4048 Commits

Author SHA1 Message Date
Paweł Kołodziejski
0bf32a89f3 small cleanup
svn-id: r7212
2003-04-30 06:08:32 +00:00
Jonathan Gray
f97568e578 add patch #729633 from erik that lets you turn the straw to gold, wonder if loom ega is finishable now :)
svn-id: r7211
2003-04-30 05:55:06 +00:00
Paweł Kołodziejski
f359a141da small cleanup
svn-id: r7210
2003-04-30 05:52:03 +00:00
Paweł Kołodziejski
39f85f7aac added gfx bitmap and zbuffer codec for v2 games
svn-id: r7209
2003-04-30 05:48:55 +00:00
Paweł Kołodziejski
62aec07402 fixed warning
svn-id: r7208
2003-04-30 05:47:18 +00:00
Oliver Kiehl
f8e18d97d8 adapt code to compact restructure
svn-id: r7207
2003-04-29 22:33:13 +00:00
Oliver Kiehl
b2f510aa75 small restructure (I hope the last one, but at least it pushes us up in the
list of SF's most active projects ;) )

svn-id: r7206
2003-04-29 22:29:26 +00:00
Joost Peters
27bacb86cc added hack-ish intro ESCape key code
svn-id: r7205
2003-04-29 20:42:47 +00:00
Joost Peters
849178c462 made vars consistent
svn-id: r7204
2003-04-29 20:13:00 +00:00
Joost Peters
89b808cb18 enabled lowTextManager
svn-id: r7203
2003-04-29 20:05:47 +00:00
Joost Peters
5ea40b6778 added lowTextManager(), moved language from getText() to SkyText constructor + some cleanup
svn-id: r7202
2003-04-29 19:52:24 +00:00
Joost Peters
e0e0247b47 changed return type for displayText()
svn-id: r7201
2003-04-29 17:42:07 +00:00
Robert Göffringmann
9e83d98797 changed ScummVM header, renamed header defines
svn-id: r7200
2003-04-29 14:34:23 +00:00
Robert Göffringmann
caf3ffda05 fixed pathfinding problems (hopefully) :)
svn-id: r7199
2003-04-29 13:06:01 +00:00
Jonathan Gray
3cce1991a0 change/comment to cursorCommond sub/op everyone is talking about
svn-id: r7198
2003-04-29 11:27:11 +00:00
Max Horn
3053f76ae5 removed obsolete FIXMEs
svn-id: r7197
2003-04-29 10:29:00 +00:00
Max Horn
941b198cb0 added some thoughts to Erik's (very nice!) patch
svn-id: r7196
2003-04-29 10:27:47 +00:00
Max Horn
b23e788b7d unified Zak256 charset code with the rest; this *might* cause a regression should anywhere in Zak256 a charset > 1 be set; if so, tell me where exactly, and I can try to figure out a proper fix
svn-id: r7195
2003-04-29 10:26:35 +00:00
Jonathan Gray
ea6dace0b2 patch #729365 indy3 intro fix by erik
svn-id: r7194
2003-04-29 09:14:05 +00:00
Jonathan Gray
dd3eaff294 add target for towns indy4 demo
svn-id: r7193
2003-04-29 08:39:16 +00:00
Jonathan Gray
2a1280621a remove now uneeded duplicate targets
svn-id: r7192
2003-04-29 04:44:00 +00:00
Jonathan Gray
dffb21e78a update launcher for recent changes
svn-id: r7191
2003-04-29 04:27:08 +00:00
Jonathan Gray
a8f140e7d8 make all known file extensions of resource files work
svn-id: r7190
2003-04-29 03:32:08 +00:00
Max Horn
89c425dc60 fixed LoomEGA distaff (you'll need to start a new game); added FIXME comment
svn-id: r7189
2003-04-29 01:38:10 +00:00
Oliver Kiehl
3fe290b57b endian fixes
svn-id: r7188
2003-04-28 20:50:18 +00:00
Max Horn
99e6ac9a3b fix loom mouse position quirks (even simplified the code :-)
svn-id: r7187
2003-04-28 18:35:28 +00:00
Max Horn
c9f80db201 ooops, seems the 1 -> 16 changed caused a regression in Zak256 (and I bet in Indy3VGA, too). Reverting this change partially. If anybody experiences problem selecting certain objects in other GF_SMALL_HEADER, tell me
svn-id: r7186
2003-04-28 18:28:43 +00:00
Paweł Kołodziejski
850ee739af fixed two offsets for V2 and two warnings
svn-id: r7185
2003-04-28 18:19:48 +00:00
Max Horn
12c44ba73d Patch #728754: EGA LOOM: Text masking
svn-id: r7184
2003-04-28 17:17:39 +00:00
Max Horn
f99f7f3d50 hack to get Indydemo to work
svn-id: r7183
2003-04-28 16:57:53 +00:00
Robert Göffringmann
33911c29df fixed bug in disk intro
svn-id: r7182
2003-04-28 15:41:33 +00:00
Joost Peters
8e44180423 Some fixes + added floppy version intro
svn-id: r7181
2003-04-28 14:47:39 +00:00
Max Horn
1062e67122 added two missing opcodes (well one is just a stub, but anyway :-)
svn-id: r7180
2003-04-28 14:46:55 +00:00
Max Horn
ab622ba555 dump local resources in OLD_BUNDLE games, too (requires some hackery)
svn-id: r7179
2003-04-28 13:59:57 +00:00
Max Horn
6ae1ed7417 hack to fix entry script dumping in GF_OLD_BUNDLE (post V2) games
svn-id: r7178
2003-04-28 13:35:36 +00:00
Max Horn
e13e117976 pedantic checks
svn-id: r7177
2003-04-28 13:16:37 +00:00
Max Horn
dc7446f469 make it possible to override dump length in Scumm::dumpResource; fix V2 entry script offset (I believe); fix exit script dumping for GF_OLD_BUNDLE games
svn-id: r7176
2003-04-28 13:16:16 +00:00
Max Horn
a1a8c3ed05 cleanup (yes, the parentstate was changed from 1 to 16 for V3/V4 games - but that actually seems to be correct, according to older comments in this file, and the disassmbly)
svn-id: r7175
2003-04-28 12:38:24 +00:00
Max Horn
dabbbde957 typo/cleanup
svn-id: r7174
2003-04-28 12:36:21 +00:00
Jonathan Gray
b4165b0242 add some he v7 blocks
svn-id: r7173
2003-04-28 05:54:54 +00:00
Paweł Kołodziejski
32119fcb0c updated vc6 file
svn-id: r7172
2003-04-28 04:04:47 +00:00
Jonathan Gray
7529493778 get rid of one of the obscure variable names
svn-id: r7171
2003-04-28 03:13:49 +00:00
Robert Göffringmann
d95deb809d fixed bug about checkBlock return value
svn-id: r7170
2003-04-28 01:05:55 +00:00
Oliver Kiehl
f14b0253f8 oops
svn-id: r7169
2003-04-27 22:23:10 +00:00
Max Horn
03adc71665 clarified hack
svn-id: r7168
2003-04-27 22:21:22 +00:00
Oliver Kiehl
28009de449 fixed autoroute a bit (still doesn't work correctly but at least it doesn't
segfault) and linked it to SkyLogic

svn-id: r7167
2003-04-27 22:15:35 +00:00
Oliver Kiehl
34be8be611 adapted getCompactElem correctly
svn-id: r7166
2003-04-27 22:04:52 +00:00
Oliver Kiehl
2823a2fadd adapted the code to the compact changes. not quite complete yet
svn-id: r7165
2003-04-27 21:45:28 +00:00
Oliver Kiehl
687bcd0c09 Found out what the UnknownStuff is and restructured accordingly
svn-id: r7164
2003-04-27 21:40:17 +00:00
Max Horn
30ac620bd3 drop shadow cleanup
svn-id: r7163
2003-04-27 18:49:27 +00:00