl is not compiled with VFP
2022-06-18 16:10:22 +02:00
Donovan Watteau
4672ba71dd
PLUGINS: Let macOS use its resource bundle as a valid plugin directory
2022-05-22 23:42:45 +01:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Cameron Cawley
f2b9f7bb76
BACKENDS: Remove the Windows CE port
2019-11-17 22:33:56 +01:00
Johannes Schickel
63304ee9ec
SDL: Make GPL headers consistent in themselves.
2014-02-18 02:39:38 +01:00
CeRiAl
6db6d69eed
WINCE: Enable building of plugins with normal configure/make
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Enables building of plugin .dlls without a custom Makefile.
Also removes generation of scummvm.exe.map from configure script.
2011-05-18 06:04:23 +08:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Max Horn
28403e4543
BACKENDS: Fix copy & paste mistakes in some comments
2011-05-04 16:18:18 +02:00
Yotam Barnoy
8f36a5f887
PLUGINS: single plugin model now saves plugin filename to config file
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After searching for the right plugin once, the filename will be saved to the config file under the domain 'plugin_files'. The key is the gameid and the value is the plugin file. The backup mechanism is searching plugin by plugin.
svn-id: r55061
2010-12-29 15:25:21 +00:00
Max Horn
df05ed1a46
BACKENDS: Include scummsys.h at top of all .cpp files, *before* any #ifdefs
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svn-id: r54573
2010-11-29 16:18:43 +00:00
Max Horn
4e0e406181
SDL: Move #include <SDL.h> into a special wrapper file
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svn-id: r54572
2010-11-29 16:16:50 +00:00
Max Horn
6ea76cd913
SDL: Fix SDL plugin provider code (used e.g. by Dingux port)
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svn-id: r53968
2010-10-30 23:53:30 +00:00
Max Horn
c7fde102e3
Renamed FilesystemNode -> FSNode
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svn-id: r34716
2008-10-02 16:58:59 +00:00
Max Horn
73b833042e
Modified FilePluginProvider to use FSNodes (instead of raw filenames / paths) in its API
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svn-id: r34709
2008-09-30 16:34:38 +00:00
Jordi Vilalta Prat
3f44977885
Added support to load plugins from different directories and the ability to specify the default directory from configure.
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svn-id: r31816
2008-05-02 14:30:06 +00:00
Max Horn
dd7fcd6867
Fix plugin unloading / cleanup
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svn-id: r30785
2008-02-04 07:38:42 +00:00
Max Horn
f7a88e8074
Removed some dead code
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svn-id: r30778
2008-02-03 18:24:54 +00:00
Jordi Vilalta Prat
66e9d4f5e8
Removed trailing spaces.
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svn-id: r30664
2008-01-27 19:47:41 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
David Corrales
3b96c7fad5
Renamed methods in the FilesystemNode class to match the AbstractFSNode implementations.
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Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode.
svn-id: r27113
2007-06-05 21:02:35 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Eugene Sandulenko
d961722cb0
Fix compilation. SDL.h is required for SDL_GetError()
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svn-id: r24160
2006-10-07 06:09:24 +00:00
Max Horn
c8a21d19d1
Added SDL plugin provider
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svn-id: r24152
2006-10-07 00:51:16 +00:00