Commit Graph

433 Commits

Author SHA1 Message Date
Strangerke
9ef60f3f33 ACCESS: Fix a bug in plotInactive 2014-12-12 23:03:48 -05:00
Strangerke
960a787c03 ACCESS: Reduce the scope of a variable in Inventory 2014-12-12 23:03:38 -05:00
Strangerke
7508e7b5f8 ACCESS: Minor River cleanup 2014-12-12 23:03:27 -05:00
Paul Gilbert
86bee5b48e ACCESS: Fix function key mapping for game icons 2014-12-12 23:03:16 -05:00
Paul Gilbert
8e90ef2ec7 ACCESS: Minor river code clean up and saving fix 2014-12-12 23:03:06 -05:00
Strangerke
07456932d4 ACCESS: Add a debug channel for the sound & music handling 2014-12-12 23:02:56 -05:00
Strangerke
3cf0893979 ACCESS: Add a cheat mode which currently skips the guard in chapter 8 2014-12-12 23:02:41 -05:00
Strangerke
b864b84635 ACCESS: Fix the end of the demo 2014-12-12 23:02:30 -05:00
Paul Gilbert
bf361715e0 ACCESS: Simply river savegame fields 2014-12-12 23:02:16 -05:00
Paul Gilbert
a1e5e8be94 ACCESS: Cleaned up event handling for scene establish text display 2014-12-12 23:02:06 -05:00
Paul Gilbert
40b8417296 ACCESS: Correct down-right player movement 2014-12-12 23:01:54 -05:00
Paul Gilbert
7cd7bb9b54 ACCESS: Implement player keyboard movement 2014-12-12 23:01:46 -05:00
Paul Gilbert
67b3304f71 ACCESS: Clean up keyboard control 2014-12-12 23:01:37 -05:00
Strangerke
84d77b7daf ACCESS: Fix the inventory behavior in the floppy and demo version 2014-12-12 23:01:27 -05:00
Strangerke
59099a7205 ACCESS: Fix cmdDead for the demo 2014-12-12 23:01:16 -05:00
Strangerke
c41d7bab2b ACCESS: Add some data for the character info used by the demo 2014-12-12 23:01:06 -05:00
Paul Gilbert
1f42800e0c ACCESS: Further cleanup of river obstacles checks 2014-12-12 23:00:57 -05:00
Strangerke
84ba0df9b2 ACCESS: Janitorial 2014-12-12 23:00:46 -05:00
Strangerke
3c97961fd2 ACCESS: Fix the display in the floppy and demo version by removing the inventory pre-rendering 2014-12-12 23:00:35 -05:00
Paul Gilbert
06f99158f0 ACCESS: Debounce any mouse press when showing death screen 2014-12-12 23:00:25 -05:00
Paul Gilbert
f2cd2ee5b3 ACCESS: Move river death flags from engine to River class 2014-12-12 23:00:16 -05:00
Paul Gilbert
93b1516f9f ACCESS: Fix display of rocks in the river arcade scene 2014-12-12 22:59:59 -05:00
Paul Gilbert
c1e80440b5 ACCESS: Fix the formatting of a bunch of else statements 2014-12-12 22:59:45 -05:00
Paul Gilbert
4c2ab8b297 ACCESS: Remove misnamed duplicate _screenVirtX field 2014-12-12 22:59:25 -05:00
Paul Gilbert
889a564e73 ACCESS: Fix definition of river data structures 2014-12-12 22:59:14 -05:00
Strangerke
7571fdd4b1 ACCESS: Add some more Demo opcodes 2014-12-12 22:59:03 -05:00
Strangerke
e35e6df93a ACCESS: Rename cmdObject 2014-12-12 22:58:50 -05:00
Strangerke
580fec468f ACCESS: Implement loadNSound, add a warning about another special opcode used by the demo 2014-12-12 22:58:40 -05:00
Strangerke
771bcc8efd ACCESS: Add warnings about opcodes changed in the demo version 2014-12-12 22:58:31 -05:00
Strangerke
cbd772ea5f ACCESS: Avoid the call to loadScreen in mWhileDownRiver 2014-12-12 22:58:21 -05:00
Strangerke
c6322702e6 ACCESS: Fix doEstablish for the floppy and for the demo versions 2014-12-12 22:58:12 -05:00
Strangerke
2413fd0798 ACCESS: Skip the end of the full intro in the demo 2014-12-12 22:58:01 -05:00
Strangerke
860f7c717c ACCESS: Implement the demo logic in doTitle 2014-12-12 22:57:50 -05:00
Strangerke
8267b5d2ab ACCESS: Skip the unknown midi file format used by the demo 2014-12-12 22:57:35 -05:00
Strangerke
f968553329 ACCESS: Fix RoomInfo for the demo version, fix a typo in a comment 2014-12-12 22:56:11 -05:00
Strangerke
66f9d71f1d ACCESS: Add some code for the intro (WIP) 2014-12-12 22:55:56 -05:00
Strangerke
954a0d0f9f ACCESS: Remove useless (and commented) code 2014-12-12 22:55:42 -05:00
Strangerke
0eeb5b5bf3 ACCESS: Fix the horizontal scrolling in intro, add some calls to clearEvents 2014-12-12 22:55:30 -05:00
Strangerke
0028556d6c ACCESS: improve the sound during the title countdown 2014-12-12 22:55:08 -05:00
Strangerke
11870c4144 ACCESS: Implement music player (WIP) 2014-12-12 22:54:52 -05:00
Strangerke
f364782d05 ACCESS: Some rework in MusicManager 2014-12-12 22:54:42 -05:00
Strangerke
6e8f29c15b ACCESS: Implement stopSound 2014-12-12 22:54:20 -05:00
Strangerke
9604da9da3 ACCESS: Rename _Eseg 2014-12-12 22:54:08 -05:00
Strangerke
0277d1654d ACCESS: Remove two unused variables 2014-12-12 22:53:55 -05:00
Strangerke
11e920f427 ACCESS: Split SoundManager and MusicManager 2014-12-12 22:53:43 -05:00
Strangerke
a3801df518 ACCESS: First implementation of Sound playback for both CD and Floppy version. Courtesy of m_kiewitz 2014-12-12 22:53:31 -05:00
Strangerke
63bcd2ebcb ACCESS: Remove second character sprite in Dead command 2014-12-12 22:53:22 -05:00
Paul Gilbert
d37593d5c1 ACCESS: Replaced delayMilli calls to use pollEventsAndWait 2014-12-12 22:53:09 -05:00
Paul Gilbert
a8e111fae4 ACCESS: Refactor opening scenes logic into Opening class 2014-12-12 22:52:51 -05:00
Strangerke
c42666f3d2 ACCESS: Add some code for VGA mode in cmdHelp 2014-12-12 22:52:39 -05:00