Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Bastien Bouclet
c9476543e0
MOHAWK: MYST: Allow changing the game language while on the main menu
2020-03-28 07:38:39 +01:00
Bastien Bouclet
3a7f85971f
MOHAWK: MYST: Add support for the localized 25th games
2018-07-30 20:13:16 +02:00
Bastien Bouclet
9aeb4a356e
MOHAWK: MYST: Always clear the screen before playing fullscreen movies
...
Fixes the broderbund logo movie being partially visible when the Cyan
logo is playing.
Fixes Trac#10595.
2018-07-02 21:48:19 +02:00
Bastien Bouclet
73b3a43b89
MOHAWK: MYST: Introduce a main menu stack
...
Used in the 25th Anniversary edition of Myst ME
2018-06-29 13:15:01 +02:00
Bastien Bouclet
84b2dc5cc8
MOHAWK: Fix some clang-tidy warnings
2018-03-31 13:36:09 +02:00
Bastien Bouclet
cafec8773d
MOHAWK: Myst: Fix incorrect vault instructions using image patch
...
Thanks to dafioram for providing the replacement image.
Fixes #10115 .
2017-08-12 09:02:51 +02:00
Bastien Bouclet
64303abb07
MOHAWK: Myst: Update the screen only once per frame
...
Change all inner loops to call the same frame function.
Remove the draw delay code. Now that we have proper frame pacing it is
not necessary anymore to wait before drawing to make sure the previous
frame stayed on the screen long enough.
Fixes #9915 , #9922 , #9923 .
2017-07-22 20:38:56 +02:00
Bastien Bouclet
3391c726cf
MOHAWK: Remap bitmaps not to use undefined colors
...
The Spanish version of Myst has bitmaps that use palette indices in the system
reserved range. Affected pixels previously used colors from the Windows system
palette instead of the bitmap's own palette, resulting in visual glitches.
Bitmaps are now remapped to the screen palette which is made of the Windows
reserved palette and part of the bitmap palette. The original engine used GDI's
StretchDIBits with DIB_RGB_COLORS to achieve the same result.
Fixes #7153 .
2016-06-26 08:37:07 +02:00
Bastien Bouclet
ce25cdf8dc
MOHAWK: Add override qualifiers to the Myst code
2016-02-07 15:27:03 +01:00
Matthew Hoops
a5992a08a0
MOHAWK: Run Myst in 8bpp
2015-04-11 14:37:17 -04:00
Johannes Schickel
abd9e92086
MOHAWK: Make GPL headers consistent in themselves.
2014-02-18 02:39:36 +01:00
Bastien Bouclet
edb8b6e236
MOHAWK: Add the remaining Myst transition effects
2012-12-16 10:28:23 +01:00
Bastien Bouclet
07ee25c87d
MOHAWK: Implement most of Myst's transition system
2012-12-16 06:54:13 +01:00
Matthew Hoops
e58724a180
MOHAWK: Remove Myst ME Macintosh "support"
...
The Mac version of Myst ME is actually not Mohawk and is instead closer to the engine used in Myst3.
2012-07-29 14:31:36 -04:00
Matthew Hoops
765a870445
GRAPHICS: Convert JPEG to the ImageDecoder API
2012-03-20 01:06:48 +01:00
Matthew Hoops
4516b5ea24
GRAPHICS: Convert PictDecoder to the ImageDecoder API
2012-03-20 01:06:48 +01:00
Matthew Hoops
5e52b0a5d4
MOHAWK: Split the graphics classes into their own files
2012-03-10 13:55:08 -05:00