Commit Graph

25 Commits

Author SHA1 Message Date
Max Horn
033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
14f28d58f1 remove 'Sky' name prefix for most stuff (not needed anymore since we are in namespace 'Sky' now)
svn-id: r12114
2004-01-03 15:57:57 +00:00
Max Horn
b0e23e35ee Introduce namespace 'Sky'
svn-id: r12099
2004-01-03 01:58:58 +00:00
Max Horn
e9269257f3 turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, mainly because people kept (accidentally and sometimes on purpose :-) misusing them
svn-id: r11881
2003-12-24 00:25:18 +00:00
Max Horn
d0b74e81a6 cleanup
svn-id: r11792
2003-12-21 00:00:19 +00:00
Robert Göffringmann
8f4f507c33 fix bug #828222: Adlib music stops during browsing the inventory
svn-id: r10963
2003-10-25 14:25:24 +00:00
Max Horn
bfce5e500a renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made)
svn-id: r10622
2003-10-05 20:21:20 +00:00
Max Horn
be9d4066e1 moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
svn-id: r10287
2003-09-18 02:07:18 +00:00
Max Horn
11193b0746 cleaned up sound/mixer.h a bit; renamed some mixer methods for consistency
svn-id: r10018
2003-09-05 20:48:32 +00:00
Robert Göffringmann
af17c1ac51 copied some fixes which only were in 0.5.1 branch.
svn-id: r9799
2003-08-20 12:12:11 +00:00
Robert Göffringmann
3e211794a2 makes use of SoundMixer::pauseChannels() now.
svn-id: r9608
2003-08-09 19:20:10 +00:00
Joost Peters
fa2d02ce6d applied eriktorbjorn's patch (#776225 - 'BASS CD intro fixes')
svn-id: r9150
2003-07-23 19:33:34 +00:00
Robert Göffringmann
a857771521 implemented dialog skipping and cleaned up mouse code
svn-id: r8919
2003-07-12 01:12:00 +00:00
Robert Göffringmann
2ad7b1e796 applied patch #766979 (BASS: Possible fix for problem with cut-off speech).
added small change to SFX samplerate, sparky doesn't sound like a bird now, either.

svn-id: r8840
2003-07-07 14:58:53 +00:00
Robert Göffringmann
9f277f1ed0 hope this fixes problems about cut-off speech.
svn-id: r8759
2003-07-05 03:05:54 +00:00
Robert Göffringmann
484d0a84c5 SFX is working correctly now. also implemented queued fx and fx saving.
The bass version is now included in the savegames, too.

svn-id: r8747
2003-07-04 20:14:11 +00:00
Robert Göffringmann
70fa08ab52 Sky shouldn't error() if no speech file exists for a sentence
svn-id: r8426
2003-06-09 23:37:51 +00:00
Robert Göffringmann
68bb844d63 some talk-related bugs fixed
svn-id: r8412
2003-06-09 02:33:27 +00:00
Robert Göffringmann
ee886a6be2 fixed sprite animation bug in stdSpeak, cleaned fnTalk and made text timing in cd version depending on the end of the voc files being reached.
svn-id: r8262
2003-06-02 03:30:41 +00:00
Robert Göffringmann
d67c53d756 basic ingame speech support
svn-id: r8220
2003-06-01 03:44:07 +00:00
Oliver Kiehl
ab3e5f8d40 add sound effects
svn-id: r8134
2003-05-30 11:07:30 +00:00
Robert Göffringmann
74bc20597c fixed sound driver.
svn-id: r8108
2003-05-29 16:47:14 +00:00
Robert Göffringmann
50bbfe0372 added SFX support
svn-id: r7574
2003-05-16 15:33:18 +00:00
Joost Peters
5af41d1bc6 added timers, full cd-intro and fixed some minor issues
svn-id: r6797
2003-03-11 18:32:58 +00:00
Joost Peters
488ff8846e Added voice support, and more (cd_)intro stuff + added myself to the README :)
svn-id: r6768
2003-03-08 12:46:51 +00:00