Gregory Montoir
|
914d00f51a
|
wiz stuff cleanup and o90_unknown1C opcode update
svn-id: r15293
|
2004-09-26 15:29:58 +00:00 |
|
Max Horn
|
cc7ca9ce4b
|
some more pointless cleanup / moving around of stuff :-)
svn-id: r15284
|
2004-09-26 07:30:29 +00:00 |
|
Travis Howell
|
a53d6ebcf0
|
_shadowPalette should be cleared for SCUMM 7 games too.
svn-id: r15283
|
2004-09-26 06:50:08 +00:00 |
|
Max Horn
|
1036a7fc01
|
Fix for bug #795940 (COMI: strange light pixels)
svn-id: r15252
|
2004-09-24 21:18:07 +00:00 |
|
Travis Howell
|
17ec22c7fa
|
Missed a spot.
svn-id: r15244
|
2004-09-23 09:23:17 +00:00 |
|
Travis Howell
|
be1ab48a57
|
Fix array pointer overflows in HE80+ games.
Some arrays are nuked in startScene.
svn-id: r15239
|
2004-09-23 05:02:15 +00:00 |
|
Travis Howell
|
9378478674
|
smaller is 99 after all.
add some array code
svn-id: r15230
|
2004-09-22 03:56:27 +00:00 |
|
Gregory Montoir
|
6bfeab77e1
|
cleanup
add some warnings to detect the use of new Aux animation data
svn-id: r15226
|
2004-09-21 21:10:23 +00:00 |
|
Max Horn
|
899a64cbc9
|
cleanup
svn-id: r15222
|
2004-09-21 12:44:34 +00:00 |
|
Travis Howell
|
2c0f36cddc
|
Should be HE60/70.
svn-id: r15211
|
2004-09-21 01:00:30 +00:00 |
|
Max Horn
|
faf42c2858
|
Moved some init code around (hopefully this'll help PalmOS)
svn-id: r15209
|
2004-09-20 22:04:06 +00:00 |
|
Max Horn
|
6bafcf81d1
|
Fix array out of bounds access
svn-id: r15208
|
2004-09-20 20:56:10 +00:00 |
|
Max Horn
|
3b9bcb7745
|
Fix for bug #1031390 (FOA: Graphical corruption and possible crash in Atlantis Map)
svn-id: r15207
|
2004-09-20 19:58:07 +00:00 |
|
Eugene Sandulenko
|
df407cd063
|
Add unencrypted russian freddi5 target.
svn-id: r15201
|
2004-09-20 12:56:07 +00:00 |
|
Travis Howell
|
e9a9a64109
|
Opcode1C in HE90+ games seems to setup WizImage settings via various cases.
svn-id: r15198
|
2004-09-20 05:30:26 +00:00 |
|
Gregory Montoir
|
0cb722d71d
|
slightly updated drawWizImage()
svn-id: r15197
|
2004-09-19 23:21:09 +00:00 |
|
Travis Howell
|
e22230e223
|
Actually check if a sound is active, if the sound is outside music engine.
Add some more HE differences
svn-id: r15188
|
2004-09-19 12:22:47 +00:00 |
|
Travis Howell
|
45c34259bd
|
Fix last commit
Add stub/warning
svn-id: r15184
|
2004-09-19 08:37:20 +00:00 |
|
Travis Howell
|
169d13080b
|
*** empty log message ***
svn-id: r15183
|
2004-09-19 06:02:59 +00:00 |
|
Travis Howell
|
3493a90b15
|
Enable debug mode in HE80+ games.
svn-id: r15182
|
2004-09-19 06:01:46 +00:00 |
|
Max Horn
|
768133d6e6
|
Rename some member vars to avoid _ followed by an uppercase letter. More of those are left in the code, though (and I am not really sure whether we want to change that, so far we had no problems caused by this)
svn-id: r15175
|
2004-09-18 22:42:45 +00:00 |
|
Max Horn
|
58c574d7cc
|
Moved mouse cursor code into ScummEngine subclasses were possible -- this makes it much easier to see which cursor code is used in which SCUMM version; also changed cursor code to not overwrite default_cursor_* (which would cause problems when switching to another game)
svn-id: r15169
|
2004-09-18 20:29:13 +00:00 |
|
Travis Howell
|
1c046674e5
|
Skip sound caching in Sam & Max (Talkie)
svn-id: r15156
|
2004-09-18 05:00:38 +00:00 |
|
Travis Howell
|
a0312bd8cb
|
Should be for HE71 and later.
svn-id: r15151
|
2004-09-18 01:00:22 +00:00 |
|
Gregory Montoir
|
22b2cfa002
|
preliminar AuxQueue support (freddemo intro), some glitches though
svn-id: r15149
|
2004-09-18 00:36:17 +00:00 |
|
Travis Howell
|
d34da28ed9
|
nukeArrays still nuking wrong arrays.
Add some more differences in later HE versions.
Add HE opcodes changes.
svn-id: r15145
|
2004-09-17 05:43:37 +00:00 |
|
Travis Howell
|
3f7ecb9db2
|
Correct mouse vars, should be mouse hold in scumm6/HE.
baloon works now.
svn-id: r15143
|
2004-09-17 02:59:38 +00:00 |
|
Travis Howell
|
9bc8383cee
|
Oops
svn-id: r15137
|
2004-09-16 09:47:07 +00:00 |
|
Travis Howell
|
b45b800ed5
|
HE90+ games use two local resource types
svn-id: r15136
|
2004-09-16 09:40:08 +00:00 |
|
Travis Howell
|
5ff185d7f8
|
Correct local script range in HE99+
svn-id: r15134
|
2004-09-16 09:20:49 +00:00 |
|
Gregory Montoir
|
e494f53822
|
only clear the polygon slots when playing a HE game
svn-id: r15120
|
2004-09-14 21:59:46 +00:00 |
|
Travis Howell
|
167f5d543f
|
Save polygons
Move findObject changes to HE72
svn-id: r15118
|
2004-09-14 15:06:02 +00:00 |
|
Travis Howell
|
6522c060fd
|
Typo
svn-id: r15116
|
2004-09-14 12:17:15 +00:00 |
|
Travis Howell
|
c97d529787
|
polygon slots should be cleared in startScene
svn-id: r15114
|
2004-09-14 11:35:15 +00:00 |
|
Jonathan Gray
|
488430a06e
|
_numActors should be 30 not 29 for HE 72 titles, makes HE 72 version of puttzoo work
svn-id: r15111
|
2004-09-14 08:52:12 +00:00 |
|
Travis Howell
|
b42731afab
|
Load POLD resources in HE80+ games
Some more WIP on polygons
svn-id: r15107
|
2004-09-14 06:21:11 +00:00 |
|
Eugene Sandulenko
|
1699fae483
|
Implemented formerly known unknownFB and unknownFC.
ScummEngine_v7he::polygonContains() is still buggy and prevents whole
thing from working.
svn-id: r15103
|
2004-09-13 23:24:36 +00:00 |
|
Travis Howell
|
3573ad8dc5
|
Set correct array length in HE 72+ games.
Add some stubs
svn-id: r15082
|
2004-09-13 02:09:35 +00:00 |
|
Chris Apers
|
afface9c37
|
Disable these games for now
svn-id: r15076
|
2004-09-12 16:17:14 +00:00 |
|
Travis Howell
|
2bd07c2c8d
|
Add targets
svn-id: r15019
|
2004-09-12 06:09:19 +00:00 |
|
Travis Howell
|
1a2c46fa72
|
Should be HE99
svn-id: r15010
|
2004-09-11 13:37:26 +00:00 |
|
Travis Howell
|
2be3bff2a6
|
Should be HE99
svn-id: r15009
|
2004-09-11 13:30:24 +00:00 |
|
Travis Howell
|
4273937590
|
Local script difference in HE 99 games.
svn-id: r15008
|
2004-09-11 13:22:45 +00:00 |
|
James Brown
|
a427d72d04
|
Store SCUMM md5s in save game. Save format bump.
svn-id: r14996
|
2004-09-10 12:13:03 +00:00 |
|
Travis Howell
|
00452c4073
|
Ooops
svn-id: r14992
|
2004-09-10 10:45:22 +00:00 |
|
Travis Howell
|
0ed136f0c6
|
Add HE vars
svn-id: r14990
|
2004-09-10 10:39:10 +00:00 |
|
Travis Howell
|
9a22fe5c2d
|
Add updated fredd2
svn-id: r14988
|
2004-09-10 03:36:39 +00:00 |
|
Travis Howell
|
0a3ca185e0
|
Check _scummVar size of restart too.
svn-id: r14987
|
2004-09-10 02:03:31 +00:00 |
|
Travis Howell
|
67f7c40446
|
Ooops, actually clear _roomVars.
svn-id: r14986
|
2004-09-10 01:55:37 +00:00 |
|
Travis Howell
|
2bc880a929
|
Add later spy fox 1 version.
svn-id: r14974
|
2004-09-09 04:27:57 +00:00 |
|