Max Horn
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033ff78ae9
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updated copyright notice
svn-id: r12176
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2004-01-06 12:45:34 +00:00 |
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Max Horn
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14f28d58f1
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remove 'Sky' name prefix for most stuff (not needed anymore since we are in namespace 'Sky' now)
svn-id: r12114
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2004-01-03 15:57:57 +00:00 |
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Max Horn
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b0e23e35ee
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Introduce namespace 'Sky'
svn-id: r12099
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2004-01-03 01:58:58 +00:00 |
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Max Horn
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e9269257f3
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turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, mainly because people kept (accidentally and sometimes on purpose :-) misusing them
svn-id: r11881
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2003-12-24 00:25:18 +00:00 |
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Max Horn
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d0b74e81a6
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cleanup
svn-id: r11792
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2003-12-21 00:00:19 +00:00 |
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Robert Göffringmann
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8f4f507c33
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fix bug #828222: Adlib music stops during browsing the inventory
svn-id: r10963
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2003-10-25 14:25:24 +00:00 |
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Max Horn
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bfce5e500a
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renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (try to only #include files when you *have* to -> this reduces compilation time to a minimum when header file changes are made)
svn-id: r10622
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2003-10-05 20:21:20 +00:00 |
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Max Horn
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be9d4066e1
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moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
svn-id: r10287
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2003-09-18 02:07:18 +00:00 |
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Max Horn
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11193b0746
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cleaned up sound/mixer.h a bit; renamed some mixer methods for consistency
svn-id: r10018
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2003-09-05 20:48:32 +00:00 |
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Robert Göffringmann
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af17c1ac51
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copied some fixes which only were in 0.5.1 branch.
svn-id: r9799
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2003-08-20 12:12:11 +00:00 |
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Robert Göffringmann
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3e211794a2
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makes use of SoundMixer::pauseChannels() now.
svn-id: r9608
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2003-08-09 19:20:10 +00:00 |
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Joost Peters
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fa2d02ce6d
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applied eriktorbjorn's patch (#776225 - 'BASS CD intro fixes')
svn-id: r9150
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2003-07-23 19:33:34 +00:00 |
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Robert Göffringmann
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a857771521
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implemented dialog skipping and cleaned up mouse code
svn-id: r8919
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2003-07-12 01:12:00 +00:00 |
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Robert Göffringmann
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2ad7b1e796
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applied patch #766979 (BASS: Possible fix for problem with cut-off speech).
added small change to SFX samplerate, sparky doesn't sound like a bird now, either.
svn-id: r8840
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2003-07-07 14:58:53 +00:00 |
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Robert Göffringmann
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9f277f1ed0
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hope this fixes problems about cut-off speech.
svn-id: r8759
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2003-07-05 03:05:54 +00:00 |
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Robert Göffringmann
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484d0a84c5
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SFX is working correctly now. also implemented queued fx and fx saving.
The bass version is now included in the savegames, too.
svn-id: r8747
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2003-07-04 20:14:11 +00:00 |
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Robert Göffringmann
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70fa08ab52
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Sky shouldn't error() if no speech file exists for a sentence
svn-id: r8426
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2003-06-09 23:37:51 +00:00 |
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Robert Göffringmann
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68bb844d63
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some talk-related bugs fixed
svn-id: r8412
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2003-06-09 02:33:27 +00:00 |
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Robert Göffringmann
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ee886a6be2
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fixed sprite animation bug in stdSpeak, cleaned fnTalk and made text timing in cd version depending on the end of the voc files being reached.
svn-id: r8262
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2003-06-02 03:30:41 +00:00 |
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Robert Göffringmann
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d67c53d756
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basic ingame speech support
svn-id: r8220
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2003-06-01 03:44:07 +00:00 |
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Oliver Kiehl
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ab3e5f8d40
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add sound effects
svn-id: r8134
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2003-05-30 11:07:30 +00:00 |
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Robert Göffringmann
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74bc20597c
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fixed sound driver.
svn-id: r8108
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2003-05-29 16:47:14 +00:00 |
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Robert Göffringmann
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50bbfe0372
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added SFX support
svn-id: r7574
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2003-05-16 15:33:18 +00:00 |
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Joost Peters
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5af41d1bc6
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added timers, full cd-intro and fixed some minor issues
svn-id: r6797
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2003-03-11 18:32:58 +00:00 |
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Joost Peters
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488ff8846e
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Added voice support, and more (cd_)intro stuff + added myself to the README :)
svn-id: r6768
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2003-03-08 12:46:51 +00:00 |
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