David Turner
4ba1f78dc5
TOLTECS: Fix Detection For ADParams Removal From AdvancedMetaEngine.
2011-11-20 22:43:11 +01:00
David Turner
eb0b7c957f
TOLTECS: Update AdvancedMetaEngine For Removal of ADParams.
2011-11-20 22:43:11 +01:00
David Turner
3967da03ef
TOLTECS: Fix Compilation With Latest Git Master.
2011-11-20 22:43:11 +01:00
David Turner
8a34de2c45
TOLTECS: Replace snprintf() usage with Common::String::format()
...
Safer and less portability issues.
2011-11-20 22:43:11 +01:00
David Turner
ddaf38bdcd
TOLTECS: Fix Compilation After Common::RandomSource Changes in Latest master.
2011-11-20 22:43:11 +01:00
Benjamin Haisch
ae4437aea4
TOLTECS: Fix compilation
2011-11-20 22:43:10 +01:00
David Turner
9f3cc261c2
TOLTECS: Fix Compilation After Graphics::Surface PixelFormat changes.
2011-11-20 22:43:10 +01:00
David Turner
a3007d6e2a
TOLTECS: Fix Compilation After Base Code Header Changes.
2011-11-20 22:43:10 +01:00
Benjamin Haisch
acd4d4098f
TOLTECS: Fix bugs
...
- Save scene parameters before playing a movie and restore them afterwards (fixes crash)
- Fix text disappearing too fast
- Implement script function sfGetCameraChanged
- Replace nop script functions with stubs which print debug info when called
- Some cleanup, remove obsolete TODOs
2011-11-20 22:43:10 +01:00
David Turner
e1fefefff2
TOLTECS: Updated For OSystem Palette RGBA->RGB Change.
2011-11-20 22:43:10 +01:00
David Turner
e4005ae927
TOLTECS: Fix compilation after sound->audio directory rename.
2011-11-20 22:43:10 +01:00
Filippos Karapetis
02514db64f
TOLTECS: Sync with the latest changes in trunk
2011-11-20 22:43:10 +01:00
Benjamin Haisch
581f0ba8b5
TOLTECS: Use CursorMan instead of OSystem for showMouse
2011-11-20 22:43:10 +01:00
Filippos Karapetis
3f78e1c8d9
TOLTECS: Rewrote ArchiveReader::dump() to use Common::DumpFile()
2011-11-20 22:43:10 +01:00
Filippos Karapetis
75842b031f
TOLTECS: Added comments on main game loop, and added a FIXME
2011-11-20 22:43:10 +01:00
Filippos Karapetis
e1abe47fbe
TOLTECS: Reduced header dependencies and removed a TODO
2011-11-20 22:43:10 +01:00
Filippos Karapetis
4cc5934d84
TOLTECS: Reduced header dependencies
2011-11-20 22:43:10 +01:00
Filippos Karapetis
e1f795fb6d
TOLTECS: Added ScummVM headers
2011-11-20 22:43:10 +01:00
Filippos Karapetis
26a7bf4eb5
TOLTECS: Reduced header dependencies
2011-11-20 22:43:10 +01:00
Filippos Karapetis
7746fbc543
TOLTECS: Reduced header dependencies
2011-11-20 22:43:10 +01:00
Filippos Karapetis
a9f7094a68
TOLTECS: Reduced header dependencies
2011-11-20 22:43:10 +01:00
Filippos Karapetis
e9dc055089
TOLTECS: Reduced header dependencies
2011-11-20 22:43:10 +01:00
Filippos Karapetis
febda31f50
TOLTECS: Reduced header dependencies
2011-11-20 22:43:10 +01:00
Filippos Karapetis
c52aa31a18
TOLTECS: Added some FIXME comments
2011-11-20 22:43:10 +01:00
Filippos Karapetis
d3811422f8
TOLTECS: Fixed compilation and reduced header dependencies a bit
2011-11-20 22:43:10 +01:00
Benjamin Haisch
dde75d709e
TOLTECS: Fix compilation
2011-11-20 22:43:10 +01:00
Benjamin Haisch
8203563c69
TOLTECS: - New constant kMaxChannels instead of number for clarity
2011-11-20 22:43:10 +01:00
Benjamin Haisch
661ce95478
TOLTECS: - Fix regression in movie player (use drawScreen instead of updateScreen)
2011-11-20 22:43:10 +01:00
Benjamin Haisch
1cb95f36e7
TOLTECS: - More work on the menu system, saving and loading from there is now possible
...
- Add blastSprite method which draws a sprite directly to the frontScreen without the renderQueue
- Add F10 scancode in sfHandleInput to open the menu
2011-11-20 22:43:10 +01:00
Benjamin Haisch
9698127c5d
TOLTECS: - Undef menu test code (oops)
...
- Rename updateScreen to drawScreen
- Move code from sfUpdateScreen to engine updateScreen
- Use better screen sync code to get closer to the original game's speed
2011-11-20 22:43:10 +01:00
Benjamin Haisch
ce7f9a088c
TOLTECS: - Work on the menu system (use strings from resources instead of hardcoded ones)
...
- ...and load the system strings from the resource on startup
- Only redraw menu screen when required
- Change parameters for some text functions from byte* to const byte*
- Rename some mouse vars
2011-11-20 22:43:10 +01:00
Filippos Karapetis
5e154f634a
TOLTECS: Fixed compilation
2011-11-20 22:43:10 +01:00
Benjamin Haisch
9c3a4bc055
TOLTECS: - Implement kSupportsLoadingDuringStartup
2011-11-20 22:43:10 +01:00
Benjamin Haisch
8f3b287db1
TOLTECS: Update todo (no real fixes, though)
2011-11-20 22:43:09 +01:00
Benjamin Haisch
6034e4ffb4
TOLTECS: - Don't add test entries to the save/loadgame menu
2011-11-20 22:43:09 +01:00
Filippos Karapetis
99bd410cb3
TOLTECS: Sync with the latest ScummVM changes (renamed skipThumbnailHeader to skipThumbnail)
2011-11-20 22:43:09 +01:00
Benjamin Haisch
2acf1bf6f5
TOLTECS: - Hopefully fixed a bug in findRectAtPoint which causes the game to crash before the first scene
...
- sfHandleInput
2011-11-20 22:43:09 +01:00
Benjamin Haisch
8ea6831825
TOLTECS: Fix warning
2011-11-20 22:43:09 +01:00
Benjamin Haisch
39b8bda921
TOLTECS: Fix warning
2011-11-20 22:43:09 +01:00
Benjamin Haisch
2e06f4b088
TOLTECS: Added detection entries for French and Spanish versions
2011-11-20 22:43:09 +01:00
Benjamin Haisch
d885aedd48
TOLTECS: Fix compilation with trunk
2011-11-20 22:43:09 +01:00
Benjamin Haisch
fc324073d5
TOLTECS: Rename savegame version define
2011-11-20 22:43:09 +01:00
Benjamin Haisch
7f78f62467
TOLTECS: Fixed compilation with current SVN changes
2011-11-20 22:43:09 +01:00
Benjamin Haisch
34eb899b25
TOLTECS: Fixed compilation
2011-11-20 22:43:09 +01:00
Benjamin Haisch
0d1a9148f3
TOLTECS: Fix bug caused by most recent revision (don't free the audio data in makeRawStream)
2011-11-20 22:43:09 +01:00
Filippos Karapetis
e8ec5148a2
TOLTECS: Fixed compilation
2011-11-20 22:43:09 +01:00
Filippos Karapetis
89a5208a58
TOLTECS: Fixed compilation with the latest trunk changes.
...
This change also unveiled a serious problem: the same include files are used EVERYWHERE (e.g. code manipulating the screen is using sound includes). Added a FIXME concerning this
2011-11-20 22:43:09 +01:00
Filippos Karapetis
16baa44a2f
TOLTECS: Fixed compilation with the latest trunk
2011-11-20 22:43:09 +01:00
Filippos Karapetis
baf4218b05
TOLTECS: Fixed compilation with the latest trunk changes
2011-11-20 22:43:08 +01:00
Benjamin Haisch
69f35c8709
TOLTECS: Fixed compilation
2011-11-20 22:43:08 +01:00
Filippos Karapetis
5948672be5
TOLTECS: Fixed compilation with the latest sound changes in the trunk
2011-11-20 22:43:08 +01:00
Filippos Karapetis
ac97b441ec
TOLTECS: Silenced warning
2011-11-20 22:43:08 +01:00
Benjamin Haisch
a0432fd546
TOLTECS: Fixed compilation
2011-11-20 22:43:08 +01:00
Filippos Karapetis
cb5c0e6986
TOLTECS: Sync with ScummVM rev. 46379
2011-11-20 22:43:08 +01:00
Benjamin Haisch
b038d2e4f2
TOLTECS: Added GUI options to detection entries
2011-11-20 22:43:08 +01:00
Benjamin Haisch
4c7cef996a
TOLTECS: Misc fixes in the menu system
2011-11-20 22:43:08 +01:00
Benjamin Haisch
54cb86950c
TOLTECS: Fixed odd bug in drawChar (I subtracted 2 from the font height before, though I don't recall why exactly I did that; now I use the font height as-is)
2011-11-20 22:43:08 +01:00
Benjamin Haisch
145a696fe0
TOLTECS: Implemented scrolling in the savegame list
2011-11-20 22:43:08 +01:00
Benjamin Haisch
d80cc85347
TOLTECS: More work on the menu; started the savegame page and implemented editing of the savegame description
2011-11-20 22:43:08 +01:00
Benjamin Haisch
28c74ff3b4
TOLTECS: More work on the menu; started with the saveload menu page and fixed some early bugs
2011-11-20 22:43:08 +01:00
Benjamin Haisch
3d0775bd89
TOLTECS: More work on the menu
2011-11-20 22:43:08 +01:00
Benjamin Haisch
284c358f7c
TOLTECS: Started implementing the menu from scratch
2011-11-20 22:43:08 +01:00
Filippos Karapetis
d93bd3c01c
TOLTECS: Silenced some warnings
2011-11-20 22:43:08 +01:00
Benjamin Haisch
eb04f85673
TOLTECS: - Added detection entry for the German demo version
2011-11-20 22:43:08 +01:00
Benjamin Haisch
3c49d36d5f
TOLTECS: Fix compilation.
2011-11-20 22:43:08 +01:00
Benjamin Haisch
d6edbe97c9
TOLTECS: Oops, forgot to disable the debug path drawing.
2011-11-20 22:43:08 +01:00
Benjamin Haisch
22db6b1558
TOLTECS: - Fixed clipping bugs (in 256-color sprites and scaled sprites)
...
- Minor cleanup
2011-11-20 22:43:08 +01:00
Benjamin Haisch
9a84c13bef
TOLTECS: - Implemented playSoundAtPos and fixed sound panning (0 is center, not 64 like in the original)
...
- Minor cleanup
2011-11-20 22:43:08 +01:00
Benjamin Haisch
ce7febcd70
TOLTECS: Reworked the ArchiveReader and ResourceCache classes.
...
ResourceCache needs more work since resources are never freed (which is bad).
2011-11-20 22:43:07 +01:00
Benjamin Haisch
af7e1c1683
TOLTECS: - Fixed sound playing
...
- Renaming
2011-11-20 22:43:07 +01:00
Benjamin Haisch
eab360f3e7
TOLTECS: - Moved script functions out of the switch statement and into an array
2011-11-20 22:43:07 +01:00
Benjamin Haisch
041fe21417
TOLTECS: - Added enum for sound channel type
...
- Added isPointInside
2011-11-20 22:43:07 +01:00
Benjamin Haisch
170b66b2cb
TOLTECS: Updated TODO (nothing new, just syncing local copy with the repo)
2011-11-20 22:43:07 +01:00
Benjamin Haisch
5c481dd116
TOLTECS: - Removed TODO, external resources aren't explicitly used (the original game extracts resources from WESTERN to HD to increase access speed)
2011-11-20 22:43:07 +01:00
Filippos Karapetis
b9de8beb6e
TOLTECS: Fixed compilation
2011-11-20 22:43:07 +01:00
Filippos Karapetis
edefa37a45
TOLTECS: Fixed compilation
2011-11-20 22:43:07 +01:00
Benjamin Haisch
2156fecf53
TOLTECS: Added German version
2011-11-20 22:43:07 +01:00
Benjamin Haisch
2eb6482b06
TOLTECS: - Fixed compilation after Fingolfin's latest series of commits
...
- Added a warning for the yet unimplemented palette transparency code
- Removed "debug" calls from script, they weren't that useful
- Removed unneccessary delete in the MoviePlayer
- Fixed the renderer (hopefully?)
2011-11-20 22:43:07 +01:00
Filippos Karapetis
46257f7bb4
TOLTECS: Silenced MSVC warnings
2011-11-20 22:43:07 +01:00
Benjamin Haisch
1f4764ad1c
TOLTECS: - Implemented RTL
...
- Fixed return values in savegame/loadgame
- Some minor cleanup
2011-11-20 22:43:07 +01:00
Benjamin Haisch
ec6f0d23a7
TOLTECS: Very very minor cleanup.
2011-11-20 22:43:07 +01:00
Benjamin Haisch
9e78b5d393
TOLTECS: - Listing savestates via command line or Launcher
...
- Loading/Saving during run time
Other savestate functions yet todo.
I'll probably remove the "original" in-game menu and move everything to the GMM.
2011-11-20 22:43:07 +01:00
Benjamin Haisch
47ae908589
TOLTECS: - Fixed Screen::updateTalkText (text x position was read incorrectly and font color wasn't nibble-swapped)
...
- Hooked up the movie player; movies can be aborted with Escape (not with mouse clicks at the moment because I was too lazy to implement it; funny, writing this explanation probably took longer :))
2011-11-20 22:43:07 +01:00
Benjamin Haisch
4b13982116
TOLTECS: Implemented preliminary sound playback; some stuff is still missing (correct volumes etc.)
2011-11-20 22:43:07 +01:00
Benjamin Haisch
f77960e81b
TOLTECS: Removed unused functions.
2011-11-20 22:43:07 +01:00
Eugene Sandulenko
beab4e3ca5
TOLTECS: Correct initialization for graphics. Since the game is 640x480, it should be
...
default to 1x scaler.
2011-11-20 22:43:07 +01:00
Benjamin Haisch
02e2b78e5c
TOLTECS: Added sound to the movie player (finally). Still TODO: Ability to abort movies.
2011-11-20 22:43:07 +01:00
Benjamin Haisch
3acd787145
TOLTECS: Updated TODO.txt
2011-11-20 22:43:06 +01:00
Benjamin Haisch
7b97e8cd93
TOLTECS: A lot of changes in the graphics code:
...
- Optimized drawing code; now only items (sprites, text, screen masks) which have changed from the previous frame are redrawn, this speeds up things a lot
- Implemented dirty rectangles using a microtile array
- The previously committed Microtile Array implementation from SEL seemed buggy so I wrote my own version which works nicely so far (and is less code and GPL), only MicroTileArray::getRectangles uses parts from the old version, this will be changed later
- One known bug related to dirty rectangles remains: Sometimes the background isn't restored correctly and gfx artifacts are visible
2011-11-20 22:43:06 +01:00
Benjamin Haisch
37a5f9e9ef
TOLTECS: Switched quicksave key from F6 to F5.
2011-11-20 22:43:06 +01:00
Benjamin Haisch
8f3e598f85
TOLTECS: Cleanup.
2011-11-20 22:43:06 +01:00
Benjamin Haisch
d299bbba01
TOLTECS: Changed how screen masks are handled.
...
At load time, a Surface is created for each screen mask, in which the gfx data from the background is copied.
This is the first step towards more optimized gfx rendering (more to come later).
2011-11-20 22:43:06 +01:00
Benjamin Haisch
150e555953
TOLTECS: Renamed ybottom to priority
2011-11-20 22:43:06 +01:00
Benjamin Haisch
ade8eec8cf
TOLTECS: Moved sprite drawing code to sprite.cpp
2011-11-20 22:43:06 +01:00
Benjamin Haisch
ca49ded9b3
TOLTECS: More changes to wrapGuiText
2011-11-20 22:43:06 +01:00
Benjamin Haisch
3c47914648
TOLTECS: Removed _tempString etc. and replaced it with GuiTextWrapState
2011-11-20 22:43:06 +01:00
Benjamin Haisch
3b89304dd9
TOLTECS: Forgot script.cpp.
...
And some tests for menu & movie player in toltecs.cpp.
2011-11-20 22:43:06 +01:00
Benjamin Haisch
d09fbbabe6
TOLTECS: - Added menu system prototype (may change later)
...
- Added movie player (still incomplete, sound is not yet implemented)
Both are not yet hooked to the engine.
- Added code for microtile arrays (from the SEL - Simple DirectMedia Layer Extension Library project), under the LGPL
This will be used as dirty rectangle "manager". This is experimental for now, it may be removed later.
2011-11-20 22:43:06 +01:00
Benjamin Haisch
20d60e6286
TOLTECS: Renamed some functions.
2011-11-20 22:43:06 +01:00
Benjamin Haisch
398d0daac0
TOLTECS: Adjust y position of talk text lines.
2011-11-20 22:43:06 +01:00
Benjamin Haisch
aaded0f546
TOLTECS: Added Screen::getTextWidth
2011-11-20 22:43:06 +01:00
Eugene Sandulenko
3eb449f236
TOLTECS: Add Russian version detection which works great.
2011-11-20 22:43:06 +01:00
Benjamin Haisch
be69bb986f
TOLTECS: Added TODO/NOTES/BUGS text
...
Also: The game is completable with this revision! (yay!:)
2011-11-20 22:43:06 +01:00
Benjamin Haisch
a94503765d
TOLTECS: - Fixed setDeltaPalette (sprites at night now look correct)
...
- Renamed TalkTextItem.rects/rectCount to lines/lineCount
- Workaround for font glitch in updateTalkText (text sets invalid font number)
2011-11-20 22:43:06 +01:00
Benjamin Haisch
6a83d7d851
TOLTECS: Cancel all talkText items when camera position is changed (fixes some crashes and odd behaviour)
2011-11-20 22:43:06 +01:00
Benjamin Haisch
367be5b345
TOLTECS: Merged text drawing routines into drawString
2011-11-20 22:43:06 +01:00
Benjamin Haisch
3c326b5c40
TOLTECS: Fixed bug in anim frame displaying.
2011-11-20 22:43:06 +01:00
Benjamin Haisch
bbf882016a
TOLTECS: Fixed text command parsing in updateVerbLine
2011-11-20 22:43:05 +01:00
Benjamin Haisch
b287588149
TOLTECS: Clear the text duration first in updateTalkText before adding text lines (else the durations add up and the text stays on screen a really long time)
2011-11-20 22:43:05 +01:00
Benjamin Haisch
2930003864
TOLTECS: Fixed a script bug (compare opcodes work on unsigned values). So far this caused one error I noticed when climbing up the ladder in the barn where the camera didn't scroll up properly, but now it's all fine.
2011-11-20 22:43:05 +01:00
Benjamin Haisch
e2b3a35486
TOLTECS: Corrected debug output.
2011-11-20 22:43:05 +01:00
Benjamin Haisch
59bbad2ac8
TOLTECS: Fixed clipping (the clipping of the right border with flipped sprites was buggy)
2011-11-20 22:43:05 +01:00
Benjamin Haisch
c82349c1b8
TOLTECS: Finished sprite clipping.
2011-11-20 22:43:05 +01:00
Benjamin Haisch
32d958508b
TOLTECS: Deleted obsolete files.
2011-11-20 22:43:05 +01:00
Benjamin Haisch
74c05f6aa8
TOLTECS: - Merged input.cpp with toltecs.cpp
...
- Kernel function 5 returns a random value; use ScummVM's RNG
2011-11-20 22:43:05 +01:00
Benjamin Haisch
5660ff5148
TOLTECS: Implemented buildColorTransTable (still TODO) and shadow sprite drawing.
2011-11-20 22:43:05 +01:00
Benjamin Haisch
98ac7885ac
TOLTECS: Merged drawChar and drawChar2
2011-11-20 22:43:05 +01:00
Benjamin Haisch
f0c9e489fe
TOLTECS: Minor cleanup.
2011-11-20 22:43:05 +01:00
Benjamin Haisch
d561cb7ae3
TOLTECS: Fixed tabs.
2011-11-20 22:43:05 +01:00
Benjamin Haisch
03cae51129
TOLTECS: - Made game "quittable"
...
- Save/load mouse position and if the cursor is enabled
2011-11-20 22:43:05 +01:00
Benjamin Haisch
51214a461a
TOLTECS: Saving/loading is working; it still needs work but will suffice to make debugging somewhat easier.
2011-11-20 22:43:05 +01:00
Benjamin Haisch
dd5567613f
TOLTECS: - Renamed stuff and cleanups
...
- Beginnings of the saveload system (incomplete)
2011-11-20 22:43:05 +01:00
Benjamin Haisch
21f6dad09a
TOLTECS: - Renamed some variables & functions
...
- Mouse cursor is hidden/shown when _mouseDisabled variable is set via script
2011-11-20 22:43:05 +01:00
Benjamin Haisch
0c3f2ab5d5
TOLTECS: Some cleanup of the pathfinding code.
2011-11-20 22:43:05 +01:00
Benjamin Haisch
f4e156b3b3
TOLTECS: Fixed tabs and formatting.
2011-11-20 22:43:05 +01:00
Eugene Sandulenko
7c2835313e
TOLTECS: Initial checkin
2011-11-20 22:43:05 +01:00