Jonathan Gray
|
8f4222fd1b
|
correction
svn-id: r7312
|
2003-05-04 11:21:13 +00:00 |
|
Jonathan Gray
|
e61f2dfd74
|
don't know why this was removed but it breaks several games making it for all non v2 games
svn-id: r7311
|
2003-05-04 07:34:54 +00:00 |
|
James Brown
|
775cfc4b4f
|
... right revision this time...
svn-id: r7310
|
2003-05-04 04:34:48 +00:00 |
|
James Brown
|
e829d618c8
|
Some V2 stuff
svn-id: r7309
|
2003-05-04 04:30:49 +00:00 |
|
Max Horn
|
30ebd2d7ff
|
fixed drawing code for height != 128, but added a (temporary) hack to ignore any such drawing anyway, for demo purposes
svn-id: r7308
|
2003-05-04 03:27:55 +00:00 |
|
Max Horn
|
0f9e9dcae6
|
there ya go
svn-id: r7307
|
2003-05-04 03:08:52 +00:00 |
|
Max Horn
|
6994cc1eea
|
much better, but still buggy
svn-id: r7306
|
2003-05-04 03:05:16 +00:00 |
|
Max Horn
|
fbbe36c927
|
cleanup
svn-id: r7305
|
2003-05-04 03:01:55 +00:00 |
|
Max Horn
|
2397d2599e
|
make readVar debug output slightly more useful
svn-id: r7304
|
2003-05-04 02:39:59 +00:00 |
|
Max Horn
|
ef5c32b3a2
|
and it's 24 after all! script 1 inits actors 1 till 23. If this causes segfaults somewhere, we need to fix those, not hack around ithe problem
svn-id: r7303
|
2003-05-04 02:39:31 +00:00 |
|
Max Horn
|
aa74ea1d5c
|
yet more v2 fixes & cleanup
svn-id: r7302
|
2003-05-04 02:27:22 +00:00 |
|
Max Horn
|
488d5fe351
|
more v2 fixes; cleanup
svn-id: r7301
|
2003-05-04 02:10:49 +00:00 |
|
Max Horn
|
3b77249ab0
|
cleanup; got rid of o2_printEgo
svn-id: r7300
|
2003-05-04 01:10:45 +00:00 |
|
Jonathan Gray
|
781564d401
|
don't segfault when starting maniac
svn-id: r7299
|
2003-05-04 01:08:16 +00:00 |
|
Max Horn
|
7a2de47ce3
|
fixed o2_delay
svn-id: r7298
|
2003-05-04 00:41:52 +00:00 |
|
Max Horn
|
0ce5658d66
|
o5_dummy -> o2_dummy (it's not used by the V5 code at all...)
svn-id: r7297
|
2003-05-04 00:29:52 +00:00 |
|
Max Horn
|
4065f23844
|
decode string properly in o2_printEgo
svn-id: r7296
|
2003-05-04 00:26:39 +00:00 |
|
Max Horn
|
67b9ef7dff
|
typo; added comment
svn-id: r7295
|
2003-05-04 00:24:34 +00:00 |
|
Joost Peters
|
6e094b7f20
|
fixed pink-text bug
svn-id: r7294
|
2003-05-03 23:32:04 +00:00 |
|
Max Horn
|
975d325a92
|
Patch #731613: debugger tab-completion (thanks, Willem!)
svn-id: r7293
|
2003-05-03 21:49:19 +00:00 |
|
Max Horn
|
fc9100c841
|
Added Chris Apers & PalmOS port; and updated my status
svn-id: r7292
|
2003-05-03 21:44:07 +00:00 |
|
Max Horn
|
6eaf1af897
|
temporary (?) hack for Maniac Mansion, to get to the first screen (thanks to segra)
svn-id: r7291
|
2003-05-03 21:15:24 +00:00 |
|
Max Horn
|
9466a5dcef
|
Patch #730800: EGA LOOM: Hack to fix palette problem (also helps MonkeyEGA)
svn-id: r7290
|
2003-05-03 20:49:53 +00:00 |
|
Max Horn
|
b3eb397ad2
|
reordered iMuseDigital stuff to be next to each other
svn-id: r7289
|
2003-05-03 20:45:31 +00:00 |
|
Max Horn
|
7e58986519
|
only moved stuff (to group sound related stuff)
svn-id: r7288
|
2003-05-03 17:50:04 +00:00 |
|
Jonathan Gray
|
6d3ba60745
|
seems to be the right thing to do...
svn-id: r7287
|
2003-05-03 16:46:47 +00:00 |
|
Paweł Kołodziejski
|
efdb85b3e5
|
updated VC6 file
svn-id: r7286
|
2003-05-03 16:41:39 +00:00 |
|
Max Horn
|
fb4a6095a6
|
Patch #731760: LOOM: "Bobbin walks backwards" hack
svn-id: r7285
|
2003-05-03 16:20:18 +00:00 |
|
James Brown
|
f51b4387d1
|
hack around v2 o2_delay problem
svn-id: r7284
|
2003-05-03 15:08:10 +00:00 |
|
Max Horn
|
b7a3f481a8
|
added music looping for MonkeyVGA/EGA and Indy3
svn-id: r7283
|
2003-05-03 12:48:18 +00:00 |
|
Max Horn
|
00d796e451
|
slightly better hack because it will work with loaded games, too, and doesn't use any evil static vars
svn-id: r7282
|
2003-05-03 12:41:35 +00:00 |
|
Max Horn
|
24b3b32b16
|
fix for my hack :-)
svn-id: r7281
|
2003-05-03 12:28:37 +00:00 |
|
Max Horn
|
029b99691a
|
hack that avoids buglet where music doesn't stop in MonkeyVGA/EGA
svn-id: r7280
|
2003-05-03 11:42:25 +00:00 |
|
Max Horn
|
14a90f1339
|
virtual destructor, to avoid warning and to be sane (otherwise subclass destructors may not be called)
svn-id: r7279
|
2003-05-03 10:23:12 +00:00 |
|
James Brown
|
1038caae58
|
Remove some test stuff
svn-id: r7278
|
2003-05-03 07:29:44 +00:00 |
|
James Brown
|
ffdeb38b80
|
Fix assert with hack return. Need to fix these !a things properly one day.
svn-id: r7277
|
2003-05-03 07:23:53 +00:00 |
|
James Brown
|
e3ca8320c1
|
.. er, let's try that again
svn-id: r7276
|
2003-05-03 06:49:49 +00:00 |
|
James Brown
|
362a5580d6
|
o2_actorSet fix from forum
svn-id: r7275
|
2003-05-03 06:48:26 +00:00 |
|
Travis Howell
|
281ab79cd5
|
Update sky objects
svn-id: r7274
|
2003-05-03 05:19:07 +00:00 |
|
Robert Göffringmann
|
1805827655
|
changed structure of musicdriver, added General Midi music support.
mapping table mt32->gm needs a lot of changes.
svn-id: r7273
|
2003-05-03 02:59:45 +00:00 |
|
Jonathan Gray
|
54a166582f
|
add indy3ega to not supported but should be finishable list
svn-id: r7272
|
2003-05-03 01:49:01 +00:00 |
|
Jonathan Gray
|
89d690c57a
|
add loom ega to list of supported games as erik said its finishable now, should we add indy3ega as well?
svn-id: r7271
|
2003-05-03 01:36:12 +00:00 |
|
Max Horn
|
e61f0316dc
|
Patch #731615: console: KillLastWord broken
svn-id: r7270
|
2003-05-03 00:08:38 +00:00 |
|
Max Horn
|
c1b38d64ed
|
make hexdump width variable
svn-id: r7269
|
2003-05-02 21:29:05 +00:00 |
|
Chris Apers
|
3a83153fb5
|
cleanup, move tmpScreen to storage heap
svn-id: r7268
|
2003-05-02 15:30:06 +00:00 |
|
Chris Apers
|
4e5f8d1ed8
|
Not needed
svn-id: r7267
|
2003-05-02 14:39:29 +00:00 |
|
Chris Apers
|
f26516ee7f
|
Add Tempo (-t) and Write ScummVM.ini (-w)
svn-id: r7266
|
2003-05-02 14:34:22 +00:00 |
|
Oliver Kiehl
|
b4944983ec
|
renamed shadowed var
svn-id: r7265
|
2003-05-02 12:16:50 +00:00 |
|
Oliver Kiehl
|
52ee054c4d
|
plenty of bugfixes
svn-id: r7264
|
2003-05-02 11:57:34 +00:00 |
|
Chris Apers
|
160c7f2a08
|
Constant global data PDB builder
svn-id: r7263
|
2003-05-02 11:01:49 +00:00 |
|