ScummVM-Translations
9e7e9d4d8c
I18N: Update translations templates
2021-12-20 22:18:46 +00:00
Cameron Cawley
f01c5321c4
STARK: Don't exit immediately if modded assets are enabled but not supported
2021-12-20 23:18:36 +01:00
Torbjörn Andersson
bcccd04663
NEWS: Mention Sherlock GUI fixes
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Too many and too small to mention individually.
2021-12-20 20:22:54 +01:00
Paweł Kołodziejski
ed93e09f92
STARK: Fixed minority coverity warnings
2021-12-20 19:42:50 +01:00
ScummVM-Translations
337d5bda4c
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-12-20 18:26:36 +00:00
Paweł Kołodziejski
82a1d05d78
ICB: Fixed coverity error
2021-12-20 19:26:21 +01:00
ScummVM-Translations
1929570a4d
I18N: Update translations templates
2021-12-20 18:22:54 +00:00
ScummVM-Translations
b5fe8384c3
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-12-20 18:22:53 +00:00
Paweł Kołodziejski
50f9fa3df6
STARK: Fixed minor coverity warnings
2021-12-20 19:22:39 +01:00
ScummVM-Translations
4b0951b72d
I18N: Update translations templates
2021-12-20 17:42:57 +00:00
sluicebox
8e9c93938e
SCI: Use LSL5 patch directory name
2021-12-20 12:42:42 -05:00
Paweł Kołodziejski
09d447c211
PLAYGROUND3D: Fix minor coverity warnings
2021-12-20 18:40:41 +01:00
Torbjörn Andersson
2d15dcefad
SHERLOCK: Fix glitch in Rose Tattoo save dialog
...
This would happen when either clicking on an empty slot or when using
the Delete key. It was caused by using the screen coordinates, rather
than the surface coordinates, when specifying the rightmost edge of the
area to clear.
2021-12-20 13:11:42 +01:00
Antoniou Athanasios
d0248f8b4f
I18N: Update translation (Greek)
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Currently translated at 100.0% (1693 of 1693 strings)
2021-12-20 12:05:32 +00:00
Torbjörn Andersson
5ea555bcdd
SHERLOCK: Refactor Rose Tattoo slider drawing
2021-12-20 12:37:10 +01:00
Paweł Kołodziejski
df8776b191
GRIM: Removed dead code
2021-12-20 12:23:43 +01:00
neuromancer
ea1a4ed679
HYPNO: implemented file cabinet and fixed more scenes in spider
2021-12-20 11:50:47 +01:00
Torbjörn Andersson
743bfb538d
SHERLOCK: Fix final (?) issue with Rose Tattoo slider handle drawing
2021-12-20 11:39:27 +01:00
Torbjörn Andersson
5aef290165
SHERLOCK: Fix drawing of Rose Tattoo dialog corners
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The corners are drawn correct, we just want to ensure that the same
screen area is cleared or tindted before drawing the dialog, whether the
dialog is transparent or not. Otherwise, the corners will be tinted too,
instead of fully transparent.
2021-12-20 11:15:34 +01:00
Torbjörn Andersson
99b4aa4dbb
SHERLOCK: Fix Rose Tatto save/load scrollbar bounds
2021-12-20 10:57:58 +01:00
Torbjörn Andersson
7507873635
SHERLOCK: Fix scroll position bar glitch
2021-12-20 10:40:43 +01:00
Torbjörn Andersson
82962dd42d
SHERLOCK: Fix Rose Tattoo slider widget glitches
2021-12-20 09:33:05 +01:00
Torbjörn Andersson
06bdaa11fb
NEWS: Mention the latest notable Sherlock fixes
2021-12-20 08:14:38 +01:00
Torbjörn Andersson
b169715da4
SHERLOCK: Fix Scalpel animations not being resumed after conversation
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When talking to another character, his animation would usually freeze.
Most of the time this is just a cosmetic problem, but it does make
solving the puzzle with the billiard players more annoying than it
should be, since you had to leave and re-enter the room. See bug #10931 .
2021-12-19 15:49:30 -08:00
neuromancer
7a991216f6
HYPNO: implemented fuse puzzle in hard mode and fixed more scenes in spider
2021-12-19 19:49:18 +01:00
Paweł Kołodziejski
2f5995482e
STARK: Formatting
2021-12-19 19:18:19 +01:00
Andrea Boscarino
2c84382525
ANDROID/AUDIO: Convert the output buffer size value given to the Mixer from bytes to frame size
2021-12-19 12:53:27 +01:00
Filippos Karapetis
a160058d06
COMMON: Add more engine-specific options
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We have reached the limit of 16 engine-specific options in SCI, so
we're adding 16 more for future additions
2021-12-19 11:35:48 +02:00
Matthew Duggan
466c8b8c76
ANDROID: Fix audio buffer size calculation from true buffer frames
2021-12-19 17:50:25 +09:00
Torbjörn Andersson
9e5d0c7700
SHERLOCK: Calculate font height/width more accurately
...
Each character in a font can have an X and Y offset. This was not
considered when calculating the width and height of the font. One way
this could be noticed was in Serrated Scalpel, when talking to a
character with a lot of conversation options. Scrolling down would
highlight the "Up" button. Selecting a conversation option would then
dim the button, but the bottommost pixel of the "p" was still
highlighted.
Hopefully this does not negatively affect anything else.
2021-12-18 19:06:26 -08:00
sluicebox
f0e7fb8a7a
SCI32: Fix LIGHTHOUSE compass-in-submarine error
2021-12-18 21:53:45 -05:00
Paweł Kołodziejski
73293d1cbe
ICB: Fixed compiler warning
2021-12-19 00:07:27 +01:00
Paweł Kołodziejski
9963c246fb
LICENSE: Add NanoJpeg decoder entry
2021-12-18 22:43:21 +01:00
Paweł Kołodziejski
afd7a04d1e
ICB: Replaced with modified NanoJpeg decoder
2021-12-18 22:42:32 +01:00
sluicebox
3507830ced
SCI: Fix kTextSize use-after-free
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Introduced in b38d5b28ba2cbf3844ab75b005a91b138f515182
2021-12-18 15:00:29 -05:00
Matthew Duggan
53c22e4f9a
ANDROID: Fix softkeyboard button for Chromebooks
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On a Chromebook, the keyboard may be present but hidden (not available for
use) because the device is flipped around in Tablet mode. In this case we want
the soft keyboard to be available. This change also hides the soft keyboard
button if the hardware keyboard is available, since it doesn't do anything.
Fixes #13138 .
2021-12-18 16:32:43 +01:00
neuromancer
eada851a4d
HYPNO: recept hardcoded check and switch indentation fix
2021-12-18 12:12:19 +01:00
neuromancer
2c3b8bc4d5
HYPNO: moved hardcoded code into a separated file in spider
2021-12-18 10:20:19 +01:00
neuromancer
0f5eeeee04
HYPNO: fixed some scene transitions and added drafted the fuse puzzle
2021-12-18 10:11:04 +01:00
Paweł Kołodziejski
4f6afce3ea
STARK: W/A for 1x1 dimension textures to be scaled later
2021-12-18 09:04:10 +01:00
Paweł Kołodziejski
425632ec55
TINYGL: Disable scaling, it's broken
2021-12-18 08:51:45 +01:00
Torbjörn Andersson
6cf3df6609
SHERLOCK: Fix Scalpel user interface being left in wrong mode
...
I think this one would happen if an NPC initiated conversaion with you,
while you had a window (e.g. the inventory) open. The game would be put
in talk mode, then close the inventory (putting the game in standard
mode), then print the conversation options.
That's because a loop was terminated prematurely (with a break), thus
bypassing the bit that would set it back into talk mode again.
I encountered this when finally meeting up with Lord Brumwell.
2021-12-17 19:30:06 -08:00
ScummVM-Translations
f28838910a
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-12-17 19:30:04 +00:00
athrxx
a939862cec
KYRA: (LoK/Mac) - add support for low quality music
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(the driver support was already there, this commit just adds the additional menu setting and the necessary adjustments)
2021-12-17 20:29:26 +01:00
ScummVM-Translations
4fda51a823
I18N: Update translations templates
2021-12-17 17:12:12 +00:00
eientei
abf8be6f44
SCI: Add German floppy KQ5 v0.000.149
2021-12-17 19:12:00 +02:00
eientei
aea9667691
JANITORIAL: SCI: Sort detection hashes by file
2021-12-17 19:12:00 +02:00
eientei
7768b2002f
SCI: Cleanup comments, add more info about the PC98 and FM-Towns versions
2021-12-17 19:12:00 +02:00
Torbjörn Andersson
04cdae3478
SHERLOCK: Fix missing corner in Rose Tattoo dialogs
2021-12-17 16:28:38 +01:00
Torbjörn Andersson
98d939d4ef
SHERLOCK: Fix Rose Tattoo save dialog regression
...
Now that more than one keypress can be processed, we have to update the
"current character" variables each time.
2021-12-17 15:04:31 +01:00