Commit Graph

95 Commits

Author SHA1 Message Date
Sven Hesse
27782700a5 GOB: Add some PreGob and Once Upon A Time cursor functions 2012-07-30 01:44:42 +02:00
Sven Hesse
00fa997039 GOB: Move drawString into Font 2012-07-30 01:24:18 +02:00
Sven Hesse
2e16e7fc4c GOB: Add a workaround for the wrong German animal names in Little Red
The DOS, Amiga and Atari version of Little Red come with a small
screen, accessible through the main menu, that lets children read and
listen to animal names in 5 languages: French, German, English,
Spanish and Italian.

Unfortunately, the German names are partially wrong. This is
especially tragic because this is a game for small children and
they're supposed to learn something here. So I deem fixing this a
very good idea.

Just to be sure, someone should probably look over the French,
Spanish and Italian words too.
2012-06-18 17:44:04 +02:00
Johannes Schickel
a401f0a19e ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" logic.
All uses of the old target scale API actually wanted to disallow scaling of
the mouse cursor. This commit adapts our API to this and thus simplifies
backend implementations.

Some backends, most notable the Wii and Android, did some implementation of
the cursor target scale, which I didn't adapt yet. I added a TODO for the
porters there.
2012-06-03 02:02:57 +02:00
Sven Hesse
be25e31a0a GOB: Fix v7 cursors drawn by the scripts
When the cursor name is "", then that cursor is drawn by the scripts
instead of loaded from cursor32.dll. That cursor does not have its own
palette then.
Fixes the cursors in the "paint" game in Adibou2.
2012-05-29 17:12:06 +02:00
Sven Hesse
aa7c44a070 GOB: Hook up the PE cursors to v7 loadCursor
Addy Junior / Adibou2 now shows proper cursors.
Thanks to clone2727 for the constant nagging. :P
2012-05-29 14:22:07 +02:00
Sven Hesse
c66afb213b GOB: Fix analyser warnings regarding sprintf() parameter signness 2011-11-03 17:01:54 +01:00
Sven Hesse
ac3593c631 GOB: Init "Diving" cursor 2011-09-14 18:54:28 +02:00
Christoph Mallon
23a0f5318c JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Sven Hesse
a1c339ea4f GOB: Don't overwrite _destSpriteX after PRINTTEXT
Don't overwrite _destSpriteX after PRINTTEXT with a value that's only
appropriate for monospaced fonts; support for non-monospaced fonts
has been introduced with Woodruff.

This should fix bug #3295889.
2011-05-04 02:34:37 +02:00
Sven Hesse
076b9c9e53 GOB: Remove the vidMode parameter from Video::initSurfDesc
svn-id: r55727
2011-02-02 16:48:04 +00:00
Sven Hesse
a8d62921c7 GOB: Fix text end positons for non-monospaced fonts
Fixes Adibou's recipices.

svn-id: r55682
2011-01-31 13:29:19 +00:00
Sven Hesse
ce3d4b5d1b GOB: Add GobEngine::isCurrentTot()
svn-id: r55630
2011-01-29 22:45:51 +00:00
Sven Hesse
0c3a33c354 GOB: Change _curTotFile and _totToLoad into Common::String
svn-id: r55629
2011-01-29 22:45:15 +00:00
Sven Hesse
d71125dc21 GOB: Use a fake cursor for Addy for now :P
svn-id: r55550
2011-01-26 19:04:24 +00:00
Sven Hesse
a2afc0f4d1 GOB: Check font index for kFontCount
svn-id: r55547
2011-01-26 19:03:13 +00:00
Sven Hesse
e6d04b8ad6 GOB: Adding a proper shade method
svn-id: r55273
2011-01-16 22:29:49 +00:00
Sven Hesse
58228919fc GOB: Use the correct font and shade color in Urban Runner
svn-id: r55272
2011-01-16 22:29:18 +00:00
Sven Hesse
835455798f GOB: Remove the now useless helper.h
svn-id: r53491
2010-10-15 13:55:18 +00:00
Sven Hesse
5c48c3fd2b GOB: Remove strncpy0()
Replacing it (and some strncpy + manual terminating) with
Common::strlcpy()

svn-id: r53490
2010-10-15 13:54:23 +00:00
Sven Hesse
947540c089 GOB: Fix 16bit cursors
svn-id: r52952
2010-09-30 13:04:43 +00:00
Sven Hesse
51fd528fe5 GOB: Change all drawing to use class Surface
svn-id: r52947
2010-09-30 13:02:16 +00:00
Arnaud Boutonné
8ed0a70b06 Fascination - Fix the texts not cleaned up (eg Hotel Hall). Thanks SylvainTV for identifying the problem
svn-id: r52135
2010-08-17 07:41:15 +00:00
Sven Hesse
4415953393 GOB: Add constants for different surfaces/sprites
Add
static const int kFrontSurface   = 20;
static const int kBackSurface    = 21;
static const int kAnimSurface    = 22;
static const int kCursorSurface  = 23;
static const int kCaptureSurface = 30;
to class Draw and substitute the raw numbers in other files with
those aliases, for readability.

svn-id: r51852
2010-08-08 00:35:18 +00:00
Arnaud Boutonné
e011df1f68 Gob3CD - Move subtitle check to initialization
svn-id: r48167
2010-03-06 09:37:03 +00:00
Arnaud Boutonné
e869b5c7e6 Gob3 CD - some texts are skipped in the CD version because they are considered as subtitles. Even if this behavior is also found in the original, it's incorrect. This fixes those texts (see newspaper after death level).
svn-id: r48166
2010-03-06 00:35:27 +00:00
Andre Heider
a81ae427a5 Fixed warning about missing newline
svn-id: r44191
2009-09-18 21:34:34 +00:00
Arnaud Boutonné
6a9cc3b1e0 - Implement _pattern variable
- Add oPlaytoons_putPixel and Playtoons specific spriteOperation (using _pattern)

svn-id: r44103
2009-09-15 12:15:22 +00:00
Sven Hesse
256a27350a Changed the scroll-handling to be more like the original. This fixes bug #2832362 ("GOB3: Scrolling locked after cutscene")
svn-id: r43147
2009-08-08 21:43:07 +00:00
Sven Hesse
550d9cf39d More alignment-related changes
svn-id: r42858
2009-07-28 16:28:32 +00:00
Sven Hesse
b956c707f4 Moved the decision whether subtitles should be displayed, so that the broken subtitles in The Last Dynasty aren't shown
svn-id: r42767
2009-07-25 16:08:31 +00:00
Sven Hesse
02ca620d7c Caching the subtitle font and color, because some don't assign those
svn-id: r42706
2009-07-24 21:31:58 +00:00
Sven Hesse
adc537161a Adding subtitle support to Woodruff
svn-id: r42705
2009-07-24 21:31:00 +00:00
Sven Hesse
3823ae285f Giving Font its own real class
svn-id: r42277
2009-07-09 02:54:10 +00:00
Sven Hesse
d6c99ae861 Renaming FontDesc::extraData to charWidths
svn-id: r42149
2009-07-05 19:57:55 +00:00
Sven Hesse
18550c1314 Moving the "Collision" stuff to Hotspots in hotspots.cpp/.h
svn-id: r42123
2009-07-05 11:27:54 +00:00
Sven Hesse
d03dc08b64 Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own class
svn-id: r41839
2009-06-24 21:49:37 +00:00
Sven Hesse
f6118f7a85 Added Script methods to get the TOT major and minor version
svn-id: r41788
2009-06-23 01:19:03 +00:00
Sven Hesse
962fc19b57 Encapsulating script file access
svn-id: r41753
2009-06-22 10:13:37 +00:00
Sven Hesse
acb0de6580 Warn when a sprite operation is to be performed on a nonexistent surface instead of crashing
svn-id: r41499
2009-06-13 22:35:22 +00:00
Sven Hesse
ccb92ebfee Making TotTextData's item's offsets unsigned. This could fix the crash in the Polish Woodruff version (bug #2804962)
svn-id: r41497
2009-06-13 22:10:55 +00:00
Max Horn
0989bb0b90 GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
svn-id: r41299
2009-06-06 20:03:13 +00:00
Arnaud Boutonné
85950d6f6b gob : _spriteBottom incorrectly saved and restored in Draw_v2::spriteOperation
svn-id: r41160
2009-06-04 09:48:56 +00:00
Sven Hesse
10b1b28610 Splitting a few helper functions out of gob.h
svn-id: r40765
2009-05-21 17:12:33 +00:00
Sven Hesse
c88b077fcc Some minor clean-up
svn-id: r40166
2009-04-27 18:56:28 +00:00
Sven Hesse
fa07cfe7c6 Text now works in Urban Runner
svn-id: r35311
2008-12-12 04:31:01 +00:00
Sven Hesse
4ec3826080 Working (minus text) menu in Urban Runner
svn-id: r35310
2008-12-12 02:44:34 +00:00
Sven Hesse
19146fe032 Working cursor in Urban Runner
svn-id: r35309
2008-12-12 00:10:39 +00:00
Sven Hesse
c65886a3ea Changing the Urban Runner sprite drawer to work more correctly. It does use YUV data, but I can use the ditherer there
svn-id: r35308
2008-12-11 21:57:47 +00:00