Commit Graph

49243 Commits

Author SHA1 Message Date
Johannes Schickel
9d9837f217 KYRA: Prefer Common::String over plain char arrays in Sound. 2011-10-29 01:00:18 +02:00
Johannes Schickel
951cb8ea71 KYRA: Get rid of Sound's voiceFileIsPresent in favor of isVoicePresent. 2011-10-29 01:00:18 +02:00
Johannes Schickel
17883b9137 KYRA: Make more methods of Sound const. 2011-10-29 01:00:18 +02:00
Johannes Schickel
5be3ac9fcc KYRA: Move non-empty virtual methods of Sound from sound.h to sound.cpp. 2011-10-29 01:00:18 +02:00
Johannes Schickel
d0bc84d5b7 KYRA: Implemented LoL style volume control in AdLib output. 2011-10-29 01:00:18 +02:00
Strangerke
d186fcf343 TSAGE: Blue Force - In PD (315): rename several variables 2011-10-29 00:47:10 +02:00
Filippos Karapetis
c0d4adbd65 SCI: Fixed typo 2011-10-29 01:42:41 +03:00
Filippos Karapetis
ec7b5a79c2 SCI: Some fixes for text positioning in SCI32 games (still WIP)
Also, removed duplicate code
2011-10-29 01:39:37 +03:00
Filippos Karapetis
1cc30572e6 SCI: Remove unneeded casts (thanks to wjp for pointing that out) 2011-10-28 22:54:02 +03:00
Filippos Karapetis
739ceb851d SCI: Added two files missing in commit 4ac2940 2011-10-28 22:31:01 +03:00
Filippos Karapetis
4ac2940bc5 SCI: Added skeleton code for kEditText (still not working) 2011-10-28 22:20:33 +03:00
Filippos Karapetis
d8db7b11c1 SCI: Use the original text buffer width/height when drawing it
Fixes the display of overlay text
2011-10-28 22:20:33 +03:00
Filippos Karapetis
1ee923f8d2 SCI: Draw overlay text, if it exists (e.g. on buttons) 2011-10-28 22:20:32 +03:00
Filippos Karapetis
f61ea4c9cf SCI: Fixed text background color and text transparency for SCI32 games 2011-10-28 22:20:31 +03:00
Strangerke
acaedcce70 TSAGE: Blue Force - Inside gang car (415): rename object6 2011-10-28 20:50:53 +02:00
Strangerke
50302e07a1 TSAGE: Blue Force - Inside gang car (415): Fix 2 focus objects (missing remove()). 2011-10-28 20:50:51 +02:00
Strangerke
6fd2eff3e9 TSAGE: Blue Force - Inside gang car (415): Fix a logic glitch, fix overlapping text when using rap on bullets 2011-10-28 20:50:50 +02:00
Johannes Schickel
38aa82a4f5 AUDIO: Fix conditional compilation of maxtrax and tfmx code.
This is a regression from 3ddb6c0c90.
2011-10-28 12:32:14 +02:00
Johannes Schickel
3ddb6c0c90 AUDIO: Adapt include guard names to the "new" directory name. 2011-10-28 12:27:50 +02:00
Johannes Schickel
0e8110d3db AUDIO: Slight adaptions of SID code to our guidelines.
This only touches #include usages and the include guard of sid.h.
2011-10-28 12:23:50 +02:00
Alyssa Milburn
dc649a13a7 ANDROID: Actually create the savegame directory.
Not sure how this went missing from the commit.
(cherry picked from commit fed26146a855fc79784c3df0ae3a1bf068fc2722)
2011-10-28 12:11:50 +02:00
Johannes Schickel
7f2b2e99f8 GUI: Change scrollbar repeat handling from a timer proc to handleTickle.
This should be less heavy on timer usage and makes sure no race conditions
will occur.
2011-10-28 12:08:15 +02:00
Strangerke
b0398cd53b TSAGE: Blue Force - Gang arrest (410): Fix a couple of glitches in logic flow 2011-10-28 08:14:03 +02:00
Strangerke
50a7da4e14 TSAGE: Blue Force - Gang arrest (scene 410) - Fix dialog color for passenger 2011-10-28 07:58:04 +02:00
Torbjörn Andersson
4fc08b977d TSAGE: Silence GCC warning 2011-10-28 06:43:27 +02:00
Thierry Crozat
6abd63b804 SWORD1: Fix crash when using cutscene subtitles with mac version
It might have been simpler to add a bool to Text::makeTextSprite() to
tell it to not byteswap the frame size when called from the movie
player but I was not sure it was a good idea to have frames with
different endianness stored in Text depending where they came from.
2011-10-27 21:49:33 +01:00
Paul Gilbert
44e4e16819 TSAGE: Implemented walk regions enabling/disabling for Blue Force 2011-10-27 19:32:27 +11:00
Strangerke
f4ea6a8435 TSAGE: Remove a debug trace erroneously left in 7d28b1a921 2011-10-27 07:00:15 +02:00
Strangerke
186249f07c RSAGE: BlueForce - Inside car: Rename a couple of variables 2011-10-27 01:34:12 +02:00
Johannes Schickel
7022cdc82b GUI: Slight formatting fix. 2011-10-27 01:02:25 +02:00
Vladimir Menshakov
5b89ef4366 TEENAGENT: Added missing lock in music player, replaced protected with private. 2011-10-27 02:56:32 +04:00
Strangerke
f4a938d0f8 TSAGE: Blue Force - Gang arrest: Fix a glitch, add some comments 2011-10-27 00:45:55 +02:00
Strangerke
b679f19de3 TSAGE: Blue Force - Gang scene, fix Harrison text color, suppress useless error() 2011-10-26 23:34:35 +02:00
Strangerke
a6b447fb19 TSAGE: Blue Force- Fix bug in previous commit 2011-10-26 22:59:28 +02:00
Strangerke
7d28b1a921 TSAGE: Blue Force - Scene 410 (Gang arrest, day 1): rewrite Action4, fix hang when trying to search the truck before the gang his in the police car 2011-10-26 22:35:11 +02:00
Paul Gilbert
0c751aac5a TSAGE: Bugfix for headless officers in BF Day 2 inspection 2011-10-26 22:02:10 +11:00
Paul Gilbert
0baf8f5467 TSAGE: Some bugfixes and field renaming for R2 scene 100 2011-10-26 20:13:08 +11:00
Paul Gilbert
5be3e43791 TSAGE: Bugfix for R2 to show inventory items in the user interface 2011-10-26 20:13:07 +11:00
Paul Gilbert
e93c847df7 TSAGE: Expanded a lot of game Id checks for Blue Force to include Ringworld 2 as well 2011-10-26 20:13:06 +11:00
Paul Gilbert
9ccb2eea32 TSAGE: Added R2 _shade and _effect fields to scene objects class. 2011-10-26 20:13:05 +11:00
Filippos Karapetis
ac559b0212 SCI: Renamed GfxControls to GfxControls16 2011-10-26 01:54:27 +03:00
Alyssa Milburn
764ffff578 ANDROID: Match versions when checking for plugins. 2011-10-25 23:08:29 +02:00
Alyssa Milburn
80e55c5e78 ANDROID: Point the default savepath to external storage.
(If that fails, fall back to a readable app-specific directory.)
2011-10-25 23:04:42 +02:00
Alyssa Milburn
44b7f3aed5 ANDROID: Move from org.inodes.gus to org.scummvm. 2011-10-25 21:18:42 +02:00
Strangerke
2967e2cd91 TSAGE: Blue Force - Fix logic of item1 and item6 in scene 370 (boat, bedroom) 2011-10-25 16:39:30 +02:00
Johannes Schickel
19be349a71 GUI: Fix search clear button when switching themes or resolution.
This only fixes the clear button of the launcher's search. For the other clear
buttons this is would be a bit more work since they are embedded in tabs.
2011-10-25 16:20:40 +02:00
Eugene Sandulenko
b2a2f76dd9 LAUNCHER: Fix MIDI override setting 2011-10-25 14:56:05 +01:00
Eugene Sandulenko
724e6cb638 GUI: Show empty savepath as 'Default', not 'None' 2011-10-25 14:56:05 +01:00
Eugene Sandulenko
fe4495cac0 LAUNCHER: Turned erase icon white 2011-10-25 14:56:05 +01:00
Eugene Sandulenko
5a68e40054 GUI: Refactor clear buttons 2011-10-25 14:56:05 +01:00